If you're fond of metasettings that span across games, you should check out the work of GILA RPGs. He's got one of those as his main thing.
Oh wonderful! I am familiar with his work but haven't delved into them deeply enough to notice points of connection, but admittedly the only ones I have read with any amount of depth are Slayers (rules) and the free demo of Rune (also rules). I'll have to check out more of his work!
Hello resident fan of Gila RPGs here.
The best example I can give is the Nova verse.
The starting game is Nova, a sci-fi and warframe inspired game of power armour and a exploded sun.
Other games in the verse are :
Dusk : where the goal is more exploration than fighting
Luna : a resistance system game where you play one of the enemy factions of Nova. The sun is dead. Long live the moon
Nest: a lumen 2.0 game a mini campaign where you play as another of the enemy factions of Nova, the Corvus, avian aliens
Now interesting thing
The world of Rune and Reap is called Obron.
The world of Thorn, a more medfan game is called Obron.
The planet of Nova is called Obron
It's all Obron! All the way down! But what is the timeline between sci-fi and fantasy Obron?
Addendum
A lot of lore informations for the whole timeline are on the designer's social media
Like here
Art by • Paul Abrams
The Mythic Hero by Wayne Anderson (1979)
“King Arthur” illustrated by Victor Ambrus.
one-half of a soul
Women are awesome #internationalwomensday . . . #digitalart #drawing #art #illustration #digitalartist #comics #makecomics #comicart #indiecomics #artistsoninstagram #sketchbook #characterdesign #superheroes #superhero #vintagecomics https://www.instagram.com/p/Cpi_6eoP4iD/?igshid=NGJjMDIxMWI=


