Results for 'Virtual classroom'

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  1.  30
    From knowledge to information : Virtual classrooms or automated diploma Mills?Michael A. Peters - 2006 - In John R. Dakers, Defining Technological Literacy: Towards an Epistemological Framework. Palgrave-Macmillan. pp. 297.
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  2.  54
    How Do University Students’ Perceptions of the Instructor’s Role Influence Their Learning Outcomes and Satisfaction in Cloud-Based Virtual Classrooms During the COVID-19 Pandemic?Rong Wang, Jiying Han, Chuanyong Liu & Hongji Xu - 2021 - Frontiers in Psychology 12.
    This study examined the relationships between the role of the instructor and university students’ learning outcomes in cloud-based classrooms during the COVID-19 pandemic. The results of an online survey of 7,210 university students in mainland China revealed that the students’ perceived learning outcomes and learning satisfaction were positively related to instructor innovation and negatively related to instructor performance. Instructional support was positively related to the students’ perceived learning outcomes but not directly related to their learning satisfaction. The students’ academic self-efficacy (...)
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  3.  42
    Chinese University Students’ Perceptions of Facilitation Strategies, Learning Motivation, and Satisfaction in Cloud-Based Virtual Classrooms.Rong Wang, Jiying Han, Chao Gao & Chuanyong Liu - 2021 - Frontiers in Psychology 12.
    This study investigated university students’ perceptions of facilitation strategies, learning motivation, and satisfaction, and the relationships between them in a cloud-based virtual classroom in mainland China. The results of an online questionnaire survey from a sample of 7,210 university students showed that students perceived high levels of facilitation strategies, learning motivation, and satisfaction. Students’ demographic characteristics, such as discipline, university type, gender, and grade, did not significantly affect their perceptions of facilitation strategies and learning outcomes. Instructor-student interaction and (...)
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  4.  39
    Building Resilience During COVID-19: Recommendations for Adapting the DREAM Program – Live Edition to an Online-Live Hybrid Model for In-Person and Virtual Classrooms.Julia Parrott, Laura L. Armstrong, Emmalyne Watt, Robert Fabes & Breanna Timlin - 2021 - Frontiers in Psychology 12.
    In standard times, approximately 20% of children and youth experience significant emotional, behavioral, or social challenges. During COVID-19, however, over half of parents have reported mental health symptoms in their children. Specifically, depressive symptoms, anxiety, contamination obsessions, family well-being challenges, and behavioral concerns have emerged globally for children during the pandemic. Without treatment or prevention, such concerns may hinder positive development, personal life trajectory, academic success, and inhibit children from meeting their potential. A school-based resiliency program for children for children (...)
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  5. Analysis of Teaching Practices During the COVID-19 Pandemic: Teachers’ Goals and Activities in Virtual Classrooms.María-Puy Pérez Echeverría, Juan-Ignacio Pozo & Beatriz Cabellos - 2022 - Frontiers in Psychology 13.
    To research teachers’ priorities on what was to be taught and learned during the COVID-19 lockdown, we asked Spanish Primary and Secondary teachers to choose and describe the activity they preferred among those carried out with their students during the pandemic. Our interest was to investigate what really happened in the classrooms, the type of learning favored by the practices, and the agreement between the teacher’s goals and their teaching We obtained 272 activities that we analyzed according to the proposed (...)
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  6.  82
    Virtual Teaching: Arabic language Teachers' Perspectives on Online Virtual Classroom Effectiveness During and Beyond COVID-19.Abdullah Bin Mohammed Al-Subaie - 2022 - Postmodern Openings 13 (3):439-452.
    The aim was to investigate and assess the acceptance of virtual classes among Arabic language student teachers during and beyond covid-19. Quantitative research is carried out with the aim to assess the acceptance of virtual classes among Arabic language student teachers during and beyond covid-19. It uses a survey-based methodology to obtain data from the respondents. An online questionnaire was used to collect data via Facebook and WhatsApp groups. 450 questionnaire responses were received. They were 300 males, and (...)
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  7.  13
    Virtual Reality und Flipped Classroom in religionspädagogischen Bildungsprozessen.Theresia Witt - 2023 - In Lorenz Mrohs, Julia Franz, Dominik Herrmann, Konstantin Lindner & Thorsten Staake, Digitale Kulturen der Lehre entwickeln: Rahmenbedingungen, Konzepte und Werkzeuge. Wiesbaden: Springer Fachmedien Wiesbaden. pp. 259-282.
    Um in der religionspädagogischen Lehre Potenziale digitaler Formate produktiv zu integrieren, wurde das Seminar Kirchenpädagogik 2.0?! i. S. d. Flipped-Classroom-Konzepts entwickelt, durchgeführt und evaluiert: Lehramtsstudierende der Theologie sollen befähigt werden, virtuelle Kirchen(raum)erschließungen für eine schulische Zielgruppe zu konzipieren und zu erproben. Wissenschaftlich und hochschuldidaktisch gerahmt werden diese Praxiserfahrungen durch einen Online-Kurs sowie evaluative Begleitforschungen in Bezug auf digitalitätsbezogene Selbstwirksamkeitserfahrungen der teilnehmenden Studierenden. Der Beitrag zeigt, wie eine digitale Kultur in der (religions-)lehrer:innenbildenden Hochschullehre mittels Flipped-Classroom-Settings und VR-Technologie entwickelt sowie (...)
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  8.  50
    Virtual Reality Assessment of Classroom – Related Attention: An Ecologically Relevant Approach to Evaluating the Effectiveness of Working Memory Training.Benjamin Coleman, Sarah Marion, Albert Rizzo, Janiece Turnbull & Anne Nolty - 2019 - Frontiers in Psychology 10.
  9.  80
    Hands-on versus virtual: Reshaping the design classroom with blended learning.Katja Fleischmann - 2020 - Arts and Humanities in Higher Education 20 (1):87-112.
    The heart of design studio teaching is traditionally linked to one-on-one teaching activities and to the exchange of feedback prompting many design educators to think it does not lend itself to onl...
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  10.  73
    Evaluating attention deficit hyperactivity disorder symptoms in children and adolescents through tracked head movements in a virtual reality classroom: The effect of social cues with different sensory modalities.Yoon Jae Cho, Jung Yon Yum, Kwanguk Kim, Bokyoung Shin, Hyojung Eom, Yeon-ju Hong, Jiwoong Heo, Jae-jin Kim, Hye Sun Lee & Eunjoo Kim - 2022 - Frontiers in Human Neuroscience 16.
    BackgroundAttention deficit hyperactivity disorder is clinically diagnosed; however, quantitative analysis to statistically analyze the symptom severity of children with ADHD via the measurement of head movement is still in progress. Studies focusing on the cues that may influence the attention of children with ADHD in classroom settings, where children spend a considerable amount of time, are relatively scarce. Virtual reality allows real-life simulation of classroom environments and thus provides an opportunity to test a range of theories in (...)
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  11.  76
    Virtual reality and character education: Learning opportunities and risks.Tom Harrison - 2024 - Journal of Moral Education 53 (2):219-239.
    ABSTRACT Virtual reality (VR) is an increasingly popular artificially mediated, immersive experience that is accessed through a headset. Recent research is starting to provide evidence about the positive impact that virtual reality technology can have on teaching and learning. This research, to date, has been primarily undertaken in higher education and in disciplines related to the health sciences. In this article, the possibilities, and problematics of using virtual reality in taught character education approaches are explored. The article (...)
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  12. Virtual Reality Thought Experiments Module Package (includes VR Training Room).Erick Ramirez, Scott LaBarge, Miles Elliott & Carl Maggio - manuscript
    A virtual reality module that incorporates a training room (for subjects to become accommodated to virtual environments) and VR translations of Philippa Foot's Trolley Problem and Judith Thomson's Violinist thought experiment. -/- These modules are free to use for classroom or research/x-phi purposes. This set of modules is optimized for the HTC Vive. If you have an Oculus Rift, please see our VR modules optimized for the rift. -/- *Requires an HTC Vive and VR capable computer. To (...)
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  13. Virtual Reality Translation of Philippa Foot's Trolley Problem.Erick Ramirez, Scott LaBarge, Miles Elliott & Carl Maggio - manuscript
    A virtual reality translation of Philippa Foot's original "Trolley Problem." These modules are free to download and use in the classroom and for research/x-phi purposes. -/- *Requires an Oculus Rift or HTC Vive and VR capable computer. To open the files, uncompress the downloaded .zip folder and run the executable (.exe) file.
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  14. Virtual Reality Translation of Judith Thomson's Violinist Analogy.Erick Ramirez, Miles Elliott, Scott LaBarge & Carl Maggio - manuscript
    A virtual reality translation of Judith Thomson's Violinist Analogy. These modules are free to download and use in the classroom and for research/x-phi purposes. -/- *Requires an Oculus Rift or HTC Vive and VR capable computer. To open the files, uncompress the downloaded .zip folder and run the executable (.exe) file.
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  15.  35
    Virtual Education and Teaching Performance in a Peruvian Public University.Mario Gustavo Reyes Mejía, Flor Angélica Lavanda Reyes, Rosa Elvira Ruiz Reyes, Luis Alberto Castillo Samanamud & Julia Luzmila Reyes Ruiz - 2022 - Human Review. International Humanities Review / Revista Internacional de Humanidades 15 (3):1-13.
    La Universidad Nacional San Luis Gonzaga, Ica-Perú, debido al Covid 19 se adecuó a la virtualidad implementando el aula virtual Laureasea. Esta investigación se realizó durante el semestre académico 2021-1. Objetivo: analizar de qué manera la educación virtual mejora el desempeño docente. Participaron 430 docentes de las 24 facultades respondiendo una encuesta virtual. Resultados significativos: 80% dictó una clase virtual por primera vez, 60% tenía acceso a una aula virtual, 68% ha mejorado su desempeño y (...)
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  16. Virtual Reality Translation of Nozick's Experience Machine.Erick Ramirez, Carl Maggio, Miles Elliott & Lia Petronio - manuscript
    A virtual reality translation of Robert Nozick's "Experience Machine" thought experiment from his "Anarchy, State, and Utopia" (1974). These modules are free to download and use in the classroom and for research/x-phi purposes. NPCs are randomized for gender during startup of each run. *Requires an Oculus Rift or HTC Vive and VR capable computer. To open the files, uncompress the downloaded .zip folder and run the executable (.exe) file. -/- V1.2 Fixed missing projector video footage during experience machine (...)
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  17.  49
    Distance Learning Classrooms: A Critique.Scott B. Waltz - 1998 - Bulletin of Science, Technology and Society 18 (3):204-212.
    In an atmosphere of shrinking state funds for edu cation and the glistening power of information technology, the administrators of educational institutions, especially higher education, are investing heavily in the construction and increased use of distance learning classrooms. Yet, in this rush to be both economi cally streamlined and technologically advanced, few policy makers are inquiring into the educational bene fits actually proffered to the end users, that is, teachers and students. This article advances such an inquiry by revealing how (...)
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  18.  63
    Educación Virtual y El Desempeño Docente En Una Universidad Pública Peruana.Mario Gustavo Reyes Mejía, Flor Angélica Lavanda Reyes, Rosa Elvira Ruiz Reyes, Luis Alberto Castillo Samanamud & Julia Luzmila Reyes Ruiz - 2022 - Human Review. International Humanities Review / Revista Internacional de Humanidades 11 (3):1-13.
    La Universidad Nacional San Luis Gonzaga, Ica-Perú, debido al Covid 19 se adecuó a la virtualidad implementando el aula virtual Laureasea. Esta investigación se realizó durante el semestre académico 2021-1. Objetivo: analizar de qué manera la educación virtual mejora el desempeño docente. Participaron 430 docentes de las 24 facultades respondiendo una encuesta virtual. Resultados significativos: 80% dictó una clase virtual por primera vez, 60% tenía acceso a una aula virtual, 68% ha mejorado su desempeño y (...)
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  19.  90
    Improving classroom visual accessibility with cooperative smartphone recordings.Raja S. Kushalnagar & Brian P. Trager - 2011 - Acm Sigcas Computers and Society 41 (2):51-58.
    An earlier version of this paper was presented at the 2011 IEEE International Symposium on Technology and Society at Saint Xavier University in Chicago, Illinois. We propose a cooperative approach by students in recording lecture activities such that the classroom becomes more visually accessible for everyone, especially for deaf, hard of hearing and low-vision students. Students utilize their personal camera-equipped smart phones to capture and share their views of a visually inaccessible classroom to students' devices. We show this (...)
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  20. Can Virtual Mentors Add Value to Business Ethics Education? A Case-Based Exploratory Study.Linda L. Brennan & Robert D. Perkins - 2012 - Journal of Business Ethics Education 9:165-192.
    We examine the educational benefits of a virtual mentor program used to supplement classroom teaching of ethics, by connecting students with business practitioners through computer-mediated communications. Virtual mentoring can be a valuable and inexpensive way to extend the classroom lectures and discussion with real-world perspectives. In addition, it can serve additional purposes for students, such as learning how to develop a relationship with a mentor, and improving application of ethical concepts in practical situations. Is this potential (...)
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  21.  82
    Virtual Reality as Experiential Learning.Daniel Collette - 2019 - Teaching Philosophy 42 (1):29-39.
    While the pedagogical benefits of experiential learning are well known, classroom technology is a more contentious topic. In my experience, philosophy instructors are hesitant to embrace technology in their pedagogy. A great deal of this trepidation is justified: when technology serves only to replicate existing methods without contributing to course objectives, it unnecessarily adds extra work for the instructor and can even be a distraction from learning. However, I believe, if applied appropriately, technology can be used to positively enhance (...)
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  22. Learning Motivation and Utilization of Virtual Media in Learning Mathematics.Almighty Tabuena & Jupeth Pentang - 2021 - Asia-Africa Journal of Recent Scientific Research 1 (1):65-75.
    This study aims to describe the learning motivation of students using virtual media when they are learning mathematics in grade 5. The research design applied in this research is classroom action research. The research is conducted in two phases which involve planning, action and observation and reflection. The results of the study revealed that intrinsic motivation to learn is most prevalent in the form of fun to learn mathematics with virtual media. Other forms of intrinsic motivation include (...)
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  23.  69
    The Role of Emotions in Classroom Conflict Management. Case Studies Geared Towards Improving Teacher Training.Ibis M. Alvarez, Montserrat González-Parera & Borja Manero - 2022 - Frontiers in Psychology 13:818431.
    The purpose of this paper is twofold: firstly, to explore the emotional aspects underlying classroom conflict management, and secondly, to apply these notions to the contrasted analysis of two case studies. Our findings underscore the importance of examining teachers’ emotional regulation to better understand their performance when dealing with conflicts that affect classroom climate. In the final section, we make suggestions for introducing this perspective into initial teacher training through the use of Virtual Reality, a scenario that (...)
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  24.  21
    Integrating Technology in the Classroom: Challenges and Opportunities for Teaching Basic Science through Innovative Strategies.Martha A. Eguía Alarcón, Juan Paulo Marín Castaño, Diego Patricio Hidalgo Cajo & Wilmer Orlando López González - forthcoming - Evolutionary Studies in Imaginative Culture:2095-2105.
    The integration of technology in the classroom has significantly transformed the teaching of basic sciences. This article explores the challenges and opportunities teachers face in adopting innovative technology tools to enhance learning in subjects such as mathematics, biology, physics, and chemistry. Through a bibliographic review and a field study in educational institutions, the effects of these tools on the understanding of complex concepts, student motivation, and the role of the teacher are analyzed. The results suggest that while there are (...)
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  25.  33
    Feds in the Classroom: How Big Government Corrupts, Cripples, and Compromises American Education.Neal P. McCluskey (ed.) - 2007 - Rowman & Littlefield Publishers.
    The federal government is deeply entrenched in American public education and virtually dictates what can be taught to students. Why? At what cost? And what are the benefits to public school students? To public schools? The author challenges the constitutionality of the feds in the classroom and reminds readers that public education has, until recently, been the function of state and local governments.
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  26.  92
    The Contemplative Classroom, or Learning by Heart in the Age of Google.Barbara Newman - 2013 - Buddhist-Christian Studies 33:3-11.
    In lieu of an abstract, here is a brief excerpt of the content:The Contemplative Classroom, or Learning by Heart in the Age of GoogleBarbara NewmanIn his provocative essay “Slow Knowledge,” David Orr outlines the countervailing assumptions of what he calls “the culture of fast knowledge.” Among these are the widely shared, though rarely examined, beliefs that “only that which can be measured is true knowledge; the more knowledge we have, the better; there are no significant distinctions between information and (...)
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  27.  65
    Study of Virtual Reality Immersive Technology Enhanced Mathematics Geometry Learning.Yu-Sheng Su, Hung-Wei Cheng & Chin-Feng Lai - 2022 - Frontiers in Psychology 13.
    Mathematics is an important foundation for the development of science education. In the past, when instructors taught mathematical concepts of geometry shapes, they usually used traditional textbooks and aids to conduct teaching activities, which resulted in students not being able to understand the principles completely. Nowadays, it has become a trend to integrate emerging technologies into mathematics courses and to use digital instructional aids. Emerging technologies can effectively enhance students’ sensory experience while strengthening their impressions and understandings of subject concepts. (...)
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  28. Using a mobile Virtual Reality and computer game to improve visuospatial self-efficacy in middle school students.Irina Kuznetcova, Michael Glassman, Shantanu Tilak, Ziye Wen, Marvin Evans, Logan Pelfrey & Tzu-Jung Lin - 2022 - Computers and Education 192.
    Visuospatial (VS) skills, or one’s ability to mentally manipulate spatial information about objects, are critical to STEM enrollment, retention, and achievement. Low level of VS skills may deter some people from joining the STEM workforce or complicate their learning experience. While there is plenty of evidence suggesting that VS skills can be improved through training, few accessible training programs exist as of now, particularly for younger students. The current study proposes a new direction of VS training focusing on the development (...)
     
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  29.  46
    Multi-User Virtual Environments (MUVEs) as Alternative Lifeworlds: Transformative Learning in Cyberspace.Shantanu Tilak, Michael Glassman, Irina Kuznetcova, Joshua Peri, Wang Qiannan, Ziye Wen & Amanda Walling - 2020 - Journal of Transformative Education 18 (4):310-337.
    Direct instruction (PowerPoint presentations, lectures) often imposes hierarchical classroom structures where the teachers are considered experts, imparting knowledge to passive learners. However, the emergence of tools like Multi-User Virtual Environments (MUVEs) encourages the creation of democratic learning environments. We hypothesize that these tools lead to higher degrees of civil discourse within the classroom and create transformative learning trajectories for students, allowing them to create shared purpose to incite social change. By comparing reflectivity displayed in weekly students’ blogging (...)
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  30. Learning in dramatic and virtual worlds: What do students say about complementarity and future directions?John O’Toole & Julie Dunn - 2008 - Journal of Aesthetic Education 42 (4):89-104.
    In lieu of an abstract, here is a brief excerpt of the content:Learning in Dramatic and Virtual Worlds:What Do Students Say About Complementarity and Future Directions?John O'Toole (bio) and Julie Dunn (bio)A top financial backer has arrived to determine which team of computer interaction designers has developed the most exciting and innovative proposal for the Everest component of the Virtually Impossible Computer Company's Conquerors of the World Series. Tension is high as the presentations begin, but this tension soon turns (...)
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  31.  23
    In Search of the Virtual Class: Education in an Information Society.Lalita Rajasingham & John Tiffin - 1995 - Routledge.
    _'Shirley zips into her skin-tight school uniform, which on the outside looks something like a ski suit. The lining of the suit in fact contains cabling that makes the suit a communication system and there are pressure pads where the suit touches skin that give a sense of touch. Next, she sits astride something that is a bit like a motorbike, except that it has no wheels and is attached firmly to the floor. Her feet fit on to something similar (...)
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  32.  32
    Artificial Intelligence, Chat GPT, and Virtual Reality in Education.Karina Alejandra Rissone & Vittar Mariana Arruabarrena - 2024 - EthAIca 3:118.
    This intervention plan will be implemented at the Maryland Educational Unit in Córdoba. Due to technological advances, teachers and students need to incorporate ICT into classroom learning, developing new skills that will help them stay at the forefront of their field. For this reason, we are proposing a training project on educational innovation, providing tools and strategies such as artificial intelligence, aimed at primary school teachers, for the inclusion of new technologies in classroom practices during the 2024 school (...)
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  33.  16
    Synchrony and Task Engagement in Virtual Reality: Temporal Dynamics, Predictors, and Psychological Outcomes of Collaborative Behaviors.Portia Wang, Monique Santoso, Eugy Han & Jeremy N. Bailenson - 2026 - Cognitive Science 50 (4):e70211.
    Collaborative behaviors provide useful signals for understanding how minds align through perception and actions. Virtual reality (VR) is a useful tool for studying these behaviors, as it enables fine‐grained measurements of coordination in virtual social settings. In this work, we investigate collaborative behaviors in a large‐scale classroom VR dataset of space‐building activities (N = 146), focusing on dyadic synchrony and individual task engagement during the collaborative group activity. An analysis of collaborative behaviors over time revealed a U‐shaped (...)
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  34.  30
    Maryland Educational Unit Intervention Plan: Artificial Intelligence, ChatGPT, and Virtual Reality in Education.Karina Alejandra Rissone & Mariana Arruabarrena Vittar - 2024 - EthAIca 3:145.
    This intervention plan will be implemented at the Maryland Educational Unit in Córdoba. Due to technological advances, teachers and students need to incorporate ICT into classroom learning, developing new skills that will help them stay at the forefront of their field. That is why we are proposing to develop a training project on educational innovation, providing tools and strategies such as artificial intelligence, aimed at primary school teachers, for the inclusion of new technologies in classroom practices during the (...)
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  35.  14
    In a Montpellier Classroom.Michael McVaugh - 2017 - In Cynthia Klestinec & Gideon Manning, Professors, Physicians and Practices in the History of Medicine: Essays in Honor of Nancy Siraisi. Springer Verlag. pp. 57-76.
    Not surprisingly, historians’ perceptions of the medical faculty of Montpellier c. 1300 have been shaped by the accomplishments of the two great figures active there at that time, Arnau de Vilanova and Bernard de Gordon. Both wrote a considerable number of long works on the theory and practice of medicine, works whose character and scope are virtually unparalleled in Western Europe at that moment, and in the ensuing half-century several other Montpellier masters—Stephen Arlandi, Jordan de Turre, Gérard de Solo—produced similar (...)
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  36.  43
    In a Montpellier Classroom.Nancy Siraisi - 2017 - In Cynthia Klestinec & Gideon Manning, Professors, Physicians and Practices in the History of Medicine: Essays in Honor of Nancy Siraisi. Springer Verlag. pp. 29-48.
    Not surprisingly, historians’ perceptions of the medical faculty of Montpellier c. 1300 have been shaped by the accomplishments of the two great figures active there at that time, Arnau de Vilanova and Bernard de Gordon. Both wrote a considerable number of long works on the theory and practice of medicine, works whose character and scope are virtually unparalleled in Western Europe at that moment, and in the ensuing half-century several other Montpellier masters—Stephen Arlandi, Jordan de Turre, Gérard de Solo—produced similar (...)
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  37.  65
    The status quo of online and offline moral education classroom barriers and connecting paths.Huiwen Gao - 2022 - Educational Philosophy and Theory 54 (11):1868-1877.
    New challenges in the development of teaching methods lead to a large number of new tools, methods, and approaches to teaching. The structure and functions of a class as a basic social group in education is being radically transformed, becoming more and more virtual especially in COVID-19/post-covid period. In this regard, this study proposes a model that generalizes the existing trends in changing forms of education towards its digitalization, virtualization and mobility to increase the effectiveness of pedagogical practice. The (...)
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  38.  23
    Ourselves as Students: Multicultural Voices in the Classroom.Kaaren Ancarrow, Nan Byrne, Jean Caggiano, Anita Clair Fellman & Brigita Martinson (eds.) - 1996 - Southern Illinois University Press.
    These essays by Old Dominion University students deal with two questions: What impact do their own race, class, gender, and ethnic identities have upon them as students? How do their culture and the university culture interact to affect their ability to learn? The focus of these essays is on the overlap between the students’ identities as students and their identities based on gender, race, class, and ethnic origin. The project began as an assignment in a women’s studies class at Old (...)
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  39.  61
    Teachers’ Conceptions of Teaching Chinese Descriptive Composition With Interactive Spherical Video-Based Virtual Reality.Mengyuan Chen, Ching-Sing Chai, Morris Siu-Yung Jong & Michael Yi-Chao Jiang - 2021 - Frontiers in Psychology 12.
    Phenomenographic research about teachers’ conception of teaching has consistently revealed that teachers’ conception of teaching influence their classroom practices, which in turn shape students’ learning experiences. This paper reports teachers’ conceptions of teaching with regards to the use of interactive spherical video-based virtual reality in Chinese descriptive composition writing. Twenty-one secondary teachers in Hong Kong involved in an ISV-VR-supported Chinese descriptive writing program participated in this phenomenographic study. Analyses of the semi-structured interviews establish seven conception categories that are (...)
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  40.  48
    Non-verbal Enrichment in Vocabulary Learning With a Virtual Pedagogical Agent.Astrid M. Rosenthal-von der Pütten & Kirsten Bergmann - 2020 - Frontiers in Psychology 11:533839.
    Non-verbal enrichment in the form of pictures or gesture can support word learning in first and foreign languages. The present study seeks to compare the effects of viewing pictures vs. imitating iconic gestures on learning second language (L2) vocabulary. In our study participants learned L2 words (nouns, verbs, and adjectives) together with a virtual, pedagogical agent. The to-be-learned items were either (i) enriched with pictures, or (ii) with gestures that had to be imitated, or (iii) without any non-verbal enrichment (...)
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  41.  63
    Governing teachers through datafication: Physical–virtual hybridity and language interoperability in teacher accountability.Steven Lewis & Jessica Holloway - 2022 - Big Data and Society 9 (2).
    In this paper, we draw on Foucault's and Deleuze's theorisations of discipline and control, respectively, to understand a teacher accountability system in the US state of Texas: the Texas Teacher Evaluation and Support System (hereafter, T-TESS). Specifically, we focus on the interplay of physical and virtual modes of governance – which we develop here as physical–virtual hybridity – and the techniques that make these physical and virtual domains compatible via language interoperability, with T-TESS deployed as a representative (...)
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  42.  50
    Paul Woodford, Music Education in an Age of Virtuality and Post-Truth (New York: Routledge, 2018).Panagiotis A. Kanellopoulos - 2020 - Philosophy of Music Education Review 28 (1):108-115.
    In lieu of an abstract, here is a brief excerpt of the content:Reviewed by:Music Education in an Age of Virtuality and Post-Truth by Paul WoodfordPanagiotis A. KanellopoulosPaul Woodford, Music Education in an Age of Virtuality and Post-Truth (New York, Routledge, 2018)This book is provocative. And challenging. It is written with passion, aiming to induce controversy. And with good reason. For we live in times when populism professes an illusionary sense of community, invoking a seemingly 'anti-systemic' but highly hypocritical, racist, and (...)
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  43.  61
    Deep-Breathing Biofeedback Trainability in a Virtual-Reality Action Game: A Single-Case Design Study With Police Trainers.Abele Michela, Jacobien M. van Peer, Jan C. Brammer, Anique Nies, Marieke M. J. W. van Rooij, Robert Oostenveld, Wendy Dorrestijn, Annika S. Smit, Karin Roelofs, Floris Klumpers & Isabela Granic - 2022 - Frontiers in Psychology 13.
    It is widely recognized that police performance may be hindered by psychophysiological state changes during acute stress. To address the need for awareness and control of these physiological changes, police academies in many countries have implemented Heart-Rate Variability biofeedback training. Despite these trainings now being widely delivered in classroom setups, they typically lack the arousing action context needed for successful transfer to the operational field, where officers must apply learned skills, particularly when stress levels rise. The study presented here (...)
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  44. Critical Gaming: Interactive History and Virtual Heritage.Erik Champion - 2015 - London: Routledge.
    Critical Gaming: Interactive History and Virtual Heritage can be seen as a collection of chapters designed to provoke thought and discussion, or it can be seen and used as separate chapters that may help class debate in courses dealing with the digital humanities, game studies (especially in the areas of serious games and game-based learning) or aspects of virtual heritage. While there are very few books in this intersecting area, the range of topics that could be investigated and (...)
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    From New Media Literacies to Black Modalities: Gaming, Blackness and Liberation in Classrooms that Bend Toward Just Futures.Alexander Bacalja, Bradley Robinson & Gideon Dishon - 2026 - In Alexander Bacalja, Bradley Robinson & Gideon Dishon, Gaming in a Postdigital World: Towards New Understandings for Learning and Life. Cham: Springer Nature Switzerland. pp. 105-122.
    As digital technologies increasingly permeate everyday life, young people’s engagement with virtual environments has become both a site of fascination and alarm. Adult anxieties often frame digital life through deterministic narratives that equate screen time with disconnection, depression, and academic decline. Yet, such perspectives overlook the complex and relational ways young people use digital tools to build meaning, community, and joy. This paper employs a postdigital lens to challenge these deficit framings by centering the practices of Black communities within (...)
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    Training Delivery Methods Implemented by American Companies: Opportunities and Challenges in Context of Knowledge Society.Iryna Lytovchenko, Olena Terenko, Yuliana Lavrysh, Olena Ogienko, Nataliia Avsheniuk & Valentyna Lukianenko - 2022 - Postmodern Openings 13 (4):187-198.
    The radical transformations caused by the rapid development of information and communication technologies in the mid-1990s prompted the transition to the knowledge society which identified the key role of knowledge as the most important and valuable capital of organizations and had a decisive impact on the development of corporate training. In our study, we aimed to analyze the training methods used in American companies in the knowledge society, particularly, their feasibility, features, benefits and possible limitations. The results of our study (...)
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  47.  44
    A Preliminary Investigation of Confucianism’s Impact on Privacy Debates in A.I. and Technology Ethics.Benedict S. B. Chan - 2025 - In Levi Checketts & Benedict S. B. Chan, Social and Ethical Considerations of AI in East Asia and Beyond. Cham: Springer Cham. pp. 15-31.
    With the widespread availability of personal information on the internet and its potential unauthorized disclosure, the rapid advancement of technology has brought forth numerous ethical challenges. Balancing the conflict between privacy and information collection is a pressing concern that necessitates thoughtful consideration from all stakeholders. Philosophers play a crucial role in providing a moral framework to address this conflict. While ongoing debates on privacy persist in the Western context, this chapter focuses on evaluating the contribution and limitations of Confucianism to (...)
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  48.  98
    COVID-19 era healthcare ethics education: Cultivating educational and moral resilience.Hedy S. Wald & Settimio Monteverde - 2021 - Nursing Ethics 28 (1):58-65.
    The COVID-19 pandemic crisis has had profound effects on global health, healthcare, and public health policy. It has also impacted education. Within undergraduate healthcare education of doctors, nurses, and allied professions, rapid shifts to distance learning and pedagogic content creation within new realities, demands of healthcare practice settings, shortened curricula, and/or earlier graduation have also challenged ethics teaching in terms of curriculum allotments or content specification. We propose expanding the notion of resilience to the field of ethics education under the (...)
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    Regarding the question of presence in online education: A performative pedagogical perspective.Ozum Ucok-Sayrak & Nichole Brazelton - 2022 - Educational Philosophy and Theory 54 (2):131-144.
    In response to the interruption of all levels of education following COVID-19, we start by underlining the difference between emergency remote teaching and online learning. Next, we inquire into the question of presence in physical and virtual classrooms, and offer a discussion of presence as “being-here-now,” a “movement toward becoming,” and as gelassenheit or “releasement toward things.” We highlight the materiality of communication, and the performative production and transformation of the classroom space. Finally, we illustrate how performative writing (...)
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    Gender Differences in Digital Learning During COVID-19: Competence Beliefs, Intrinsic Value, Learning Engagement, and Perceived Teacher Support.Selma Korlat, Marlene Kollmayer, Julia Holzer, Marko Lüftenegger, Elisabeth Rosa Pelikan, Barbara Schober & Christiane Spiel - 2021 - Frontiers in Psychology 12.
    The spread of the COVID-19 pandemic quickly necessitated digital learning, which bore challenges for all pupils but especially for groups disadvantaged in a virtual classroom. As some studies indicate persistent differences between boys and girls in use of technologies and related skills, the aim of this study was to investigate gender differences in the digital learning environment students faced in spring 2020. Previous studies investigating gender differences in digital learning largely used biological sex as the only indicator of (...)
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