Is it just me or am I *nailing* this shrimperview?
Victor Grand
Creator of
Recent community posts
I love this game!! I have to say, sort of an often unsung praise is when a game conveys information succinctly and easily - in a stock market game I could easily be bombarded with numbers and stats, but the UI design here was focused, helpful and clean :) And that only elevates everything else, too - like allowing the "chaos" to be simulated by the speed of the game and the SFX, without really overwhelming the player visually at the same time.
and also I love getting to use the scroll wheel (me at the end of a day scrolling as fast as I possibly can because there was finally a peak for selling riiiight at the last moment lmao)
Beautiful game! Serene music, smooth feel to the controls - but whew, was it hard to figure out whether my "jump" would register on time before falling off an edge :/ I spent most of my time on this longgg corridor (that I think you may want to consider another checkpoint in the middle of, difficulty wise) and right now the furthest I've made it is TWO BLOCKS AWAY from the end of this section, where I've never manged to make this jump to the skinny platform. I do think this game is geared towards a seasoned gamer looking for a challenge; that being said, you could also consider the casual/unexperienced player in your design (I didn't spot a sign that says use WASD, Space and Shift, just like the one you have for press Ctrl to Spin).
I'm having a really fun time with this one!! Very lovely job - I love the setting and the player design as well :)

This is one of my favorites with a roulette wheel! I really liked modifying my wheel (and a little bit of the others wheels when I got a slice I didnt want). The AI for the other opponents thankfully were not very ambitious, they usually never bet anything and I rode the wave of a few rounds of successful bets until I was rich and blowing past them lol. Of course I'd love to play this again with real multiplayer when it's possible. Excellent job!!
Beautiful!! it took some time to understand where in 3D my player was, and times where I swear I was in range for something but perhaps it was already too far above me? But as I adjusted and got upgrades I was really able to sweep across and have some satisfying snowball effects happen as my range increased. Great job!!
Very great job with the design and visual style! And a perfect selection of sounds/generation of 8 bit sounds too. Just wanted to note that when the upgrade shop shows up, a cursor does too, but it doesn't move with my cursor, it just stays where it appears. Other than that this was really well done!
i loved the game design on this one, fun platforming with risks that you don't usually see when you always know what blocks will be there when you land. and i loved the mystery vibe surrounding the post-platforming and the ending!! great job
(edit: also i loved the visual overlay filter on the screen!!)
i love it, loved trying to balance between perks and upgrades and seeing if i could make the best board for myself. literally any time i tried to bet on red or black though i would lose my chips lol just my luck. but i really liked that the different casino employees had such distinct personalities/bits. very well done and had a lot of fun!!
carl hates to see me coming ( i GOT HIM )
i really love this game all around, great style and great variety of minigames. my only thought is that the score should go up to the current number faster as you progress since it always takes the same speed, so it always takes longer than before to read what your score is. but thats just my thoughts!! great job :D
omg, i love this!! the visual and map design is lovely, the music and sfx are so atmospherically perfect, and it's incredible how many things there are to do. i got a good number of spins jumping off the highest point i found, but nothing beat the record i set by walking off the border of the map and spinning forever
When I saw the core mechanic was spinning a circle with my mouse, I almost immediately decided I'd probably only play for a few minutes because I thought I would get tired of the motion. Then I hit the millions... and the billions, and trillions, quadrillions, quintillions...
Incredible job. Peak art design. Loved it!



