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wesamuel14

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1
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A member registered Feb 16, 2026 · View creator page →

Creator of

Recent community posts

art style is great and very good execution of a simple mechanic. Sometimes I wasn't sure what the different colored dollars were or if the coins were worth picking up but i liked it!

beautiful art style and like the idea of interacting with the tower. I do agree with others the movement is a bit difficult and you need some perfect jumps to get around

love the art style!

love the gurren lagann theming and the gunman's model is great! I do think movement is a bit slow, plus you have some cool melee abilities that are hard to use when most of the enemies are flying

visually great and love the detail and the people you can see in the building! I would like some sort of obstacle or something since at a point you could just let go of your cursor and watch the carnage, but that is still enjoyable!

love the paper art style!

Really liked the combos you can create with the tiles. Great game

Getting over that shack was difficult as anytime i generated enough height I was shot the wrong direction and would hit the car bumper. But i do appreciate a QWOP-like game

like the fighting mechanic! It'd be cool to be able to upgrade your slots or something after winning

yeah just discovered that from someone else, but it should be fixed now if you wanted to try again!

Hey, it is Wesamuel on discord 

I might be bad at puzzles but couldn't figure out the who it was with the questions I asked. Love the design and idea of the game though. I kept selecting the person by accident to switch to them which ended the level so maybe a dedicated submit choice button or something would be good

I like the character design's, but I had a lot of difficultly trying to juggling figuring out the recipes grabbing the items and trying to figure out how to put them together in time. Each time I got close to finishing a meal the person was gone. Also The sprites are a bit too low res compared to the detail put into them so I wasn't sure what I was looking at, which also made it hard to know what the customers were asking for

i really like the aesthetic and vibe of the game. Maybe some more minigames to create their orders would help change up the gameplay more and make it more complex.

Yeah, I definitely rushed the tutorial for sure haha. The game flow I was thinking is that you kill the enemies to gain as many upgrades as you can before the 10 minutes are up, and when the time is up you are teleported to the final boss that you want to try and defeat with everything you gained from exploring the houses 

Hello y'all, this is the first time I've tried a Game jam and failed at submitting on time haha. But wanted to at least put myself out there and get feedback on this first attempt at a game so here it is https://wesamuel14.itch.io/ghosneak


thanks y'all

I had something come up where I didn't get to submit in time, and this was my first game jam ever, so the most I can do is link it here to get some feedback! Loving the rest of y'all's submissions https://wesamuel14.itch.io/ghosneak