Lineup & Schedule

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RustFest Global 2021 — Rust In Arts Edition

Rust In Arts first block

  • Lisa PassingLisa Passing
  • Pilar Andrea Huidobro PeltierPilar Andrea Huidobro Peltier
  • Rust In Arts opening

    Welcome to Rust in Arts! Lisa & Pilar will accompany you today throughout a whole day of rusty-artsy goodness. So put your googles on, strap in, and heree we gooo! 🦀

    • English
    • Opening
  • Francesco CauteruccioFrancesco Cauteruccio
  • What is this thing called Generative Art?

    Are you telling me I can make art through algorithms? Can I start from simple primitives and create masterpieces? Well, I surely must have art background to... WHAT? Are you SERIOUSLY telling me I just need Rust and a bit of imagination?

    • English
    • Talk
  • Felix WindströmFelix Windström
  • Director's Commentary: PaddlePunks

    Interactive live stream chat with the creators of PaddlePunks, the "underground fighting tennis" game written in Rust. Learn more about how the sausage is made, and ask your questions live!

    • English
    • Interactive
  • the_emergentthe_emergent
  • Art performance: the_emergent / Music for computer & voice

    An exploration of field recordings, homemade samples, processed voice and electronic sounds, inspired by Industrial music, EBM and Ambient.

    • English
    • Entertainment
  • Kyle KneitingerKyle Kneitinger
  • Nightgraph: Putting Code to Paper with Rust

    An exploration of the techniques, tools, and designs I used to build nightgraph, a creative coding environment written in Rust, with an emphasis on interactivity and low-friction, minimal boilerplate, sketch creation.

    • English
    • Talk

    Rust In Arts second block

  • Lisa PassingLisa Passing
  • Pilar Andrea Huidobro PeltierPilar Andrea Huidobro Peltier
  • Rust In Arts returns

    Welcome back after a short break! Hope you are feeling refreshed because we have a lot more in store for y'all!

    • English
    • Opening
  • Jean-Michaël CelerierJean-Michaël Celerier
  • Creating interactive digital art with ossia score and libossia

    Learn how to create audio-visual art installations and interactive performances, live-code and live-patch in this talk focused on ossia.io's free and open-source digital art workstation, ossia score and its companion library libossia.

    • English
    • Talk
  • Sarah GHPSarah GHP
  • Art performance: Into Disintegration

    A journey through pixel space and time with live code visualist Sarah GHP.

    • English
    • Entertainment
  • Forest AndersonForest Anderson
  • Director's Commentary: Veloren

    Interactive live stream chat with the creators of Veloren, a multiplayer voxel RPG written in Rust. Watch as the creators explain the intricate inner workings of the game as they play, and ask your questions live!

    • English
    • Interactive
  • MindBufferMindBuffer
  • MindBuffer + Nannou

    The story behind the creation of nannou and how MindBuffer utilises it to create large-scale art installations.

    • English
    • Talk

    RustFest Global 2021 — LATAM Edition

    RustFest LATAM - primera sección (first block)

  • Yuliana ReynaYuliana Reyna
  • Pilar Andrea Huidobro PeltierPilar Andrea Huidobro Peltier
  • Comienza RustFest LATAM Edition (conference start)

    La traducción bidireccional en directo para Inglés y Español fue proporcionada por Grace Sutachan (@GraceSutachan) e Nora Díaz (@NoraDiazB)

    The live two-way translation in English and Spanish was provided by Grace Sutachan (@GraceSutachan) & Nora Díaz (@NoraDiazB)

    • Español
    • English
  • Federico Mena QuinteroFederico Mena Quintero
  • Podemos tener cosas bonitas

    We can have nice things

    En el sótano de nuestras compus vive mucho software que se escribió en los 1980s y 90s, con prácticas de ese entonces. Pero la cosa ya cambió. ¿Cómo podemos arreglarlo con Rust?

    At the heart of modern computing belies a large swath of software written in the 80s and 90s, with the respective practices of those days. But the times have changed since. How can we fix these up, with Rust?

    • Español
    • English
  • Ramón HuidobroRamón Huidobro
  • Una serie de relatos de mentoría

    New dev, old codebase: A series of mentorship stories

    Ser mentor es una gran responsabilidad pero aporta el bienestar de una comunidad tech. En mi charla compartiré como mis experiencias se han convertido en una serie de consejos para ser un gran mentor.

    Mentorship in tech carries a lot of responsibility, but plays an integral part in making tech communities as well as individuals thrive. In this talk, we'll go over some of my mentorship experiences. Anyone can be a great mentor!

    • Español
    • English
  • Santi VilanovaSanti Vilanova
  • FORMS - Performance Audiovisual

    FORMS - Audiovisual Performance

    FORMS es una jukebox de música visual generativa. Comandada ​​por el azar y la probabilidad, este autómata crea un sinfín de partituras gráficas irrepetibles que se transforman inmediatamente en sonido mediante algoritmos de sonificación de la imagen.

    FORMS is a generative visual music jukebox. Driven by chance and probability, this automata creates endless, unrepeatable graphic scores that are immediately transformed into sound by means of sonification algorithms.

    • Español
    • Entertainment

    RustFest LATAM - segunda sección (second block)

  • Yuliana ReynaYuliana Reyna
  • Pilar Andrea Huidobro PeltierPilar Andrea Huidobro Peltier
  • RustFest LATAM Edition continúa (conference resumes)

    La traducción bidireccional en directo para Inglés y Español fue proporcionada por Grace Sutachan (@GraceSutachan) e Nora Díaz (@NoraDiazB)

    The live two-way translation in English and Spanish was provided by Grace Sutachan (@GraceSutachan) & Nora Díaz (@NoraDiazB)

    • Español
    • English
  • Esteban KüberEsteban Küber
  • El lenguaje que no es

    The language that isn't

    Rust es un lenguaje que tiene fama de ser difícil de usar. ¿Cómo podría ser si pudiera ignorar sus restricciones de diseño? En esta charla exploraremos código que no compila en Rust, veremos las razones por la cual no es aceptado, que se puede hacer en cambio y cuánto puede cambiarse el lenguaje para permitirlo.

    The language that isn't: what Rust could be today, if it decided to reject its current constraints.

    • Español
    • English
  • Carlo SupinaCarlo Supina
  • Making Rust more Accessible through Game Development

    Hacer Rust más accesible a través del desarrollo de juegos

    Video games inspire many young minds to learn about programming. My presentation will go over how we can work to lower barriers to game development and more effectively bring people into the Rust community.

    Los videojuegos inspiran a mucha mentes jovenes a aprender programación. Mi presentación tratará cómo podemos reducir la barrera del desarrollo de los videojuegos y acercar a la gente a la comunidad Rust más efectivamente

    • English
    • Español
  • Luis ArgumedoLuis Argumedo
  • Aprender Rust por accidente

    Learning Rust by accident

    Descubre cómo puedes adentrarte a Rust haciendo qué te causen curiosidad o te parezcan divertidas como crear un Sudoku con GTK o jugar con código creativo sin sufrir (tanto) en el camino

    Discover how you can delve into Rust by sparkling your curiosity or through fun ideas like creating a Sudoku with GTK, or playing around with creative code without (as much) pain in the process

    • Español
    • English
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