I use below code to convert byte to string:
System.out.println("string " + Byte.toString((byte)0x63));
Why it print "string 99". How to modify to let it print "string c"?
I use below code to convert byte to string:
System.out.println("string " + Byte.toString((byte)0x63));
Why it print "string 99". How to modify to let it print "string c"?
System.out.println(new String(new byte[]{ (byte)0x63 }, "US-ASCII"));
Note especially that converting bytes to Strings always involves an encoding. If you do not specify it, you'll be using the platform default encoding, which means the code can break when running in different environments.
UnsupportedEncodingException thrown by that constructor you'd probably want to pass in StandardCharsets.US_ASCII instead of using the charset name.The string ctor is suitable for this conversion:
System.out.println("string " + new String(new byte[] {0x63}));
Use char instead of byte:
System.out.println("string " + (char)0x63);
Or if you want to be a Unicode puritan, you use codepoints:
System.out.println("string " + new String(new int[]{ 0x63 }, 0, 1));
And if you like the old skool US-ASCII "every byte is a character" idea:
System.out.println("string " + new String(new byte[]{ (byte)0x63 },
StandardCharsets.US_ASCII));
Avoid using the String(byte[]) constructor recommended in other answers; it relies on the default charset. Circumstances could arise where 0x63 actually isn't the character c.
You can use printf:
System.out.printf("string %c\n", 0x63);
You can as well create a String with such formatting, using String#format:
String s = String.format("string %c", 0x63);
You have to construct a new string out of a byte array. The first element in your byteArray should be 0x63. If you want to add any more letters, make the byteArray longer and add them to the next indices.
byte[] byteArray = new byte[1];
byteArray[0] = 0x63;
try {
System.out.println("string " + new String(byteArray, "US-ASCII"));
} catch (UnsupportedEncodingException e) {
// TODO: Handle exception.
e.printStackTrace();
}
Note that specifying the encoding will eventually throw an UnsupportedEncodingException and you must handle that accordingly.