
A Florist in Prague
In a quiet square of 1910 Prague, an American florist opens a modest shop beneath curling ironwork and gilded glass. Across the cobblestones stands a seasoned rival. Over the course of four seasons, you will not merely sell bouquets — you will earn a place in the neighborhoodโs memory. Through careful planning, petal-sowing action wheels, and delicate social maneuvering, every decision shapes the Annual Neighborhood Report that will judge your year.
This is a thoughtful Euro strategy game wrapped in Art Nouveau elegance — a contest of reputation, craft, and belonging.
Game Highlights
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๐ธ Three Interlocked Action Wheels โ A tactile mancala-style rondel system where petal distribution determines your actions.
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๐ฐ The Annual Neighborhood Report โ Win Civic Honors across Trust, Presence, Craft, and Reliability.
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๐ท Seasonal Flower Availability โ Native Bohemian blooms shift each season, changing strategy and supply.
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๐ฏ Major Contracts โ Multi-day commissions like church weddings and opera galas offer high rewards—and real risk.
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๐ Automated Rival Florist โ A personality-driven AI competitor pursuing their own reputation.
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๐ Historically Inspired Prague, 1910 โ Coffeehouse culture, church traditions, electric trams, and Art Nouveau aesthetics.
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๐ Art Deco / Art Nouveau UI โ Elegant fonts, carved action tables, and ornamental design inspired by Mucha-era Prague.
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๐ฏ Deterministic, Light-Euro Strategy โ No dice chaos; plan ahead, manage scarcity, and shape your social legacy.
The year will pass. The petals will fall.
What will the square say about you when winter comes?
| Status | Released |
| Platforms | HTML5 |
| Author | kingrain777 |
| Genre | Simulation |
| Tags | Board Game, Cozy, Cute, Historical, Life Simulation, Relaxing, Singleplayer, storygame, Wholesome |
| AI Disclosure | AI Assisted, Code, Graphics |




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