| | |
The Colonies, also known as the Colonies Regions, was a region of the galaxy between the Core Worlds and the Inner Rim. Due to its proximity to the galaxy's economic and political powerhouse, the Core Worlds, the Colonies was a largely wealthy region consisting of booming industrial worlds, trade centers, and garden worlds.
Description
The planets of the Colonies were among the first areas outside the Core to be colonized, some before the establishment of the Galactic Republic, and many worlds in the Colonies were founding members. The worlds here were typically heavily populated and industrialized, and had cultures that were as well established as the Core Worlds.[5] The planets in the Colonies were extremely wealthy and highly developed, and could be referred to as export powerhouses. Many produced vast amounts of raw materials, particularly food and metals for the production of droids, starships, and military vehicles. Mining operations would often leave entire planets ravaged and bare.
Situated between the wealth of the Core and the production of the Rim, the Colonies were the economic heart of the galaxy; beings in the Colonies valued industry over of status and heritage. The Colonies also were the source of many problems within the Republic; questions about representation and resources, piracy, slavery, even separatism.[3]
History
Circa 27,000 BBY, the Gossam of Castell developed the tumble hyperdrive, which allowed them to colonize several distant worlds including Felucia in the Outer Rim. Most worlds in the Colonies section of "the Slice" were colonized by 24,000 BBY. During the late Pre-Republic era, several wealthy Core worlds in the Arrowhead colonized various worlds in this region through the use of generation ships and carved up interstellar empires. Settlers from Humbarine colonized Balmorra and Commenor while the Corellians colonized Byblos and Loronar. The Duros colonists settled on Neimoidia and gradually evolved into a separate sub-species known as the Neimoidians by 15,000 BBY. Due to slow hyperspace travel and lack of communication, these colony worlds broke away from their colonial masters, and evolved in their own independent kingdoms and entities (such as the Tapani Empire), which sparked some conflict.[3]
The formation of the Galactic Republic in 25,000 BBY helped minimize conflict between the Core and breakaway Colony worlds, and expand colonization efforts within the region. This was greatly aided by the discovery of the Corellian Run and Perlemian Trade Routes, which led to the establishment of several new colony worlds including the shipyard base of Loronar, the Yabol Opa, Raithal, Arkania, and the agrarian worlds of the Delle system.[3] By 22,000 BBY, the Duros on Neimoidia had established a few colony worlds known as the "purse worlds." One of these worlds, Cato Neimoidia, joined the Republic that year.
The Corellian Trade Spine with the Rimma Trade Route served trade and the expansion of the Colonies to the southwest, up to Kinyen; a Khil wave of exploration formed the Shelsha sector to the north of the ring.[3]
In 50 BBY, the Arkanian Revolution occurred in Arkanian space when a non-interventionist faction rebelled against the radical geneticist Arkanian Dominion. The revolutionaries amassed an army of cyborgs created from merging the body parts of various species. However, the Dominion appealed to help from the Jedi Order, and the revolution was brutally put down. However, some of their cyborg creations survived, including the bounty hunter Gorm the Dissolver.[6]
Ten years before the Invasion of Naboo, the Commerce Guild took advantage of an economic recession on Castell to take control of the planet. One Gossam named Shu Mai used her aggressive business tactics to buy back Castell and gradually became the Guild's president.[7] Mai had each able Gossam serve as an indentured servant of the Commerce Guild for a portion of their lives in return for food, housing, and a modest income. Gradually, Castell recovered from the recession, but came under the influence of the Commerce Guild, which subsequently joined the Confederacy of Independent Systems during the Separatist Crisis and Clone Wars.[8]
During the Clone Wars, Neimoidia and the "purse worlds" were battlegrounds between the Republic and the Confederacy of Independent Systems towards the end of the war in 19 BBY.[6] Under Emperor Palpatine's reign, the Galactic Empire was very forceful in controlling the Colonies, particularly developing a hard-line policy towards species and worlds that had supported the Confederacy. The Gossam species of Castell were a primary target of the Empire's humanocentric policies,[8] while in the same time funding generously its industries and corporations.[3] Consequently, the Alliance to Restore the Republic and its successor state the New Republic gained support in the region.[3] A great percentage of Colonies megacorporations and other operations greatly benefit from imperial contracts orchestrated to keep the region under control.[9] As part of its invasion of the Core Worlds from 5 ABY to 6 ABY, the Republic secured several undeveloped Colonies worlds as stepping stones.[5] Following the Battle of Endor in 4 ABY, the Gossam were liberated from Imperial rule.[8]
Astrography
The Colonies were divided into a number of distinct sectors, including:
- Barma sector
- Baronos sector[1]
- Belnar sector[1]
- Binarran Cloud[1]
- Duluur sector[1]
- Fakir sector[1]
- Freeworlds Territory[1]
- Haldeen sector[1]
- Herglic Space[1]
- Imperial Center Oversector[10]
- Kilbanis sector[1]
- Kliap sector[1]
- Morobe sector[1]
- Neimoidian space[3]
- Rachuk sector[1]
- Sern sector[1]
- Shasos sector[11]
- Shelsha sector[1]
- Shwuy sector[1]
- Tapani sector[1]
- Varvenna sector[1]
- Wyloff sector[1]
Appearances
- Star Wars: The Old Republic
- Star Wars: The Old Republic: Rise of the Hutt Cartel
- Star Wars: The Old Republic: Legacy of the Sith
- Episode I Adventures 1: Search for the Lost Jedi
- Star Wars Adventures 1: Hunt the Sun Runner
- Star Wars Adventures 5: The Shape-Shifter Strikes
-
Baktoid Closes Down Five More Plants — HoloNet News Vol. 531 #46 (original site is defunct) - The Cestus Deception (Mentioned only)
- "A Wretched Hive" – Dawn of Defiance campaign
-
"Crimson Jailbreak" — Star Wars Adventure Journal 5 - "The Farlander Papers" — Star Wars: X-Wing
- X-Wing Rogue Squadron ½
- Star Wars: Rebellion (Non-canonical appearance)
-
"The Argovia Strike" — Instant Adventures (Mentioned only) -
"Galaxywide NewsNets" — Star Wars Adventure Journal 6 -
"Galaxywide NewsNets" — Star Wars Adventure Journal 7 -
"Galaxywide NewsNets" — Star Wars Adventure Journal 8 -
"Galaxywide NewsNets" — Star Wars Adventure Journal 9 -
"Galaxywide NewsNets" — Star Wars Adventure Journal 11 -
"Galaxywide NewsNets" — Star Wars Adventure Journal 13 -
"Galaxywide NewsNets" — Star Wars Adventure Journal 14 -
"Dead End Drop" — Shadows of the Empire Sourcebook (Mentioned only) - X-Wing Rogue Squadron 1
- X-Wing Rogue Squadron 2
- X-Wing Rogue Squadron 3
- X-Wing Rogue Squadron 4
- X-Wing Rogue Squadron 5
- X-Wing Rogue Squadron 6
- X-Wing Rogue Squadron 7
- X-Wing Rogue Squadron 8
-
"Black Curs Blues" — Star Wars Adventure Journal 8 (Mentioned only) - X-Wing Rogue Squadron 21 (In flashback(s))
- X-Wing Rogue Squadron 25 (In flashback(s))
-
"Artifact of Aaris" — The DarkStryder Campaign (Reprinted and collected in The DarkStryder Campaign, Deluxe) (Mentioned only) -
Ride Herd on Wizards.com (backup link) (original site is defunct)
Sources
- Star Wars: The Roleplaying Game, Second Edition
- Dark Empire Sourcebook
- Han Solo and the Corporate Sector Sourcebook
- Galaxy Guide 10: Bounty Hunters
- Cracken's Rebel Operatives
- Creatures of the Galaxy
- Imperial Sourcebook, Second Edition
- Platt's Starport Guide
- TIE Fighter: Defender of the Empire: Official Secrets & Solutions (Picture only)
- Galladinium's Fantastic Technology
- The DarkStryder Campaign
-
"Into the Core Worlds" — Star Wars Adventure Journal 7 - Star Wars Gamemaster Screen, Revised
- Heroes & Rogues
- Galaxy Guide 2: Yavin and Bespin, Second Edition
- The Essential Guide to Vehicles and Vessels
- TIE Fighter Collector's CD-ROM: The Official Strategy Guide (Picture only)
- The Jedi Academy Sourcebook
- Live-Action Adventures
- Star Wars: The Roleplaying Game, Second Edition, Revised and Expanded
- Tales of the Jedi Companion
-
"Shape-shifters" — Star Wars Adventure Journal 12 - Wretched Hives of Scum & Villainy
-
"Alien Encounters" — Star Wars Adventure Journal 13 - Player's Guide to Tapani
- Stock Ships
- Lords of the Expanse
- Gundark's Fantastic Technology: Personal Gear
- Platt's Smugglers Guide
- Rules of Engagement: The Rebel SpecForce Handbook
- The Far Orbit Project
- Alien Encounters
- Star Wars: Rogue Squadron: The Official Nintendo Player's Guide (Picture only)
- The Essential Guide to Droids
- Star Wars Roleplaying Game Core Rulebook
- The Official Star Wars Fact File 11 PLA 7-8: Planets of the Inner Rim
-
A Traveler's Journals of Ralltiir: Part 2: The Wayward Ithorian on Wizards.com (original site is defunct) -
Arkanian Chill on Wizards.com (backup link) (original site is defunct) -
Galaxy Map Poster — Star Wars Adventures Magazine 12 - Star Wars: The Ultimate Visual Guide
- The New Essential Chronology
-
"Who's Who in the Delegation of 2000" — Star Wars Insider 85 - Star Wars: Empire at War: Prima Official Game Guide
- Star Wars: Empire at War: Forces of Corruption Expansion: Prima Official Game Guide
-
Saga Edition Web Enhancement: Devaronians on Wizards.com (original site is defunct) - The Complete Star Wars Encyclopedia
- The Essential Atlas
-
Star Wars: The Essential Atlas Online Companion on StarWars.com (article) (backup link) - Galaxy of Intrigue
- The Jedi Path: A Manual for Students of the Force
- The Journal of Master Gnost-Dural
- The Essential Guide to Warfare
- Star Wars: The Ultimate Visual Guide: Updated and Expanded
-
Essential Atlas Extra: The Knight Errant Gazetteer on StarWars.com (article) (backup link) - Star Wars: Edge of the Empire Core Rulebook
-
Slugthrowers: An Overview of Popular Music and Musicians in a Galaxy Far, Far Away: Part 1 on StarWars.com (original link is obsolete) - Enter the Unknown
- Suns of Fortune
-
Star Wars: The Essential Guide to Warfare Author's Cut, Part 5: Zenith of the Republic on StarWars.com (backup link) -
Star Wars: The Essential Guide to Warfare Author's Cut, Part 9: Battlefields of the Clone Wars on StarWars.com (backup link) - Star Wars: Age of Rebellion Core Rulebook
- Far Horizons
- Fly Casual
- Star Wars: Build the Millennium Falcon 8 Guide to the Galaxy: Regions of the Galaxy
Notes and references
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18
Star Wars: The Essential Atlas Online Companion on StarWars.com (article) (backup link)
- ↑
Star Wars: The Clone Wars — "Destroy Malevolence"
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 The Essential Atlas
- ↑ Lords of the Expanse
- ↑ 5.0 5.1 The Essential Guide to Planets and Moons
- ↑ 6.0 6.1 The New Essential Chronology
- ↑ Ultimate Alien Anthology
- ↑ 8.0 8.1 8.2 The New Essential Guide to Alien Species
- ↑ Star Wars: Edge of the Empire Core Rulebook
- ↑ The Essential Guide to Warfare
- ↑ Nexus of Power