It is not possible to raise it past 10 at the moment. Some checks can never be 100% and that is intentional.
tevazi
Creator of
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The downloadable version is available on TFGS: https://www.tfgames.site/index.php?module=viewgame&id=2823
Regardless, I fixed the save for now and added a debug list of last 100 actions taken, if this happens again I will at least have some information in the save file (probably). https://litter.catbox.moe/zx45xqo8apnbkz5b.json
https://litter.catbox.moe/uftqvg0yw10i78ik.json
Unfortunately still could not figure out why it happens, but I fixed the save for now (by forcing the undressing via a debug command). I tried a few events but none seem to trigger it for me.
It’s the “Office” path of the “Other Side” mode. You need to reach the end of the actual office job, where it will prompt you to create a project. One of these is the suit. After you finish the project, on the next day at work, it should appear there. I’m thinking of adding these to the “Website” path as well somehow, but they’re not available there yet.
Indeed, you may create such a suit now. The modifications can be changed at will and replace the already existing ones, the only cost is time spent working on it and company trust. Certain modifications that are not very practical require more trust. They also have quality levels just like other parts of the suit, so you can upgrade them if you want.
The speed seems better, but it still feels to me like when the spheres start coming in, the paddle moves by itself to match them instead of me controlling it with the mouse. The mouse definetely does something, but it does not match the paddle on the edges of the circle in the middle.
I tend to keep my mouse in the middle of the screen and move it a little bit around the center, myself. It seems from the indicator on the left that if you stop moving the mouse, it resets the relative position. Perhaps it could anchor to the point where you clicked last, or something of that sort?
I recorded a video of how it looks for me (please excuse the poor quality): https://files.catbox.moe/8p54z3.webm
The game seems to interact strangely with the mouse, it does not feel like it follows the mouse when the orbs start flying. Also, it feels like it’s too fast? Might be because of the 165Hz screen, but I was not able to figure out why it happens exactly. The amount of orbs and flashes gets overwhelming very quickly, and I’m not sure if this is how it’s supposed to be.
Could not really figure out how it even happened, but I added more precautions there and fixed your save file: https://litter.catbox.moe/80cofm5hznnkveuo.json

