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System

Processes

The process API supports:

  • One-shot execution — run a command to completion and capture stdout, stderr, and exit code
  • Managed processes — spawn, list, stop, kill, and delete long-lived processes
  • Log streaming — fetch buffered logs or follow live output
  • Terminals — full PTY support with bidirectional WebSocket I/O
  • Configurable limits — control concurrency, timeouts, and buffer sizes per runtime

Execute a command to completion and get its output.

import { SandboxAgent } from "sandbox-agent";
const sdk = await SandboxAgent.connect({
baseUrl: "http://127.0.0.1:2468",
});
const result = await sdk.runProcess({
command: "ls",
args: ["-la", "/workspace"],
});
console.log(result.exitCode); // 0
console.log(result.stdout);

You can set a timeout and cap output size:

const result = await sdk.runProcess({
command: "make",
args: ["build"],
timeoutMs: 60000,
maxOutputBytes: 1048576,
});
if (result.timedOut) {
console.log("Build timed out");
}
if (result.stdoutTruncated) {
console.log("Output was truncated");
}

Create a long-lived process that you can interact with, monitor, and stop later.

const proc = await sdk.createProcess({
command: "node",
args: ["server.js"],
cwd: "/workspace",
});
console.log(proc.id, proc.pid); // proc_1, 12345
const { processes } = await sdk.listProcesses();
for (const p of processes) {
console.log(p.id, p.command, p.status);
}
const proc = await sdk.getProcess("proc_1");
// SIGTERM with optional wait
await sdk.stopProcess("proc_1", { waitMs: 5000 });
// SIGKILL
await sdk.killProcess("proc_1", { waitMs: 1000 });
// Remove exited process record
await sdk.deleteProcess("proc_1");
const logs = await sdk.getProcessLogs("proc_1", {
tail: 50,
stream: "combined",
});
for (const entry of logs.entries) {
console.log(entry.stream, atob(entry.data));
}

Stream log entries in real time. The subscription replays buffered entries first, then streams new output as it arrives.

const sub = await sdk.followProcessLogs("proc_1", (entry) => {
console.log(entry.stream, atob(entry.data));
});
// Later, stop following
sub.close();
await sub.closed;

Create a process with tty: true to allocate a pseudo-terminal, then connect via WebSocket for full bidirectional I/O.

const proc = await sdk.createProcess({
command: "bash",
tty: true,
});
await sdk.sendProcessInput("proc_1", {
data: "echo hello\n",
encoding: "utf8",
});

Use ProcessTerminalSession unless you need direct frame access.

const terminal = sdk.connectProcessTerminal("proc_1");
terminal.onReady(() => {
terminal.resize({ cols: 120, rows: 40 });
terminal.sendInput("ls\n");
});
terminal.onData((bytes) => {
process.stdout.write(new TextDecoder().decode(bytes));
});
terminal.onExit((status) => {
console.log("exit:", status.exitCode);
});
terminal.onError((error) => {
console.error(error instanceof Error ? error.message : error.message);
});
terminal.onClose(() => {
console.log("terminal closed");
});

Since the browser WebSocket API cannot send custom headers, the endpoint accepts an access_token query parameter for authentication. The SDK handles this automatically.

The terminal session works with any browser terminal emulator like ghostty-web or xterm.js. For a drop-in React terminal, see React Components.

Adjust runtime limits like max concurrent processes, timeouts, and buffer sizes.

const config = await sdk.getProcessConfig();
console.log(config);
await sdk.setProcessConfig({
...config,
maxConcurrentProcesses: 32,
defaultRunTimeoutMs: 60000,
});