Check out my Portfolio ^^
I'm Mimi, a 22-year-old gameplay programmer. I am currently working with Happy Hour Productions to release "Pint Sized", but as well as this I am working on writing and publishing my findings on my approach to reducing inherit limitations of VR games. My experience has sharpened my skills in team communication, code maintainability and Agile Scrum methodologies.
I've always had a passion for games and continue to work on my own projects in my free time. I like to explore new ideas which push my understanding of game development; educational projects like these are focused on skill development rather than polished, market-ready products. Each one is a valuable stepping stone that helps me explore new aspects of game development however, I would like to continue to expand my portfolio with new self-published titles in the near future.