[sticky entry] Sticky: 2026 Rules

Jun. 12th, 2026 08:22 pm
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Conduct


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Prompting


Prompting happens at the prompt collection. Prompting is open for everyone, so you can also prompt if you are unable to participate or unsure about your participation – or ask your friends to drop some prompts as well. The more the merrier!

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Gameplay: Posting


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Works Submission


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You look up and spy a portrait of the previous Emperor: Rayaya-sanul-nishele-shuye-re-korutak. He is dressed in the same sort of sunburst robes as all of his predecessors, but without it, he would look rather … unremarkable. His skin is more tanned than gold, and his hair is dark brown, especially in contrast to the actual night-black divine horse next to him. The horse looks rather bored, and is called Noras. You're not sure about the wisdom of naming a horse "Hay", but, well, it's not your horse.


The horse in the portrait beneath the center of the "Nokhal's daughters-in-law" text is apparently called Vakhas, like your leader. Or, well, Vashas, in the archaic manner of speaking that they insist on clinging to in their inscriptions here. This Vakhas looks somewhat wary. The Emperor next to her looks annoyed, and past middle age. Apparently his name is Shuyeya-rayaya-nayor-shiviya-luvu-ka-kavutak; or Khuye-rayala-nayor-khivisa-luvuka-kavutak, how you'd say it: The golden Sun's son conquers to the end of the earth.


There's really only one Emperor here who looks cast from the mould of the First Emperor. His name is Tasul-shuyel-suya-shuya-voyase-velotak: The great dawn is the funeral feast of dark night. He has the golden skin and night-black hair, matching the horse next to him – Kiktos, for blackberries – and gazes imperiously at the viewer. Kiktos, for her part, seems to be doing her best to radiate "horse" without any expressions. Like all the other horses here, she is pure black and markingless.


You wonder what the current Emperor, Rayala-vakhala-kivir-tasu-yuruse-kavutak (it's the present; you refuse to use the archaic forms), looks like. The previous Emperor, Rayala-sanul-nikhele-khuyere-korutak, doesn't seem to have been anything special or remarkable, and recently got himself killed in a naval battle with Rlyat. The current Emperor is thus his brother or son or something, but you don't spy a portrait of him, with or without a horse.
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"It's good to see His Divinity in such knowledgeable hands," the guard says. "Uh, you didn't hear it from me, but some of the rituals … he really seems to be reluctant about them. If you see him, maybe reassure him somewhat?"

"Of course," you say. "It is a heavy burden to bear."

The guard nods and begins walking towards the stables. He stops at the door and turns back to you. "So, if you have the time … could you tell me how it went, later? I'm Kikol Keria. I usually guard the stables in the afternoons."

"It might take a few days before our schedules line up, but we'll do our best to seek you out," you promise.

"Thank you," Keria says, and finally leaves the room. You hurriedly file into the stairwell.

You would not have thought it was possible to grow immune to luxury and splendor, but that you have. The eastern stairs are the most holy, facing the dawn as they are, and thus the most opulent. There is a mural of the young sun on the eastern wall, bloody with its afterbirth, painting the entire sky red. Divine horses gallop forth along the northern and southern walls, accompanied by sun's rays. At the center, there is a statue of the First Emperor, facing east, palms raised in worship. A skylight above him lets in the light of the late afternoon.

The golden steps bring you to a landing. Vakhas Tiria said that surprisingly, this entrance, too, had alarms whose places could be rearranged. You can see the grid where they must be. There was some manner of hint to help figure out where the traps were this time. Time to get started!




The works cap for this board is 10!
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After you have the guard doubled over with laughter, he waves you through. "Go, go; I'm sure His Divinity would enjoy some entertainment – he's been rather down at the requirements of the rituals, lately. A bit of distraction would do him a world of good."

You nod sagely, like you had any idea what he was talking about, and troop up the stairs. These ones are of stone, and golden brown. The ceiling is covered with sky blue mosaic tiles laid out in waves. Gold leaf horses gallop up walls muraled with steppe grasses.

There's a smaller door at the top. The Second Emperor stares at you solemnly, holding a heart in his hands. You open it and file out into an antechamber.

A vast chandelier illuminates the room, the ancient crystals shimmering in the new electric lighting, casting glows with rainbow edges. The walls here are white, holding oil paintings of what you assume are more recent Emperors, each of them standing next to a night-black divine horse. "Noshaya venor" is inscribed in large letters on the wall above them. You wonder why they're specified to be the daughters-in-law of Nokhal, the Second Emperor's horse-bride, rather than of her equine mother-in-law Sanul, but perhaps that's due to their coat color: Sanul is always depicted as a golden bay, while Nokhal and all of these horses are markingless black.

The floor is a deep brown stone, and in it is a square grid, similar to what you found at the bottom of the staircase. You think you can see some faint specks of differing colors in the tiles.

Vakhas Tiria told you the grid here, too, is adjustable, with there being some indication of which of the squares are alarms and which are harmless. You think the Emperor might struggle on the way down – you are kidnapping him, after all – so you should figure out which ones are alarmed and dismantle the mechanism.

Nothing to do but get on with it!




The work cap for this phase is 10.
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You stand on the tiles you've identified and the door swings open. You have a single moment of elation before you notice the baffled guard standing in the doorway.

"I wasn't aware of anything planned," he says.

He looks youngish, though there's more braid on his uniform than Khuyel Noria had. One of you says, "We're stablehand-priests, here to purify the various antechambers leading to His Divinity."

For a moment, you fear that he will see through your ruse and sound the alarm, but then he spots the hay on your clothes and immediately grows trusting. "I've actually always been curious about what the rituals of purification entail," he hesitantly says. "And what sort of education a stablehand-priest requires, other than the caretaking of horses."

Excellent! You know you are, collectively, very good at talking. You'll just have to ensure he ends up in awe at all your various and multifaceted talents. Hm, perhaps you should somehow ensure that even your rarer talents are showcased…




Surprise! You get some tags to go with your guard! The points cap is 40k per person, and there is no work cap for the guard phase!

(New friend: Kikol Keria)
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You stand on all the tiles you've identified so far and are rewarded with the door swinging open. You let out a collective cheer.

Abruptly, another guard appears, this one coming from the tower, plumed hat held in his hands rather than worn. He has an impressively bushy moustache and his uniform is more braid than not. "Who are you and what are you doing here?"

"We're a traveling band of entertainers, brought here to entertain His Divinity," one of you quickly says.

"We have deep and varied talents!" another pipes up.

The guard frowns. "Oh, really? I should have been told about this."

"It was meant to be a surprise, I think." The guard still doesn't look convinced. "Would you like a demonstration?"

"I suppose that would work," he says. "Though you must have incredibly unique talents to be invited in."

Time to dig out your most diverse set of talents! You're glad there's so many of you; the sheer spread of styles is guaranteed to dazzle him. Though you should probably ensure that you showcase all of your talents, even the niche ones…




Surprise! You get some tags to go with your guard! The points cap is 40k per person, and there is no work cap for the guard phase!

(And yes, this is our friend Innol Noria, returning.)
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At long last, Noria gathers himself and goes off to actually do some guarding. You maintain the pretense of cleaning the place just until the door clicks closed behind him, then hurriedly stuff the cleaning implements back into the cupboard and exit through another side door.

This corridor is wrought from gold: bas-relief divine horses with radiate crowns proudly gaze towards the altar room, with conquered peoples trod underfoot. The ceiling is a series of sunbursts. The floor, too, is gold, though without patterning.

A short walk brings you to the other end. The First Emperor stands in front of you in high relief, blood dripping from his saber, a radiate crown on his head.

When you open the door, you get to the antechamber of the eastern staircase. You see mosaic depictions of the Second Emperor marrying his divine horse-bride, this one black as night to symbolize the imperial dominion over night as well as day. She looks to be dead in the mural on the other wall, but you're not sure you ever heard that part of the legend.

The door to the staircase is limned by two large pillars that cut into the room. The rest of the floor is divided into large tiles in various shades of sun colors. Vakhas Tiria said they'd be pressure plates, and you'd have to stand on the correct ones to open the door.

You test stepping on one. It sighs gently. The one next to it makes a slightly different sound.

Looks like you'll have to test them all. No time to start like the present!




The works cap for this board is 10.
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"Linnia!" the first guard calls. "Stop bothering the kitchen hands and come over here!"

"Whoops, I've got to go," Tovil says and dashes whence you came. You try not to cheer or sigh with relief.

Tovil. Really. Did his parents forget that babies grow up? Calling your baby a baby wren is one thing; having an adult called that is quite another.

You troop through the rest of the orangerie to the central corridor – some other large groups of people pass you by, giving you more confidence in your ability to blend. Both walls are brimming with oil paintings of the divine horses, sparkling in the sunlight. A vast mural on the ceiling depicts the story of the First Emperor and Sanul, the Sun made flesh into the divine mare. Together they conquered all the Sun could touch. The mural stops shy of depicting the coupling between them that produced the Second Emperor.

Finally, you reach a door with a bas-relief of a haloed divine horse leaping to the sky. This should be the small antechamber that leads to the southern staircase.

Vakhas Tiria had told you that you need to simultaneously stand on several tiles. You see that the floor is laid out in a grid pattern. Columns occupy the corners of the room next to the door, but the room is otherwise square.

You cautiously test a tile. It squeaks. Its neighbor squeaks with a slightly different note. Interesting.

Well, all there is to do is to try them out!




New board! The works cap is 10.
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The young guard is teary-eyed in religious esctasy once you're done feeding the horses carrots. One of you asks him where he was supposed to be going, he straightens up with a jolt. "Oh no! I was supposed to-"

"It's all right, if you hurry you won't be late," you say.

"Thank you for allowing me to help with the second ritual breakfast!" he says, rushes to the door, bows to the horses, and then bolts.

Well. Hopefully he makes it wherever he was supposed to be; you don't really want for him to gush about how he was late because the stablehands involved him in a ritual, triggering a huge investigation.

Actually, he'll probably gush about it anyway, and trigger some sort of jealousy or investigation at some point, but if it's tomorrow, you won't have to care about it.

The next doors in front of you are vast and ornate, carved from single pieces of oak, with high-relief sculptural panels telling the story of how the First Emperor and his horse-bride Sanul conquered the lands of the West, from the steppe to the sea. Bas-relief figures of other divine horses and notable early Emperors rim the scenes. The doors open surprisingly easily for their size. You close them behind you and take in the room they guard.

This must be the ceremonial room. There is a large altarstone, sunk into the floor, limned with gold. At one end of it is a statue of Sanul laying on the ground, giving birth to the Second Emperor. The statue is, if not of solid gold, then at least plated: Sanul shines like the sunlight she is made of. A horseshoe-shaped amphitheater of seats observes her and the altar.

A different door clicks. "But the rituals are complete?" a guard asks. He's at least middle aged, with a uniform more braid than not, and an incredibly bushy moustache.

"Oh, good, we actually needed to find someone," you quickly reply. "We were supposed to do some extra cleaning of the floors but we can't seem to find the cleaning supplies?"

"They're in the closet built into the back of the amphitheater. It's no surprise you didn't find them; it's a bit hard to see. I'll show you."

He is unsuspicious, but you are now burdened with cleaning supplies. "Thank you," you say. "Was there anything…?"

"I, ah, if you don't mind, I would like to meditate at the altar for a moment," he says. "I'm Innol Noria, head of the guards. If you are to be assigned to the stables and ritual spaces often, I expect we will see a lot of each other."

What new people would decline the head of the guards? "Go ahead; we'll be concentrating on the seating anyway," you say.

Hopefully he will leave soon. In the meanwhile, you should probably come up with some convincing chatter between each other…




Your cap for this phase is 10k!
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Once you've finished explaining things to the guard's satisfaction, your group walks further down the empty orangerie. For a moment, you're alone – you would have imagined more servants, but perhaps this is part of Vakhas Tiria's plan – and you take the opportunity to gawk at the tall roofs of glass. The morning sunlight is filtering through, warm and welcoming, and everything is clearly lit. Something in you feels like you should be sneaking in the shadows, but Vakhas Tiria told you that the best way to infiltrate the place was simply to pretend you belonged, and you might as well trust her judgement in that, given that you've trusted her judgement enough to be infiltrating the palace in the first place.

Your comrades have struck up a conversation about the gardens. Good; it adds verisimilitude to your claim that you belong here.

Before you can join in, however, another guard rounds the corner. This one looks as fresh as the carrots you just dug up: gangly in a way that can only be youth, and a uniform wholly free of decorations.

"Hello," he says. "Why are you all going this way? Did I miss something?"

"Oh, no, no, we're simply delivering carrots to the kitchens," you quickly say.

The guard looks at you oddly before his face opens up in delight. "Oh, you're also new!" he exclaims. "Nice to meet you. I'm Tovil Linnia, by the way. Here, let me escort you towards the kitchens!"

Oh no.

Well, you did just spend quite some while perfecting your kitchen hand disguise. You'll just have to keep it up while convincing him he needs to be elsewhere. In an unsuspicious manner. You can do this.




Surprise! Everyone's cap for this microboss is 10k; you all start at 0, because this is a new phase.
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You bring the hidden carrots with you as you descend to the stables. The bales of hay are in a messy pile from being dropped down, so you stack them up neatly.

The horses are munching on the dregs of their breakfast of hay. In a little bit, the actual stablehands will return from their religious ritual – Vakhas Tiria was unfortunately unable to give you the details – to turn out the horses and muck out their stalls. You inventory the keys and consider the best route in.

"Shouldn't you be at the morning ritual?" a voice asks.

You turn and see an Imperial Guard: he's wearing the iconic red jacket, with some yellow roping and cording, and has the plumed sunburst helmet in his hands. He also looks young and incredibly new.

"We're here to give the horses their second ritual breakfast," one of you lies, holding up the carrots. "Would you like to help us?"

The young guard's face lights up. "Really? It, it would be an immense honor to assist in any way with the divine steeds of the Sun!"

"Of course," you say. You quickly glance at the nameplates on the stalls. "This here is Saras. Would you like to start with her?"

He nods, struck mute by religious ecstasy. Saras lifts her head and easily grabs the proffered treat with her midnight black lips. She's pitch black, but incredibly shiny. You wonder what she'd look like in the sunlight.

You move on, letting the young guard feed each of the horses in turn. It's slowing you down, but, well, you get an incredibly necessary break to admire the horses. You'll still have to convince the guard a bit, but with the carrots, you might even get him to vouch for you later if you play your cards right.




Your individual cap for Guard 1 is 10k!

Also, this newbie guard is: Khuyel Noria.

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