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JohnWSmith

7
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114
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A member registered Oct 02, 2022

Recent community posts

Just read your latest update, nice work!

Seems like you're well ahead of anything I've suggested. Keep it up :)

The game is great, albeit really simple.
The animations and art are definitely the draw - and they're excellent in the game as well (although a bit simple there as well).
I'm not sure how you would scale the clicker aspect of the game in order to make this *fun* and more than a 20-30 minute experience, but I really hope you do. I could definitely see this becoming an all-timer.

Goodluck :)

(1 edit)

Hey, just played it :)

Some feedback, because I really want to see this game continue!

- The art is, although very inconsistent, quite good! Very Akabur-esque. I'm sure it's on your list of things to improve though.

- The NPC's and interactable environments are great too. That said, there sometimes doesn't seem to be a way to go back the way you came from, and the environment is sometimes a bit weird to interact with. E.G just the curtains of a path can be interacted with rather than the whole doorway.

- The dating minigame is... bad. It needs a lot more transparency. It has a good base... maybe... but it really feels like a mostly random thing that can sometimes make perfect sense, or no sense at all.

- The start of the game is verrrrryy long and doesn't really seem necessary for the most part. Rather than dump a whole heap of story on your player at once, only give us what is really necessary and then have us play through plot points. The setting doesn't need anywhere near as much set up as you've got here.

- Some of the layering is a bit wonky at times. Nothing major, but something that will need polish at some point.

- I actually liked the shooting minigame. It's super laggy, but I like the idea of it being difficult and maybe being made easier with upgrades that can be earned through the shooting mini game. Maybe make a gun-specific shop with upgrades that can be purchased with "dog tags" which are earned from shooting enemies?

Overall, this is really a great start! I'm super keen to see how you develop it :)

Figured it out, nevermind!
Created a gen 2 military only bot, then chose the infiltrator add-on. I had just forgotten how it worked.

I believe I've lost my infiltrator more than once - is there a limit to how many replacement Infiltrator's you can get? I think I have have sold/lost it more than just once.

Is there a way to download a demo through Itch? There doesn't seem to be a way to get to your game from this games' page.

There were quite a few game-breaking bugs in earlier builds - have they been fixed?