GPS satellites? Unmanned drones? Fookin' laser sights? The more crutches you have, the more it hurts when they're kicked out from under ya. If there's one thing I know for sure, it's that a six inch blade never loses reception.Thatcher

    Mike Baker, codenamed Thatcher, is an Attacking Operator featured in Tom Clancy's Rainbow Six Siege and Tom Clancy's Rainbow Six Mobile.

    Biography

    Do what I say, when I say it.Thatcher

    Mike Baker was born in the coastal town of Bideford, England. Baker hailed from a long line of dockworkers and soldiers. Despite family pressure to join the family trade as a stevedore, he enlisted for active duty at age eighteen, though his younger brother Paulie would eventually become one. Despite this, Baker purchased and lived on an old ship in drydock called the Iron Maggie. Baker repaired the ship in his free time and frequently helped his brother out who was known to frequently incur debt with locals. Immediately thrown into politically-charged conflicts, Baker's performance was exemplary. Further training and another conflict gave him a Distinguished Flying Cross and Conspicuous Gallantry Cross. His keen sense of observation and decisive manner, combined with his close-quarter combat techniques, made him invaluable on VIP protection detail. Baker's training involves the British Army: Parachute Regiment, S.A.S Bravo Two Zero and S.A.S Warrant Officer Class 1 (Regimental Sergeant Major).[1] Baker has also experience a lot of operations throughout his career. This includes Operation Barras, Operation Nimrod, Operation Ellamy and Operation Telic.[2]

    Baker and James "Smoke" Porter teamed up and joined forces with SDU Operator Liu "Lesion" Tze Long on the latter's first operation, Operation Green Viper. Upon completion of the mission, the two helped celebrate Lesion's first successful mission with an extra day in Macau, filing the event as an off-duty bonus.[3]

    A veteran of three wars, Baker was the oldest SAS operative on active duty until he was recruited by Rainbow in 2015. With extensive field experience and proficiency in SAS tactics, Baker was a critical asset to any Rainbow operation. He has honed his expertise with protective measures and electronic counter-measures and frequently worked with engineers to advance the equipment. As a Warrant Officer Class 1 (Regimental Sergeant Major) Baker served as a respected and effective mentor to new recruits.[4]

    During a training exercise in 2018, Baker punched GIGN operator Olivier "Lion" Flament because of a comment the latter had made, almost resulting in a fight breaking out between their respective CTUs.

    Following the conclusion of the Six Invitational in early 2022, Nighthaven cut ties with Rainbow and poached several operatives, including Smoke. This deeply affected Baker as he felt betrayed by his former teammate and friend. This was made worse by the revelation that Nighthaven was involved in criminal activity across the world. Baker was later placed on a team led by Yumiko "Hibana" Imagawa following Harry "Six" Pandey's reorganization of Rainbow.

    A few months later, Baker learned that Ryad "Jackal" Al-Hassar had been asked to meet Hibana in Japan to investigate the assassination of Masayuki Yahata and that Nighthaven had been involved. Still feeling the effects of Smoke's betrayal, Baker tagged along with Jackal. In Japan, Baker and Jackal met with Hibana and Kana "Azami" Fujiwara at the site of Yahata's death. Jackal found two sets of footprints leaving the area and noted that one of the assailants was badly injured. All of them then followed the footprints to a nearby abandoned factory. After entering the building and cornering one of the assailants, Azami stood and locked eyes with him as the other three operatives remained behind cover. Hibana yelled for the assailant to drop his weapon but was ignored. Baker then threw an EMP grenade to disorient and detain the man. Azami approached him and demanded to know where they had gotten their weapons from. The assailant explained that they had received an encrypted message about assassinating Yahata but believed it was a joke until they had received a crate full of Nighthaven weapons, intel, and money. Moments later, Jackal found the crate and the other injured assailant beside it. The man told Jackal that they had received another message once they returned to the factory telling them to stay put.

    As if one que, a helicopter opened fire on them, killing the first assailant. Azami threw several Kiba barriers, enabling Jackal to pick up the injured assailant and allow all of them to run to safety. The incident later resulted in Azami's recruitment into Rainbow.

    In 2025, Rainbow learned that the private military company Sentinel was mass producing a nerve gas agent called "Amber Ruin" on the remote island of Auroa with the intention of selling it overseas to foreign militaries and terrorist groups. Seeking to stop all Amber Ruin production, identify potential buyers, and create an antidote, Liu Tze "Lesion" Long coordinated with Scott Mitchell to conduct a joint operation with Ghost Recon called Operation Amber Sky. With Lesion acting as mission control under the callsign "R6 Actual", Baker was deployed alongside Eliza "Ash" Cohen and Lera "Finka" Melnikova. The trio managed to reach the island by replacing a major buyer who was coming to purchase Amber Ruin and met up with Ghost Team Leader Anthony "Nomad" Perryman. Through their efforts, they successfully managed to complete all mission objectives.[5]

    Psychological Profile

    Baker is highly observant, calculating and decisive. While his demeanor may denote traces of impatient cynicism, Baker possesses a profound sense of ethical responsibility. It is recommended to assign Baker with junior operators of strong moral conviction, whom he can mentor.

    Psychological Report

    Knowing that Specialist Mike "Thatcher" Baker is cynical toward bureaucracy, I wasn't surprised that he was reluctant to meet me. I needed a different approach. Baker lives aboard the Iron Maggie, a boat in drydock that he repairs in his spare time. It's his "retirement plan." I suspect he moved there temporarily when his wife divorced him, be now he knows no other civilian home. […]

    Baker has a distinguished record of military service. He's respected and in some cases idolized by those he mentors. When he welcomed me to his home, I could see why people describe him as down-to-earth. There's more to Baker's gruff, no-nonsense exterior - it just required some effort for him to trust me. […]

    Raised in a coastal town, Baker has a strong connection with the water. We spent our entire meeting on the deck of his ship, overlooking the cold sea. Being someone who isn't handy - mastering a paper airplane as a kid was the peak of my craft - I wanted to know what Baker likes about boat building and working with his hands. He told me that besides appreciating the precision of it, he liked shaping the wood into something that has purpose. I suggested it was similar to how he mentors recruits. He replied that he doesn't care about the "why" of things the us "Uni types" do. […]

    Specialist Seamus "Sledge" Cowden is one of his few close friends. Baker's tolerance of Specialist Mark "Mute" Chandar surprised me, since Baker is impatient with youthful bluster. When asked, Baker would only say, "Mute's a clever kid." He sounded almost envious. I wonder if Mute reflects someone Baker wishes he had been. […]

    While by no means a Luddite, Baker does have an aversion to technology. To him, it's a tool - like a hammer or screwdriver - nothing more. The idea that people come to rely on it as a crutch is what annoys him. I suggested that he spend time in the engineering lab with Specialists Masaru "Echo" Enatsu and Emmanuelle "Twitch" Pichon. They have a lot to teach one another.

    - Dr. Harishva "Harry" Pandey, Director of Rainbow[6]

    Gameplay Description

    Loadout
    Primary
    Secondary
    Gadget
    Ability
    E.G.S. Disruptor Icon

    E.G.S. Disruptor x 6


    A heavy Health Operator, Thatcher is equipped with the E.G.S. Disruptor. This device can disable all electronics that are in its line of sight.

    • The E.G.S. Disruptor has a radar display, showing electronics in its line of sight
      • The gadget appears as a blue dot.
      • If the gadget has been identified (its location is pinged), or Thatcher had disabled it earlier, that gadget is revealed
      • Any gadget with the same type as the revealed gadget is also revealed on the Launcher's radar.
    • In the radar's middle circle, any gadget in range of the Disruptor is marked with an outline.
    • Thatcher fires a burst wave of EMP, disabling all gadgets outlined in its radius.
    • Electronics are disabled for 15 seconds.
    • The E.G.S. Disruptor has a range of 10 meters, multiple electronics can be disabled as long as they are within it's effect range.
    • Electronics that have been disabled before are permanently revealed on the radar display.
    • After firing a shot, Thatcher must reload the launcher with a new charge.
    • Thatcher cannot ping the gadget seen on the radar.
    • The following gadgets are temporarily disabled if they are caught within the EMP radius:
      • Defender's phones
      • Surveillance Cameras
      • Nitro Cells
      • Proximity Alarms
      • Smoke's Remote Gas Grenades
      • Mute's Signal Disruptors
      • Kapkan's Entry Denial Devices
      • Jäger's Active Defense Systems
      • Bandit's Shock Wire
      • Valkyrie's Black Eyes
      • Ela's Grzmot mines
      • Kaid's Electroclaws
      • Mozzie's Pests
      • Pulse's Heartbeat Sensor. It freezes the screen; although scan lines are made, it will not report any new heartbeat. If there were heartbeats when affected by the EMP blast, the heartbeat icon will stay in place for the disabled duration.
      • Echo's Yokai drone. It will drop to the ground if it was attached to the ceiling when it was hit by the EMP. Vision on the drone will be disrupted.
      • Vigil's ERC-7
      • Maestro's Evil Eyes. The EMP will force an Evil Eye to lock halfway open, allowing for an Attacker to destroy it.
      • Alibi's Prismas
      • Clash's CCE Shield's Taser
      • Attacker Drones hacked by Mozzie's Pests. Just like Echo's drone, vision on the drone will be disrupted.
      • Warden's Smart Glasses
      • Wamai's Mag-NETs
      • Melusi's Banshees
      • Aruni's Surya Laser Gates. The gates will be disabled for 15 seconds, and then go into their inactive state, having to be manually activated again. If the Gate was ready to be activated when disabled, the switch will close up for the duration and reopen at the end of the disable.
      • Thunderbird's Kóna Stations
      • Denari's T.R.I.P Connectors

    A Medium Health Operator, Thatcher is equipped with three EG MKO-EMP Grenades. These grenades disable all electronics that are within its area of effect.
    • When an EMP Grenade is tossed, they will let out an electromagnetic pulse after 3 seconds, disabling defender gadgets caught within its 5.2 meter radius.
      • EMP Grenades use a regular grenade throwing profile.
      • EMP Grenade cannot be cooked.
      • The EMP will not affect any Attacker gadgets.
      • The EMP passes through surfaces, allowing Thatcher to disable devices on the other side of a wall.
      • EMP Grenades are unaffected by electricity, so throwing an EMP grenade directly at an electrified wall will not destroy the EMP grenade.
      • EMP Grenades are unaffected by Mute's Signal Jammers.
      • Like other throwable objects, hitting an Operator directly with an EMP Grenade will deal a minor amount of damage of 5 hit points (against all health ratings).
      • The EMP Grenade can be intercepted by Jäger's ADS and Wamai's Mag-NETs.
    • The following gadgets will be disabled for 10 seconds if they are caught within the EMP radius:
      • If there were heartbeats when affected by the EMP blast, the heartbeat icon will stay in place for the disabled duration.
      • Echo's Yokai drone. It will drop to the ground if it was attached to the ceiling when it was hit by the EMP. Vision on the drone will be disrupted.
      • Vigil's ERC-7
      • Maestro's Evil Eyes. The EMP will force an Evil Eye to lock halfway open, allowing for an Attacker to destroy it.
      • Alibi's Prisma's
      • Clash's CCE Shield's Taser
      • Attacker Drones hacked by Mozzie's Pests. Just like Echo's drone, vision on the drone will be disrupted.
      • Warden's Smart Glasses
      • Wamai's Mag-NETs
      • Surveillance Cameras
      • Melusi's Banshees
      • Aruni's Surya Laser Gates. If the Gate was ready to be activated when disabled, the switch will close up for the duration and reopen at the end of the disable.
      • Thunderbird's Kóna Stations
      • Defender Electronic Sights (i.e. Red Dot Sight, Reflex Sight, Holographic Sight) caught within the EMP radius will be disabled for 15 seconds, during which their reticle will disappear.
      • ACOG Sights will also be disabled, but only when the Defender is not aiming down sights.[7]
      • Defender Laser Sights will be disabled for the same duration, with a corresponding decrease in ADS speed.
    • Thatcher gets points for destroying and disabling gadgets, allowing an EMP grenade to function as a proximity sensor against Pulse and Vigil.

    Synergies

    • Thermite, Hibana, and Ace benefit the most from pairing with Thatcher, as their biggest obstacle tends to be Mute's Signal Disruptors or Bandit's Shock Wires and Kaid's Electroclaws when it comes to destroying Reinforced Walls.
      • The benefits also extend to other Operators whose gadget can be disrupted by the Signal Disruptors, such as Blitz's Flash Shield.
    • Thatcher pairs well with Attacking operators tasked with dealing with electronics:
      • IQ can help Thatcher to see through walls electronics. With her Electronics Detector, she can ping to where the electronics are most clustered to get the best out of Thatcher's EMP Grenades.
      • Twitch can help in destroying individual electronic gadgets to help Thatcher reserve his EMP grenades for large clusters of electronics.
      • Kali can work in tandem with Thatcher in dealing with electrified gadgets (together with Mute's Signal Disruptors).
      • The latter applies to Zero and Flores.

    Counters

    • The EMP Grenade does not affect mechanical devices such as Frost's Welcome Mat.
    • Because they are still grenades, Jäger's Active Defense Systems will eliminate chucked EMP Grenades out of the air, preventing defending gadgets from being destroyed or disabled. However, this only applies to when the Magpies have a line of sight of the Grenade, and can still be disabled through walls and other surfaces.
      • Wamai's Mag-NETs can also catch EMP Grenades, redirecting them to a location that was not intended by the Thatcher.
      • EMP Grenades thrown into Aruni's Surya Laser Gates will be intercepted.
    • While his Yokai Drone can be disabled temporarily, some ceilings Echo's Drone can attach to are high enough to avoid being affected by Thatcher's Grenades.
    • EMP grenades cannot disable Goyo’s Volcán Canisters as they are just explosives sealed within a bulletproof case.

    Device Description

    A shoulder-mounted EMP wave launcher.E.G.S. Disruptor Description

    R6S E.G.S. Disruptor


    Device Evaluation

    Device: E.G.S. (Electronic Gear Scanner) Disruptor
    Operator: Specialist Mike “Thatcher” Baker
    Evaluation Lead: Agent Anja “Osa” Katarina Janković, Nighthaven QCR Lead

    It took a few tries to convince Thatcher that his recent efficiency dips in open urban combat and the shortcomings of his EMP Grenades were in any way related. He’s a powerhouse, but he specializes in planning for days before an operation at a single location that could last at most three minutes. The reality is that this caliber of terrorist moves too fast for that approach to work. Thatcher needed an upgrade if he was going to remain at optimal combat effectiveness.

    With the E.G.S. Disruptor, I gave him a much-needed shortcut not only to counter enemy tech but also to find it in the first place. I cannibalized some of the anti-drone waveguide tech that I was working on back in Singapore to get the firing system up and running. This is non-linear junction detection fully realized and weaponized with a Marx Generator. I would have slapped a fresh coat of paint on her, but the Detroit FOB isn’t equipped for embellishment, and besides, I think Thatcher prefers the rustic look.

    Thermite and Ace will be happy to know that he can still clear anti-breach countermeasures just as well as before. Enemy tech does still need to be active to be disabled, however. Timing will therefore remain key in Thatcher’s strategies.

    He denies it, but I can tell he’s falling more and more in love with it after each trigger pull. I just hope this upgrade doesn’t come too late to make a difference in Detroit.

    — Agent Anja “Osa” Janković, Nighthaven QCR Lead

    Uses EMP Grenades to disable any electronics in range.EG MKO-EMP Grenade Description

    R6S EMP Grenade

    The EMP's efficiency in anti-electronic warfare has been known and studied since the early 1960s and features prominently in media depictions, but practical battlefield applications have eluded CTU squads until very recently. Team Rainbow's engineers recently made a breakthrough in solving the problem of creating a localized fission reaction, while keeping gamma radiation to tolerable levels, resulting in the EG MKO-EMP Grenade, a personal handheld device. No one is more suited to wield this novel device than Thatcher, known for his warnings against over-reliance on technology.

    Device Evaluation

    Device: EG MKO-EMP Grenade
    Operator: Specialist Mike "Thatcher" Baker
    Evaluation Lead: Specialist Jack "Pulse" Estrada

    One of the biggest challenges for a team is Specialist Mike "Thatcher" Baker's EG MKO-EMP grenade since the electromagnetic surge can disable electronic gadgets within its radius. The EG MKO-EMP disrupts - in some cases it can destroy - quite a few of our devices. It locks up my Cardiac Sensor as it can't detect another pulse!

    The EMP is deceptively simple. It's the grenade's impact that charges the electron particles. That concentrated energy cascades across an area - even through walls - and spike nearby electronics. Short of wrapping ourselves in a Faraday shield to protect our devices, there isn't much that we can do against that.

    Despite how... exhausting Thatcher's "I told ya so" can be, I appreciate how the EG MKO-EMP is an extension of his personality. The same could be said about each of use, but Thatcher really owns it, man. It's as straightforward and direct as he is and keeps us on our toes... and he loves every damn minute of it.

    - Pulse

    Quotes

    Thatcher's Quotes
    • "What you can feel, what you can touch - those are the things that are real. Everything else is just a distraction."

    Lore Quotes

    "One day, my war will be over. Whatever battles, lost or won, will be behind me. And across the sea, Corsica awaits. There I will rest." - Y5S1 battlepass

    "When I am ready to leave it all behind, I will need no map to guide me to my island retreat. The Iron Maggie already knows where to carry me." - Y5S1 battlepass

    Operator Banters

    • Ace
      • Thatcher: "One more word about my boat. Ace. One more, and it's over for you."
      • Ace: "I just wanted to take a picture!"
    • Alibi
      • Thatcher: "Oi, Alibi. Keep comms hot. And make sure I know which one's the real you."
      • Alibi: "Seriously? The one that's breathing!"
    • Ash
      • Thatcher: "How's your head, Ash? Still ticking up there?"
      • Ash: "Still ticking. Let's get this done in time for tea.
    • Azami
      • Thatcher: "Azami, if you want to blow some steam, maybe we can take down another helicopter."
      • Azami: "You know where to find one?"
    • Caveira
      • Thatcher: "You ever been in a pub brawl, Caveira? Seems you'd fit right in."
      • Caveira: "No point. No competition."
    • Deimos
      • Thatcher: "Oi, Deimos. Not a peep from you unless it's mission-relevant."
      • Deimos: "Is a word from me all it takes to distract you?"
    • Doc
      • Thatcher: "Better keep that syringe on standby. I'm fixin' to go on a tear."
      • Doc: "Sometimes I feel like just knowing you is a violation of my Hippocratic oath."
    • Fenrir
      • Thatcher: "Ey, Fenrir. How's your stock of burn wine?"
      • Fenrir: "You assume that I...have a suitcase of Brännvin under my bunk. Meet me after the debrief."
    • Frost
      • Thatcher: "Hell of a trap you got. I admire your respect for the classics."
      • Frost: "An effective tool should never be replaced."
    • Hibana
      • Thatcher: "Wish we could have stayed in Japan for some sightseeing."
      • Hibana: "I'll take you somewhere underground next time. Do you have any glow-sticks?"
    • Jäger
      • Thatcher: "Jäger, are you taking the piss? My fish aren't toxic."
      • Jäger: "Mercury poisoning is underreported and undertreated. You should care more! Do your own research!"
    • Kali
      • Thatcher: "You took Smoke from me, Kali."
      • Kali: "Smoke chose to leave on his own. All I did was give him a soft place to land."
    • Osa
      • Thatcher: "All your robots, all your screens. Ah, fuck it all, Osa."
      • Osa: "You're living in the future, old man. Why choose to be afraid of it?"
    • Skopós
      • Thatcher: "Those things are bloody abominations."
      • Skopós: "Good thing the pinnacles of engineering don't have feelings, Thatcher."
    • Striker/Sentry
      • Thatcher: "Technology can become a crutch, don't rely on it too much."
      • Striker/Sentry: "But I don't want to get left behind."
    • Thermite
      • Thatcher: "Let's not knacker the timing on the breach this time. Yeah?"
      • Thermite: "Right. Don't want to embarrass you in front of the team, Thatcher."
    • Thunderbird
      • Thatcher: "I hear you and Frost are going hunting up North."
      • Thunderbird: "Yeah. White-tailed deer overabundance in the territories. Wanna come?"
    • Zero
      • Thatcher: "Zero, my arthritis is acting up. Hear you may have a fix."
      • Zero: "I'd recommend some nanobots, but I don't think you'd be a fan."
    • Zofia
      • Thatcher: "I got to meet your father back in the day. He was a wise man."
      • Zofia: "I appreciate what you're trying to do, Thatcher. But don't bring him up again."


    Spawning

    • "Follow my lead."
    • "Heheheheh. Just like old times."
    • "Here we go again."
    • "I know the drill."
    • "I know what I have to do, I hope the same can be said for you."
    • "Is this a special ops team or a daycare?"
    • "Is this amateur hour?"
    • "I've been doing this longer then you have been alive."
    • "Keep quiet and do your jobs."
    • "Remember, we don't need heroes out there."
    • "This is a waste of time."
    • "This isn't the time to lose focus."
    • "This isn't my first mission."
    • "We don't have time for this."

    Throwing EMP Grenade

    • "Devices going dark."
    • "Disabling electronics."
    • "EMP incoming."
    • "Lights out."
    • "Tossing EMP Grenade."

    Setting Breach Charge

    • "Breach Charge going up."

    Detonating Breach Charge

    • "Breach Charge is activated."
    • "Breach Charge is active."

    Setting Claymore

    • "Claymore mine deployed."

    Deploying Drone

    • "Drone's activated."
    • "Drone's spinning up."

    Reloading

    • "Cover me, reloading!"
    • "Reloading! Cover me!"
    • "Swapping mags!"

    No More Ammunition

    • "Out of ammo."

    Reviving

    • "On your feet!"
    • "Stay focused on the mission!"
    • "You're fine! Up with you."

    Friendly Fire

    • "Friendly! Cease fire!"
    • "Watch your fire! Friendlies in range!"

    Getting Hostage

    • "Do what I say, when I say it."
    • "I have the package."
    • "Package secured."
    • "We're moving out."

    Moving Hostage

    • "Get moving."
    • "Hurry."
    • "Move."
    • "Move, quickly."
    • "Over there."

    Dropping Hostage

    • "Don't move from this spot."
    • "Stay right there."
    • "Stay where you are."
    • "Stop right there."
    • "Stop and freeze!"

    White Masks Reloading

    • "Tangoes reloading!"


    Trivia

    • Thatcher's E.G.S. Disruptor has the Union Jack (the British national flag) painted on top of the grip.
      • Prior to his rework, Thatcher's EMP Grenades also had the Union Jack painted on top of them.
    • Thatcher continues his agility training, abseiling, and has broken numerous mountain climbing records.
    • Thatcher's mask is that of an SF10, a Special Forces variant of the S10 NBC Respirator that was used by the SAS in the 1980s. His body armor is that of a modified SAS pigskin vest.
    • Thatcher has a stiletto blade attached to his left sleeve, which he can be seen using in his Operator video.
    • The ribbon on Thatcher's vest is that of a Military Medal, which were discontinued in 1993.
    • Thatcher has participated in several notable missions, including:
      • Operation Nimrod, the mission to rescue surviving hostages during the siege on the Iranian Embassy in South Kensington, London. Thatcher was part of Blue Team, one of two SAS teams involved in breaching the building.
      • The Battle of Goose Green, fought during the Falklands War. Thatcher was involved in the raid on the settlements of Goose Green and Darwin, on East Falkland.
      • The First Gulf War in Iraq. Thatcher was an operator with Bravo Two Zero, the call sign of a patrol tasked with reconnaissance on the main supply route between Baghdad and northwestern Iraq. [1]
    • Thatcher's codename likely comes from former British Prime Minister Margaret Thatcher, who was in office during those three conflicts that Baker participated in.
    • Thatcher's date of birth was originally stated in-game as 1961, however this has since been removed.[2]
    • Going by his original birthdate, Thatcher would have been just 18 years old when he participated in the Iranian Embassy Siege.
    • Thatcher appears as an available teammate in Tom Clancy's Ghost Recon Breakpoint in the Operation Amber Sky live event. He is also available as a costume which can be obtained from completing missions for the event.
    • During gameplay, Thatcher commonly calls Nomad "rookie" and will comment on the effectiveness of his actions against enemies. Likewise, Nomad will call him an "old man" and ask if he is going to keep giving him a hard time for the entire operation.
    • Thatcher is the first operator to receive four primary weapons.

    Customization

    Models

    Elite Sets

    Operation Nimrod

    No Half Measures

    Concept Art

    Models

    The Elite

    Stills

    Icons

    Video

    Patch Changes


    References

    1. Thatcher's In-game BIO > TRAINING section
    2. Thatcher's In-game BIO > RELEVANT EXPERIENCE section
    3. Operation Blood Orchid - Operator: Lesion (雷)
    4. Thatcher's In-game BIO > BACKGROUND section
    5. https://www.ubisoft.com/en-gb/game/ghost-recon/breakpoint/news-updates/3MWbDJeqyPd2QGovII1mfG/tom-clancys-ghost-recon-breakpoint-live-event-3-amber-sky
    6. Thatcher's In-game BIO > PSYCHOLOGICAL PROFILE section
    7. Reddit: Thatcher EMP and ACOG Interactions
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