Actually, I'm looking for a plugin that can trigger common events (or directly plugin commands) while the player is selecting commands in battle. I believe this plugin can do the trick. For example, if the player presses 'A' while choosing an action and certain conditions are met, it could launch a specific skill directly —but it should be possible to go back to the actor commands if the player changes their mind. This is a mechanic similar to Persona 5 Royal’s Showtime Attacks. (And is not too intrusive in the UI if possible, since I'm using the sideview ui plugin from Visustella)
Royal Pancakes
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A member registered May 13, 2019 · View creator page →
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A small demo of a game I'm trying to make with Rpg Maker MZ, I don't know if it will look the same when I'll be done.
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Kadajah's Hotkey - Multi Plugin Command Binder for RPG Maker MZ comments · Replied to Kadajah in Kadajah's Hotkey - Multi Plugin Command Binder for RPG Maker MZ comments
Kadajah's Hotkey - Multi Plugin Command Binder for RPG Maker MZ comments · Posted in Kadajah's Hotkey - Multi Plugin Command Binder for RPG Maker MZ comments
Gyakuten Live! (Love Live x Ace Attorney) comments · Posted in Gyakuten Live! (Love Live x Ace Attorney) comments
I saw the first episode on Youtube and played the second and I must say, me who's from the Ace Attorney fandom have really enjoyed this game! The amount of references is just absurdly funny I had to laugh when Dia mentionned the circus or when they said that the One piece is real ^^.
Also the work on the sprites is kinda impressive for a one person game(most of it it would seem) and the osts are absolute banger especially the Pursuit one and its variation. I really hope that this game goes on with on great it is right now, I've even noticed the implementation of some mechanics from DGS. Sure the second episode was really long but I can't say I would like to play more of it

