A downloadable game for Windows

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Dungeoneer — Into the Deep

A retro pixel dungeon crawler. Guide Carl, a brave little slime, through dark corridors, hidden rooms, and ever-tougher monsters. Explore floor by floor, fight turn-based battles, grow stronger, and see how deep you can go.

This is the first release version of the game — Let's say Beta 1!

There are currently three floors in the dungeon, and more floors are planned for the future releases. 


Note:

This project is made as a graduation project for my .Net-Developer work education (Yrkeshögskola, Swedish education form for adults). 

It is the final project to complete before graduating, and at the time of release, hopefully it have been accepted and I have received my degree as a .Net-Developer. 
If you played the game and found any small enjoyment from it, feel free to buy me a coffee and/or beer to help support the continued development of the game. 

But no pressure, I'll continue to develop it in my free time regardless of popularity. 

Feel free to comment if you have any suggestions!

Key Features

  • Top-down dungeon exploration.
  • Turn-based combat — attack, use your skill(s), or bravely run away.
  • RPG progression — gain XP and level up, to prepare for the deeper levels.
  • Loot — weapons and armor, potions and food, all to help you delve deeper.
  • Retro pixel art and crunchy UI
  • Basic skill system ( 3 skills currently )
  • Music
  • Sound effects

Controls

ActionKeyboardGamepad
Move Arrow keys / WASD D-pad / left stick
ConfirmEnter / Space A
Pause / BackEscape Start

Missing Features

  • Story and motivation

Planned Features

  • More skills
  • More levels
  • Full inventory system
  • More equipment
  • More enemies
  • Merchants

Credits

Game design & programming — Me aka Andreas “Rowas” Lind-Sahlin — https://github.com/Rowas

Co-programmers — My cats, Skilla & Saffran 

Font art — MonoGame Tutorial — https://docs.monogame.net/articles/tutorials/building_2d_games/16_working_with_spritefonts/

Player slime art — tienlev — https://tienlev.itch.io/slime-pixel-set

World tileset art — screamingbrainstudios — https://screamingbrainstudios.itch.io/top-down-dungeon-pack

Weapons and potions prop art — Shade — https://merchant-shade.itch.io/16x16-mixed-rpg-icons

Food prop art — ghostpixxells — https://ghostpixxells.itch.io/pixelfood

Boss monster art — deepdivegamestudio — https://deepdivegamestudio.itch.io/undead-asset-pack

Vermin monster art — deepdivegamestudio — https://deepdivegamestudio.itch.io/vermin-asset-pack

Monster art — deepdivegamestudio — https://deepdivegamestudio.itch.io/monsterassetpack

Game over splash art — gurigraphics — https://gurigraphics.itch.io/game-over-screen

Original music — Marllon Silva (xDeviruchi) — https://www.youtube.com/xdeviruchi

Sound Effects — JDSherbert — https://jdsherbert.itch.io/pixel-game-essentials-sfx-pack

Sound Effects — Leohpaz — https://leohpaz.itch.io/minifantasy-dungeon-sfx-pack

Download

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Click download now to get access to the following files:

Dungeoneer-Beta2.zip 126 MB

Development log

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