Merlin (
takeyouapart) wrote in
lastvoyageslogs2015-01-27 11:02 pm
Entry tags:
(no subject)
Who: Merlin & open!
Where: Day: The Infirmary or dining hall. Night: Level 6 corridor.
What/When: The Less Than Thou Showest flood. Dreams will be in the comments below.
Warnings: Suicidal ideation in the Avalon dream; poisoning in the Valley of the Fallen Kings.
Merlin isn't seen much around the Barge during the flood. He's spending most of his time with Tiffany, trying to encourage her out of her cabin and to do things which might distract his attention from what's happening between waking hours. However, he still attends his shifts at the Infirmary, and goes to the dining hall to fetch food for himself and his Inmate. He takes it away with him.
At night he sits propped up against the door to Tiffany's room on Level 6. It's a vigil. He tries to stay awake but doesn't always succeed.
He is affected by the flood, but it would be very, very difficult to tell.
Where: Day: The Infirmary or dining hall. Night: Level 6 corridor.
What/When: The Less Than Thou Showest flood. Dreams will be in the comments below.
Warnings: Suicidal ideation in the Avalon dream; poisoning in the Valley of the Fallen Kings.
Merlin isn't seen much around the Barge during the flood. He's spending most of his time with Tiffany, trying to encourage her out of her cabin and to do things which might distract his attention from what's happening between waking hours. However, he still attends his shifts at the Infirmary, and goes to the dining hall to fetch food for himself and his Inmate. He takes it away with him.
At night he sits propped up against the door to Tiffany's room on Level 6. It's a vigil. He tries to stay awake but doesn't always succeed.
He is affected by the flood, but it would be very, very difficult to tell.

Isle of the Blessed - The Dorocha
The Dorocha are shapeless, wraithlike creatures: the voices of the dead, swarming from the Spirit World through the torn made in the Veil. You are here, with Arthur and his most trusted knights, to mend that tear.
The blood sacrifice that tore the Veil must be sealed with another. Arthur - knowing he is the heir to the throne, knowing that any of his knights would lay down their lives for Camelot - has decided it will be his. You don’t intend to let him. Your magic has no effect on the Dorocha, but your life is as good currency as anyone else’s.
(My life has always been marked out by destiny, you told Gaius before you left. If this is meant to be...I'm not afraid.)
You’ve been separated from the others. You wait to be found in a corner of the Isle’s ruined fortress, listening to the howls of the Dorocha all around you, close enough to put you on constant alert, not close enough to give you reason to run. You have no torch; no fire that will repel the hungry spirits. You seem safe where you are.
“They say the darkest hour is just before the dawn,” Arthur says. There’s fear in his voice, though neither of you would ever identify it as such. He’s afraid to die. You wish you could tell him it won’t happen today.
“Feels pretty dark right now,” is what you offer in return.
“Well, it can't be long then.”
Not long at all. The Dorocha comes through the wrecked doors, like a mist, and from there everything is instinct. Arthur moves; you push him back down and get to your feet, turning the corner to face the spectre.
“Merlin, no-!”
The Dorocha passes through you like a wave of ice, freezing the life from you as it has so many others. It throws you backwards like a doll, but you’re insensate by the time you hit the wall behind you.
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He also realizes that one of the dreams he had last night definitely belonged to him, and he's not sure if it's okay to mention it or not. He still doesn't know the guy all that well, and he's feeling sort of prickly and nervous about bringing up what he's seen with anyone, but he does walk over to the other warden to say hello, nursing a mug of coffee.
"We can reschedule until this is over, if you want."
He's assuming - between the flood and what's going on with Merlin's inmate - that rescheduling is in everyone's best interest. Right now, Gene's honestly not sure if he'd welcome the distraction or find it too hard to focus because he's too busy worrying at the memory of last night like a loose tooth.
"How's your inmate?"
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"She's struggling." It doesn't feel like a betrayal of her confidence when she's been broadcasting that very fact over the network. "I don't want to leave her too long before it's over. I'm sorry, I - I was looking forward to it."
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"Anything I can do?"
Maybe it's sort of a weird thing to offer, considering it's not like he knows anything about her, but again, a distraction might be good. Not that he can't find something else to occupy his time.
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"...I don't know. I don't think so."
This isn't a veiled rejection; he just feels lost. His dreams are tangling into each other, melting and reforming, memories howling for his attention.
"Is there anything that helps, in times like this? Has anything like this happened before?"
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"I think we just hafta wait it out." A thought suddenly occurs to him, and he asks "Have you had coffee, yet?"
That's not something he'd have back home, right?
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"No, not yet. I tried the hot chocolate." And he keeps trying it. He may actually be developing a mild dependency. "Is it similar?"
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Clear enough what he's trying to get at. Nobody wants to be sleeping much this week, or at least, they shouldn't be. Merlin himself is...well. He doesn't want to be intruding on other people's memories this way, but it's not his fault, and the experiences themselves - the pain, the fear -
He knows it's no less than he deserves, really.
"...I ought to get back to Tiffany, I." He hesitates over adding anything further. "I'm sorry, if any of the dreams you have are mine."
He thinks he understands, now, that some of the dreams he's had of his own experiences will be shared.
no subject
"I saw one, I think." Well, he's pretty sure. It's easier when people are calling you a name you don't remember, and even then, the setting would have narrowed it down anyway. "There was some kinda ghost?"
It's asked kind of cautiously, because he doesn't know if it's personal or especially bad, or private, or anything. But it just seems fair to let him know.
no subject
Merlin's silent only for a moment. In the grand scheme of his life this narrows it down less than he'd care for, but of the dreams he's had lately?
"The Dorocha." So he's been seen throwing his life away in a moment of obsessive, futile protectiveness. There are worse things. Morgana's dreams will betray more of himself than his own, if she's having them. "It was a few years ago." He doesn't know how to reassure him that it doesn't bother him, or even whether he should.
"...thank you for telling me."
Valley of the Fallen Kings - Poison
His name is Daegal, and you no longer trust him. You know he isn’t a Druid; when you spoke to him, your mind calling to his, he couldn’t hear you. Regardless, you follow him to the Valley of the Fallen Kings. Because you want to know what this trap is that’s being set for you. Because there’s the possibility of some hint of truth in his lies.
Because everyone matters.
“We’re here,” he says. “She’s just on the other side of those trees.”
But he’s not moving like someone eager to bring help to the side of his dying sister. He doesn’t run ahead through the woods, doesn’t call her name; he lingers behind you, at your heels, and he doesn’t meet your eyes.
“What’s wrong?”
You think of it as his last chance to come clean. He doesn’t strike you as someone strong enough to resist another’s influence, nor (even less charitably) as someone clever enough to invent some scheme on his own. If he tells you, now, maybe you can still help him. Help both of you.
“Nothing,” he replies. “I just hope she’s still alive.”
The drag of the lie is frustrating. When you reach the crevice in the earth, finding it empty is no surprise whatsoever. You shrug your satchel off your shoulder, let it thud to the earth at your feet, and turn back to him.
“There’s no-one here. Why have you brought me here - what is this?”
“I can explain.”
He can’t. “You’re not a druid.” You grab his arm violently, wrench up his sleeve. The triple spiral he used to identify himself has almost smeared clean off. “Who are you?”
He glances to one side, then over your shoulder. You have an instant to appreciate that you’re not alone. It’s not long enough to brace yourself. The pull of magic is irresistible, and the impact with the ground knocks you out instantaneously.
It feels like a second passes. You wake; the sun has moved, marking the passage of - you don’t know how much time. The agony makes it hard to think. There’s something thick and bitter staining your mouth. The pain is so intense as to be unnatural: you didn’t think it was possible to hurt this much and not be dead. The blood in your veins is molten iron, burning your limbs, roasting your innards.
You can’t move. You can’t do anything. Trying to use magic is worthless; the pain fills every part of you, saturates your senses. You can’t focus enough for it to have any effect. It brings a strange feeling of betrayal, like an old faithful friend has turned their back on you.
You splutter up white vomit; you touch a wound on your leg and the blood has turned almost black.
You are going to die alone, in agony, in the woods, and whoever did this to you (you know who did this to you) will find Camelot without your protection. You don’t know whether that makes you more eager to fight your death or to embrace it. You trusted a stranger, believed his lies over your duty, and it led you here.
The pain is not made easier to bear by acknowledging that it’s no less than you deserve.
The lake of Avalon
Also, I’m a bit particular about who gets this one so please hit me up on PM or Plurk if you want it? Thank you ♥]
Kilgharrah, the Great Dragon, lands you gently on the shore of the lake of Avalon. You begin to drag Arthur to the water. His body already feels like cold lead in your arms, almost too heavy to bear: a crushing weight. But it is not a burden. Arthur is not - has never been - a burden.
“Merlin.” Kilgharrah’s voice is stern, if not unsympathetic. It echoes not just in your ears but in your heart. That’s what it means to be a Dragonlord, the spiritual kin of those few surviving dragons: the words he speaks are felt indescribably deeply. “There is nothing you can do.”
“I failed?” It’s barely even a question. Arthur is dead in your arms. You failed.
“No, young warlock, for all you have dreamt of building has come to pass.”
You struggle under Arthur’s weight; you bear him up, holding him against yourself, and your voice goes coarse and ragged when you cry out.
“I can’t lose him! He’s my friend!”
Kilgharrah’s voice is completely even, but you imagine there is some affection there. “No man, no matter how great, cannot know his destiny. But some lives have been foretold, Merlin. Arthur is not just a king, he is the Once and Future King. Take heart, for when Albion’s need is greatest, Arthur will rise again.”
You stare down at Arthur: his white face, the blood staining his chainmail. It is beyond your imagining.
“It has been a privilege to have known you, young warlock,” Kilgharrah tells you. “The story we have been a part of will live long in the minds of men.”
He turns away from you, takes flight in the loud beating of his wings, and you know you will never see him again. You watch him go and then, finally, you lower Arthur’s body to the grassy earth. It feels inelegant, disrespectful, but exhaustion weighs on you heavily. You haven’t slept in days.
For a long time you stare across the lake, to the tower at the heart of Avalon. You grip the hilt of Excalibur in your right hand.
As you grew from a boy into a man, your sense of purpose - a broad need to do good, to help people, to use your magic in service of what is right - has sharpened into a single point of resolve. There is no understating how singleminded you have become. Arthur’s safety, his future, his happiness - he was always your destiny, but now he has become your entire reason to exist. Everything else has burnt away. He is the fulcrum on which you balance, the sun which gives you life. This happened too slowly for you to notice it.
Now he’s gone. The absence transcends pain. You appreciate that later it will hurt; at some point, you will be able to mourn. Right now? You’re simply numb.
The name Emrys was given to you by the druids, before your birth. Immortal. And now at last you understand what that means. Arthur will someday return. Either you can somehow stumble on, wait for Arthur to return - however long it takes - or…
Excalibur was forged in a dragon’s breath. That which no mortal blade can kill, Excalibur can.
It would be so easy.
Easier than the uncertainty and loneliness and purposelessness that lies ahead.
It wouldn’t even hurt. Not for long.
You read the runes on the sword’s two sides.
Take me up. Cast me away.
You hurl the sword toward the water. Watch the hand rise to meet it, as you know it will. It disappears beneath the surface of the lake, gone from you forever - your only chance of escape, gone. And finally, you cry, for everything you’ve lost.
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They're both in the infirmary; she was just going to head into her office, catch up on private paperwork. Instead she's frozen, staring at Merlin like he's a monster.
It's not rational, or fair, but she can't help it. She remembers breathing Morgana's last breath as she stared into his eyes, and she can feel the sword piercing her chest.
She's projecting, too - just the emotions, desperate rage and bitter betrayal and consuming agony.
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He feels them, flowing into his mind like a poison in his gut, but they aren't unfamiliar. For a while he doesn't even appreciate that they're anyone's but his own. He felt everything he's feeling now, after all, in his sleep in the early hours of Sunday morning.
It's only when he looks up from his work and sees Jean there - sees that look on her face - that he gets an idea of what's happening.
Of course he wouldn't have been the only one to have that dream.
There is absolutely nothing he can say.
He doesn't want to talk about it even if there was.
He just looks away, tries to refocus on his work.
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"I'm sorry." The words are hoarse and brittle but they're true, she means it. It would be easy to hate him - and she did, for a while, after she awoke - but that's not what she wants, and it's not what he deserves, and it won't help Morgana.