Great to hear that :D !
sonkim2222
Creator of
Recent community posts
Nice concept! It took me a while to figure out how the controls work, but I must say they feel really smooth. I love the art style, and I like how each level has it's own theme. The sound effect is nice. The only issue is the spike in difficulty on the second level, which feels much harder than the first one. I had fun, good job!
Thank you for playing and sharing your thoughts! The lava system isn't that hard because I have made something quite similar in the past; most of the time I spend is on the lighting system. (Fun fact: It’s not just a 2D sprite, as I was planning to give players the ability to light up their surroundings with a torch, but due to time constraints, I couldn't.) And you're right! The soundtrack restarting after every retry and the AudioStreamPlayer2D are also problems that I didn't note because my speakers and headphones are kind of broken. Your advice would help me a lot when I make my next game. Thank you again! :D
Ahhh. You actually got 639( G.job!) , the score showed on the board is the score you have the moment you die,it not included the ores that are still flowing in the tube. And about the size of the game, yeah it also kinda hurt my eye, but you know …(pocket size). Anw thank you for playing and share your thought!
Great game!I enjoyed it, but I think it needs a goal or an ending. It would also be great if the enemies could scale in difficulty over time and if there were more variety. Other than the sneaky frog, the other monsters feel quite similar. Also, adding more types of wizards would enhance the strategy aspect of the game, as it currently feels a bit limited.Anw, it's too bad you didn't finish the game in time for GMTK 2025! :D





