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You are a generic knight with a short attention span looking to conquer the whole land.

Made for LowRezJam 2026, using Godot. Ai was used for some name gen and some minor concept/art. Not as polished as it could be but I am generally happy with it!

Controls:

WASD / Arrow Keys

Spacebar

Got Stuck?

Troops - You gain troops from some missions, you lose troops if you fail missions. If you lose all your troops, you lose the game.

Arrow Dodge - Move side to side to avoid the arrows.

Charge - Just mash the keyboard!

Inspire - Just mash the keyboard again, but you don't need to be as fast here.

Catapult - Time your shot to hit the gate.

Knight Shoot (final game) - Use WASD to move the cursor to an enemy when they appear and press Spacebar while over them to hit them. You gain points for each hit, but lose points for those that deck away!

Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorJackOatley
GenreAction
TagsFast-Paced, LOWREZJAM
AI DisclosureAI Assisted, Graphics, Text

Comments

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It was fun, though i died at the start quite a lot- like 3-4 times before figuring out the mechanics

(+1)

I was very confused by the arrow game. The arrow keys would not work to move my knight.  Eventually figured out that A and D worked.  Also, for some reason, right after I got "victory" on knightspire, it changed to "defeat" and I lost the whole game.  There's definitely some kinks to work out.

Kinks? Ayo... how lewd :3

(+2)

Ok. Controls are weird. All mini games that use the space bar seem to too easy. The arrows mini game only accepts a and d, not the cursor keys.