Results for 'computational learning'

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  1. A Computational Learning Semantics for Inductive Empirical Knowledge.Kevin T. Kelly - 2014 - In Alexandru Baltag & Sonja Smets, Johan van Benthem on Logic and Information Dynamics. Cham: Springer. pp. 289-337.
    This chapter presents a new semantics for inductive empirical knowledge. The epistemic agent is represented concretely as a learner who processes new inputs through time and who forms new beliefs from those inputs by means of a concrete, computable learning program. The agent’s belief state is represented hyper-intensionally as a set of time-indexed sentences. Knowledge is interpreted as avoidance of error in the limit and as having converged to true belief from the present time onward. Familiar topics are re-examined (...)
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  2. Computational Learning Theory and Language Acquisition.Alexander Clark - unknown
    Computational learning theory explores the limits of learnability. Studying language acquisition from this perspective involves identifying classes of languages that are learnable from the available data, within the limits of time and computational resources available to the learner. Different models of learning can yield radically different learnability results, where these depend on the assumptions of the model about the nature of the learning process, and the data, time, and resources that learners have access to. To (...)
     
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  3.  78
    A computational learning model for metrical phonology.B. Elan Dresher & Jonathan D. Kaye - 1990 - Cognition 34 (2):137-195.
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  4.  66
    Could a Computer Learn to Be an Appeals Court Judge? The Place of the Unspeakable and Unwriteable in All-Purpose Intelligent Systems.John Woods - 2022 - Philosophies 7 (5):95.
    I will take it that general intelligence is intelligence of the kind that a typical human being—Fred, say—manifests in his role as a cognitive agent, that is, as an acquirer, receiver and circulator of knowledge in his cognitive economy. Framed in these terms, the word “general” underserves our ends. Hereafter our questions will bear upon the all-purpose intelligence of beings like Fred. Frederika appears as Fred’s AI-counterpart, not as a fully programmed and engineered being, but as a presently unrealized theoretical (...)
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  5. Democratizing Children's Computation: Learning Computational Science as Aesthetic Experience.Amy Voss Farris & Pratim Sengupta - 2016 - Educational Theory 66 (1-2):279-296.
    In this essay, Amy Voss Farris and Pratim Sengupta argue that a democratic approach to children's computing education in a science class must focus on the aesthetics of children's experience. In Democracy and Education, Dewey links “democracy” with a distinctive understanding of “experience.” For Dewey, the value of educational experiences lies in “the unity or integrity of experience.” In Art as Experience, Dewey presents aesthetic experience as the fundamental form of human experience that undergirds all other forms of experiences and (...)
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  6. Computer Simulations, Machine Learning and the Laplacean Demon: Opacity in the Case of High Energy Physics.Florian J. Boge & Paul Grünke - forthcoming - In Andreas Kaminski, Michael Resch & Petra Gehring, The Science and Art of Simulation II.
    In this paper, we pursue three general aims: (I) We will define a notion of fundamental opacity and ask whether it can be found in High Energy Physics (HEP), given the involvement of machine learning (ML) and computer simulations (CS) therein. (II) We identify two kinds of non-fundamental, contingent opacity associated with CS and ML in HEP respectively, and ask whether, and if so how, they may be overcome. (III) We address the question of whether any kind of opacity, (...)
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  7. Causal learning: psychology, philosophy, and computation.Alison Gopnik & Laura Schulz (eds.) - 2007 - New York: Oxford University Press.
    Understanding causal structure is a central task of human cognition. Causal learning underpins the development of our concepts and categories, our intuitive theories, and our capacities for planning, imagination and inference. During the last few years, there has been an interdisciplinary revolution in our understanding of learning and reasoning: Researchers in philosophy, psychology, and computation have discovered new mechanisms for learning the causal structure of the world. This new work provides a rigorous, formal basis for theory theories (...)
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  8. Learning Computer Networks Using Intelligent Tutoring System.Mones M. Al-Hanjori, Mohammed Z. Shaath & Samy S. Abu Naser - 2017 - International Journal of Advanced Research and Development 2 (1).
    Intelligent Tutoring Systems (ITS) has a wide influence on the exchange rate, education, health, training, and educational programs. In this paper we describe an intelligent tutoring system that helps student study computer networks. The current ITS provides intelligent presentation of educational content appropriate for students, such as the degree of knowledge, the desired level of detail, assessment, student level, and familiarity with the subject. Our Intelligent tutoring system was developed using ITSB authoring tool for building ITS. A preliminary evaluation of (...)
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  9.  39
    Patterns and Probabilities: A Study in Algorithmic Randomness and Computable Learning.Francesca Zaffora Blando - 2020 - Dissertation, Stanford University
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  10. Computational Functionalism for the Deep Learning Era.Ezequiel López-Rubio - 2018 - Minds and Machines 28 (4):667-688.
    Deep learning is a kind of machine learning which happens in a certain type of artificial neural networks called deep networks. Artificial deep networks, which exhibit many similarities with biological ones, have consistently shown human-like performance in many intelligent tasks. This poses the question whether this performance is caused by such similarities. After reviewing the structure and learning processes of artificial and biological neural networks, we outline two important reasons for the success of deep learning, namely (...)
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  11. Learning words from sights and sounds: a computational model.Deb K. Roy & Alex P. Pentland - 2002 - Cognitive Science 26 (1):113-146.
    This paper presents an implemented computational model of word acquisition which learns directly from raw multimodal sensory input. Set in an information theoretic framework, the model acquires a lexicon by finding and statistically modeling consistent cross‐modal structure. The model has been implemented in a system using novel speech processing, computer vision, and machine learning algorithms. In evaluations the model successfully performed speech segmentation, word discovery and visual categorization from spontaneous infant‐directed speech paired with video images of single objects. (...)
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  12. Computational Investigations of Multiword Chunks in Language Learning.Stewart M. McCauley & Morten H. Christiansen - 2017 - Topics in Cognitive Science 9 (3):637-652.
    Second-language learners rarely arrive at native proficiency in a number of linguistic domains, including morphological and syntactic processing. Previous approaches to understanding the different outcomes of first- versus second-language learning have focused on cognitive and neural factors. In contrast, we explore the possibility that children and adults may rely on different linguistic units throughout the course of language learning, with specific focus on the granularity of those units. Following recent psycholinguistic evidence for the role of multiword chunks in (...)
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  13. Learning from the existence of models: On psychic machines, tortoises, and computer simulations.Dirk Schlimm - 2009 - Synthese 169 (3):521 - 538.
    Using four examples of models and computer simulations from the history of psychology, I discuss some of the methodological aspects involved in their construction and use, and I illustrate how the existence of a model can demonstrate the viability of a hypothesis that had previously been deemed impossible on a priori grounds. This shows a new way in which scientists can learn from models that extends the analysis of Morgan (1999), who has identified the construction and manipulation of models as (...)
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  14. Natural morphological computation as foundation of learning to learn in humans, other living organisms, and intelligent machines.Gordana Dodig-Crnkovic - 2020 - Philosophies 5 (3):17-32.
    The emerging contemporary natural philosophy provides a common ground for the integrative view of the natural, the artificial, and the human-social knowledge and practices. Learning process is central for acquiring, maintaining, and managing knowledge, both theoretical and practical. This paper explores the relationships between the present advances in understanding of learning in the sciences of the artificial, natural sciences, and philosophy. The question is, what at this stage of the development the inspiration from nature, specifically its computational (...)
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  15. Learning General Phonological Rules From Distributional Information: A Computational Model.Shira Calamaro & Gaja Jarosz - 2015 - Cognitive Science 39 (3):647-666.
    Phonological rules create alternations in the phonetic realizations of related words. These rules must be learned by infants in order to identify the phonological inventory, the morphological structure, and the lexicon of a language. Recent work proposes a computational model for the learning of one kind of phonological alternation, allophony. This paper extends the model to account for learning of a broader set of phonological alternations and the formalization of these alternations as general rules. In Experiment 1, (...)
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  16. Brain–Computer Interfaces: Lessons to Be Learned from the Ethics of Algorithms.Andreas Wolkenstein, Ralf J. Jox & Orsolya Friedrich - 2018 - Cambridge Quarterly of Healthcare Ethics 27 (4):635-646.
    :Brain–computer interfaces are driven essentially by algorithms; however, the ethical role of such algorithms has so far been neglected in the ethical assessment of BCIs. The goal of this article is therefore twofold: First, it aims to offer insights into whether the problems related to the ethics of BCIs can be better grasped with the help of already existing work on the ethics of algorithms. As a second goal, the article explores what kinds of solutions are available in that body (...)
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  17.  31
    “We talk about the risks, what about the gains?” Large language models and learning in mathematics, statistics, and computing.Valentine Joseph Owan - 2026 - Journal of Education, Innovation and Communication 8 (2):62-88.
    Large language models are increasingly present in higher education worldwide, yet debates in many institutions still concentrate mainly on fear, integrity concerns, and possible harm to student learning. This paper is a conceptual and argumentative contribution grounded in an extensive review of recent international and African literature on mathematics, statistics, and computational learning. It aims to clarify how large language models can strengthen quantitative learning when supported by responsible policy, ethical guidance, and sound pedagogy. The reviewed (...)
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  18.  41
    Developing computer vision and machine learning strategies to unlock government-created records.Greg Jansen & Richard Marciano - 2025 - AI and Society 40 (6):4513-4529.
    This paper outlines the development of a proof-of-concept workflow using machine learning and computer vision techniques to unlock the data within digitized handwritten US Census forms from the 1950s. The 1950s US Census includes over 6.5 million page images and was only recently made available to the public on April 1, 2022, following a 72-year access restriction period. Our project uses computational treatments to assist researchers in their efforts to recover and preserve the history of the erased Sacramento (...)
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  19.  89
    Exploring Computational Thinking Skills Training Through Augmented Reality and AIoT Learning.Yu-Shan Lin, Shih-Yeh Chen, Chia-Wei Tsai & Ying-Hsun Lai - 2021 - Frontiers in Psychology 12.
    Given the widespread acceptance of computational thinking in educational systems around the world, primary and higher education has begun thinking about how to cultivate students' CT competences. The artificial intelligence of things combines artificial intelligence and the Internet of things and involves integrating sensing technologies at the lowest level with relevant algorithms in order to solve real-world problems. Thus, it has now become a popular technological application for CT training. In this study, a novel AIoT learning with Augmented (...)
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  20. A Probabilistic Computational Model of Cross-Situational Word Learning.Afsaneh Fazly, Afra Alishahi & Suzanne Stevenson - 2010 - Cognitive Science 34 (6):1017-1063.
    Words are the essence of communication: They are the building blocks of any language. Learning the meaning of words is thus one of the most important aspects of language acquisition: Children must first learn words before they can combine them into complex utterances. Many theories have been developed to explain the impressive efficiency of young children in acquiring the vocabulary of their language, as well as the developmental patterns observed in the course of lexical acquisition. A major source of (...)
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  21.  44
    DeepAesthetics: Computational Experience in a Time of Machine Learning.Anna Munster - 2025 - New York, USA: Duke University Press.
    Computation has now been reconfigured by machine learning: those technical processes and operations that yoke together statistics and computer science to create artificial intelligence (AI) by furnishing vast datasets to learn tasks and predict outcomes. In _DeepAesthetics_, Anna Munster examines the range of more-than-human experiences this transformation has engendered and considers how those experiences can be qualitative as well as quantitative. Drawing on process philosophy, Munster approaches computational experience through its relations and operations. She combines deep learning—the (...)
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  22. Neutrosophic Computing and Machine Learning. Vol. 39, 2025.Florentin Smarandache & Maikel Leyva-Vázquez (eds.) - 2025 - Gallup, NM: University of New Mexico.
    "Neutrosophic Computing and Machine Learning" (NCML) es una revista académica dedicada a la publicación de estudios avanzados en neutrosofía, conjuntos neutrosóficos, lógica neutrosófica, probabilidad neutrosófica, estadística neutrosófica y enfoques neutrosóficos para el aprendizaje automático y sus aplicaciones en diversos campos. La revista da la bienvenida a trabajos profesionales en inglés o español que incluyan un breve resumen de un problema y los resultados obtenidos. Este número (39) de "Neutrosophic Computing and Machine Learning" (NCML) presenta una amplia gama de (...)
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  23. Neutrosophic Computing and Machine Learning. Vol. 38, 2025. Número especial: Neutrosofía aplicada a los dilemas bioéticos: una mirada transdisciplinaria desde la medicina, el derecho y la educación.Florentin Smarandache, Maikel Leyva-Vázquez & Jesús Estupiñán Ricardo (eds.) - 2025 - Gallup, NM: University of New Mexico.
    "Neutrosophic Computing and Machine Learning" (NCML) es una revista académica dedicada a la publicación de estudios avanzados en neutrosofía, conjuntos neutrosóficos, lógica neutrosófica, probabilidad neutrosófica, estadística neutrosófica y enfoques neutrosóficos para el aprendizaje automático y sus aplicaciones en diversos campos. La revista da la bienvenida a trabajos profesionales en inglés o español que incluyan un breve resumen de un problema y los resultados obtenidos. Este número (38) de "Neutrosophic Computing and Machine Learning" (NCML) es una edición especial dedicada (...)
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  24. Neutrosophic Computing and Machine Learning. Vol. 37, 2025.Florentin Smarandache (ed.) - 2025 - Gallup, NM: University of New Mexico.
    "Neutrosophic Computing and Machine Learning" (NCML) es una revista académica dedicada a la publicación de estudios avanzados en neutrosofía, conjuntos neutrosóficos, lógica neutrosófica, probabilidad neutrosófica, estadística neutrosófica y enfoques neutrosóficos para el aprendizaje automático y sus aplicaciones en diversos campos. La revista da la bienvenida a trabajos profesionales en inglés o español que incluyan un breve resumen de un problema y los resultados obtenidos. Este número (37) de "Neutrosophic Computing and Machine Learning" (NCML) presenta una colección diversa de (...)
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  25. Neutrosophic Computing and Machine Learning. Vol. 36, 2025.Florentin Smarandache & Maikel Leyva-Vázquez (eds.) - 2025 - Gallup, NM: University of New Mexico.
    "Neutrosophic Computing and Machine Learning" (NCML) es una revista académica dedicada a la publicación de estudios avanzados en neutrosofía, conjuntos neutrosóficos, lógica neutrosófica, probabilidad neutrosófica, estadística neutrosófica y enfoques neutrosóficos para el aprendizaje automático y sus aplicaciones en diversos campos. La revista da la bienvenida a trabajos profesionales en inglés o español que incluyan un breve resumen de un problema y los resultados obtenidos. Este número (36) de "Neutrosophic Computing and Machine Learning" (NCML) presenta una colección focalizada de (...)
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  26. Learning Phonology With Substantive Bias: An Experimental and Computational Study of Velar Palatalization.Colin Wilson - 2006 - Cognitive Science 30 (5):945-982.
    There is an active debate within the field of phonology concerning the cognitive status of substantive phonetic factors such as ease of articulation and perceptual distinctiveness. A new framework is proposed in which substance acts as a bias, or prior, on phonological learning. Two experiments tested this framework with a method in which participants are first provided highly impoverished evidence of a new phonological pattern, and then tested on how they extend this pattern to novel contexts and novel sounds. (...)
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  27.  57
    Computational Qualitative Economics – Using Computational Intelligence for Andvanced Learning of Economics in Knowledge Society.Ladislav Andrasik - 2015 - Creative and Knowledge Society 5 (2):1-15.
    In economics there are several complex learning themes and tasks connected with them difficult for deeper understanding of the learning subject. These are the reasons originating serious learning problems for students in the form of Virtual Environment because deeper understanding requires high level mathematical skills. Actually the most important feature for discerning this part of economics is the set of qualitative shapes emerging in discrete dynamic systems when they are undergoing iterations and/or experimentation with parameters and initial (...)
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  28.  94
    Philosophical Inquiry into Computer Intentionality: Machine Learning and Value Sensitive Design.Dmytro Mykhailov - 2023 - Human Affairs 33 (1):115-127.
    Intelligent algorithms together with various machine learning techniques hold a dominant position among major challenges for contemporary value sensitive design. Self-learning capabilities of current AI applications blur the causal link between programmer and computer behavior. This creates a vital challenge for the design, development and implementation of digital technologies nowadays. This paper seeks to provide an account of this challenge. The main question that shapes the current analysis is the following: What conceptual tools can be developed within the (...)
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  29. Computational Models for the Combination of Advice and Individual Learning.Guido Biele, Jörg Rieskamp & Richard Gonzalez - 2009 - Cognitive Science 33 (2):206-242.
    Decision making often takes place in social environments where other actors influence individuals' decisions. The present article examines how advice affects individual learning. Five social learning models combining advice and individual learning‐four based on reinforcement learning and one on Bayesian learning‐and one individual learning model are tested against each other. In two experiments, some participants received good or bad advice prior to a repeated multioption choice task. Receivers of advice adhered to the advice, so (...)
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  30. An Alternative to Cognitivism: Computational Phenomenology for Deep Learning.Pierre Beckmann, Guillaume Köstner & Inês Hipólito - 2023 - Minds and Machines 33 (3):397-427.
    We propose a non-representationalist framework for deep learning relying on a novel method computational phenomenology, a dialogue between the first-person perspective (relying on phenomenology) and the mechanisms of computational models. We thereby propose an alternative to the modern cognitivist interpretation of deep learning, according to which artificial neural networks encode representations of external entities. This interpretation mainly relies on neuro-representationalism, a position that combines a strong ontological commitment towards scientific theoretical entities and the idea that the (...)
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  31. A computational study of cross-situational techniques for learning word-to-meaning mappings.Jeffrey Mark Siskind - 1996 - Cognition 61 (1-2):39-91.
  32. Learning About Reality Through Models and Computer Simulations.Melissa Jacquart - 2018 - Science & Education 27 (7):805-810.
    Margaret Morrison, (2015) Reconstructing Reality: Models, Mathematics, and Simulations. Oxford University Press, New York. -/- Scientific models, mathematical equations, and computer simulations are indispensable to scientific practice. Through the use of models, scientists are able to effectively learn about how the world works, and to discover new information. However, there is a challenge in understanding how scientists can generate knowledge from their use, stemming from the fact that models and computer simulations are necessarily incomplete representations, and partial descriptions, of their (...)
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  33.  69
    A Survey on Deep Learning-Based Short/Zero-Calibration Approaches for EEG-Based Brain–Computer Interfaces.Wonjun Ko, Eunjin Jeon, Seungwoo Jeong, Jaeun Phyo & Heung-Il Suk - 2021 - Frontiers in Human Neuroscience 15:643386.
    Brain–computer interfaces (BCIs) utilizing machine learning techniques are an emerging technology that enables a communication pathway between a user and an external system, such as a computer. Owing to its practicality, electroencephalography (EEG) is one of the most widely used measurements for BCI. However, EEG has complex patterns and EEG-based BCIs mostly involve a cost/time-consuming calibration phase; thus, acquiring sufficient EEG data is rarely possible. Recently, deep learning (DL) has had a theoretical/practical impact on BCI research because of (...)
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  34.  66
    A Computationally Efficient User Model for Effective Content Adaptation Based on Domain-Wise Learning Style Preferences: A Web-Based Approach.Dong Pan, Anwar Hussain, Shah Nazir & Sulaiman Khan - 2021 - Complexity 2021:1-15.
    In the educational hypermedia domain, adaptive systems try to adapt educational materials according to the required properties of a user. The adaptability of these systems becomes more effective once the system has the knowledge about how a student can learn better. Studies suggest that, for effective personalization, one of the important features is to know precisely the learning style of a student. However, learning styles are dynamic and may vary domain-wise. To address such aspects of learning styles, (...)
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  35.  46
    Learning to Interpret Measurement and Motion in Fourth Grade Computational Modeling.Amy Voss Farris, Amanda C. Dickes & Pratim Sengupta - 2019 - Science & Education 28 (8):927-956.
    Studies of scientific practice demonstrate that the development of scientific models is an enactive and emergent process. Scientists make meaning through processes such as perspective taking, finding patterns, and following intuitions. In this paper, we focus on how a group of fourth grade learners and their teacher engaged in interpretation in ways that align with core ideas and practices in kinematics and computing. Cycles of measuring and modeling––including computer programming––helped to support classroom interactions that highlighted the interpretive nature of modeling (...)
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  36.  92
    Learning Consistent, Interactive, and Meaningful Task‐Action Mappings: A Computational Model.Andrew Howes & Richard M. Young - 1996 - Cognitive Science 20 (3):301-356.
    Within the field of human‐computer interaction, the study of the interaction between people and computers has revealed many phenomena. For example, highly interactive devices, such as the Apple Macintosh, are often easier to learn and use than keyboard‐based devices such as Unix. Similarly, consistent interfaces are easier to learn and use than inconsistent ones. This article describes an integrated cognitive model designed to exhibit a range of these phenomena while learning task‐action mappings: action sequences for achieving simple goals, such (...)
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  37.  61
    Implicit learning from a computer-science perspective.Peter Kugel - 1996 - Behavioral and Brain Sciences 19 (3):556-557.
    Shanks and St. John (1994a) suggest that From the viewpoint of a computer scientist who tries to construct learning systems, that claim seems rather implausible. In this commentary I wish to suggest why, in the hopes of shedding light on the relationship between consciousness and learning.
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  38. A Computational Constructivist Model as an Anticipatory Learning Mechanism for Coupled Agent–Environment Systems.F. S. Perotto - 2013 - Constructivist Foundations 9 (1):46-56.
    Context: The advent of a general artificial intelligence mechanism that learns like humans do would represent the realization of an old and major dream of science. It could be achieved by an artifact able to develop its own cognitive structures following constructivist principles. However, there is a large distance between the descriptions of the intelligence made by constructivist theories and the mechanisms that currently exist. Problem: The constructivist conception of intelligence is very powerful for explaining how cognitive development takes place. (...)
     
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  39.  42
    Human-Computer Interactive English Learning From the Perspective of Social Cognition in the Age of Intelligence.Qilin Yan - 2022 - Frontiers in Psychology 13.
    Under the wave of globalization, the ties between countries are getting closer and closer. Based on the differences in the languages of different countries, the importance of English as a universal language is becoming more and more prominent. In the past, English teaching was mainly taught by teachers and students. This mode of English learning is more of theoretical teaching, which has little effect on improving English ability. In the era of intelligence, with the upgrading of technology and the (...)
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  40.  92
    Learning computer ethics and social responsibility with tabletop role-playing games.Katerina Zdravkova - 2014 - Journal of Information, Communication and Ethics in Society 12 (1):60-75.
    Purpose – Tabletop online role-playing games enable active learning appropriate for different ages and learner capabilities. They have also been implemented in computer and engineering ethics courses. The paper aims to discuss these issues. Design/methodology/approach – This paper presents the experience of implementing role-playing in several courses embedded in Web 2.0 environment, with an intention to confront complex and sometimes mutually conflicting concepts, and integrate them into a whole. Findings – Typical examples introducing two basic scenarios representing individual and (...)
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  41. Machine learning techniques for computer-based decision systems in the operating theatre: application to analgesia delivery.Jose M. Gonzalez-Cava, Rafael Arnay, Juan Albino Mendez-Perez, Ana León, María Martín, Jose A. Reboso, Esteban Jove-Perez & Jose Luis Calvo-Rolle - 2021 - Logic Journal of the IGPL 29 (2):236-250.
    This work focuses on the application of machine learning techniques to assist the clinicians in the administration of analgesic drug during general anaesthesia. Specifically, the main objective is to propose the basis of an intelligent system capable of making decisions to guide the opioid dose changes based on a new nociception monitor, the analgesia nociception index. Clinical data were obtained from 15 patients undergoing cholecystectomy surgery. By means of an off-line study, machine learning techniques were applied to analyse (...)
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  42.  83
    Infant Phonetic Learning as Perceptual Space Learning: A Crosslinguistic Evaluation of Computational Models.Yevgen Matusevych, Thomas Schatz, Herman Kamper, Naomi H. Feldman & Sharon Goldwater - 2023 - Cognitive Science 47 (7):e13314.
    In the first year of life, infants' speech perception becomes attuned to the sounds of their native language. This process of early phonetic learning has traditionally been framed as phonetic category acquisition. However, recent studies have hypothesized that the attunement may instead reflect a perceptual space learning process that does not involve categories. In this article, we explore the idea of perceptual space learning by implementing five different perceptual space learning models and testing them on three (...)
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  43. Trading spaces: Computation, representation, and the limits of uninformed learning.Andy Clark & Chris Thornton - 1997 - Behavioral and Brain Sciences 20 (1):57-66.
    Some regularities enjoy only an attenuated existence in a body of training data. These are regularities whose statistical visibility depends on some systematic recoding of the data. The space of possible recodings is, however, infinitely large type-2 problems. they are standardly solved! This presents a puzzle. How, given the statistical intractability of these type-2 cases, does nature turn the trick? One answer, which we do not pursue, is to suppose that evolution gifts us with exactly the right set of recoding (...)
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  44. Causal Learning: Psychology, Philosophy and Computation.Alison Gopnik & Larry J. Schulz (eds.) - 2007 - Oxford University Press.
  45.  39
    Human reinforcement learning processes and biases: computational characterization and possible applications to behavioral public policy.Stefano Palminteri - 2025 - Mind and Society 24 (2):249-273.
    The reinforcement learning framework provides a computational and behavioral foundation for understanding how agents learn to maximize rewards and minimize punishments through interaction with their environment. This framework has been widely applied across disciplines, including artificial intelligence, animal psychology, and economics. Over the last decade, a growing body of research has shown that human reinforcement learning often deviates from normative standards, exhibiting systematic biases. The first aim of this paper is to propose a conceptual framework and a (...)
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  46.  30
    The Computer in College: For Learning or Leisure?Peter Stine - 1998 - Bulletin of Science, Technology and Society 18 (6):426-431.
    A survey on computer use was conducted on 152 college students majoring in elementary education. The students used computers an average of 11.8 hours per week. The uses included academic uses such as writing papers and conducting research over the Internet, as well as leisure uses such as chatting, playing games, and cruising the Web. A strong correlation is seen between the number of hours a student spends on the computer for academics and the number of hours spent on the (...)
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  47.  64
    Natural morphological computation as foundation of learning to learn in humans, other living organisms, and intelligent machines.Г Додиг-Црнкович - 2021 - Philosophical Problems of IT and Cyberspace (PhilIT&C) 1:4-34.
    The emerging contemporary natural philosophy provides a common ground for the integrative view of the natural, the artificial, and the human-social knowledge and practices. Learning process is central for acquiring, maintaining, and managing knowledge, both theoretical and practical. This paper explores the relationships between the present advances in understanding of learning in the sciences of the artificial (deep learning, robotics), natural sciences (neuroscience, cognitive science, biology), and philosophy (philosophy of computing, philosophy of mind, natural philosophy). The question (...)
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  48. Learning evolution and the nature of science using evolutionary computing and artificial life.Robert Pennock - manuscript
    Because evolution in natural systems happens so slowly, it is dif- ficult to design inquiry-based labs where students can experiment and observe evolution in the way they can when studying other phenomena. New research in evolutionary computation and artificial life provides a solution to this problem. This paper describes a new A-Life software environment – Avida-ED – in which undergraduate students can test evolutionary hypotheses directly using digital organisms that evolve on their own through the very mechanisms that Darwin discovered.
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  49. Autonomy and Machine Learning as Risk Factors at the Interface of Nuclear Weapons, Computers and People.S. M. Amadae & Shahar Avin - 2019 - In Vincent Boulanin, The Impact of Artificial Intelligence on Strategic Stability and Nuclear Risk: Euro-Atlantic Perspectives. Stockholm: SIPRI. pp. 105-118.
    This article assesses how autonomy and machine learning impact the existential risk of nuclear war. It situates the problem of cyber security, which proceeds by stealth, within the larger context of nuclear deterrence, which is effective when it functions with transparency and credibility. Cyber vulnerabilities poses new weaknesses to the strategic stability provided by nuclear deterrence. This article offers best practices for the use of computer and information technologies integrated into nuclear weapons systems. Focusing on nuclear command and control, (...)
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  50. The computational nature of associative learning.N. A. Schmajuk & G. M. Kutlu - 2009 - Behavioral and Brain Sciences 32 (2):223-224.
    An attentional-associative model (Schmajuk et al. 1996), previously evaluated against multiple sets of classical conditioning data, is applied to causal learning. In agreement with Mitchell et al.'s suggestion, according to the model associative learning can be a conscious, controlled process. However, whereas our model correctly predicts blocking following or preceding subadditive training, the propositional approach cannot account for those results.
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