
Problem 18 is my idea on how to learn game development, 18 days at a time.
Through following the 20 games challenge, each game builds my skills, on your feedback, and all the lessons taken from the previous game's development.
I'm a full-time software engineer and coding is not new to me. This does not mean I expect game development to be any easier than it is. I know just enough to have a decent head start, that's about it. This project and adventure is my way of knowing more about game development, and create a serious hobby out of it.
I'm documenting a lot of my progress in my blog, if you want a more in-depth look.
I will be creating 10 games (clones) and have given myself a soft deadline of June 30, 2026.
I am looking forward to learning to create, creating to play, and build to learn! <3