Why is the game so broken?!
jollyname
Creator of
Recent community posts
I can't say much because I couldn't go really far in the game (skill issue from my side, but still I gotta admit the sword physics are atrocious, you should have played a bit more with your project's physics settings, try to increase samples amounts or something), but I can absolutely say from what I saw that the game looks really good, the animations are so smooth, the sprite themselves are great, the background... Well done!
Thanks! Yeah its true that an audio track would be nice, but I didn't have enough time. I wanted to make the game as lightweight as possible (for fun) so I made a custom sound format which actually just stores values (attack, decay, volume...) and later gets reconstructed in the engine as an actual sound, but well, I would have had to do something else for musics. About the score, its supposed to show the label "score" next to its amount, I think it might be due to web scaling stuff, it's my first time even making a web build of a game. But yeah, it increases every time you kill an enemy, or freeze-match with a matchpoint, if it really just... Stopped updating, it's another weird issue? And for that last issue, I realized too late that the lasers spawned directly in the player's ship and not in front of it. :/
Hi proob :) anyway really cool game it could have been more challenging but its still great, i couldnt solve the end riddle "what gets bigger the more you take" which made me lose and the back button didnt work and also i dont really know how you made the lava shader but it looks like its just some tiles of circle i think you could have used voronoi noise to make it look a bit better
Ohh a zombie survival :) the game looks really good and its fun its off theme because 'Damn look at all the guns and zombies on the map' isnt really a valid explanation but its so good we can make an exception just... why did you use a 2d tileset in a 3d game how does it even looks good !? (apart from the barn)
i think there is something wrong with your ui (why is it so pixelated ?) the doors wont react when i close or open them and if i try do so they will open and close multiples time ? i'm not gonna say anything about the graphics since we didnt have much time but the game was off theme i didnt do it to the end but i dont think that this "At the end , player incresases its height to escape" still counts


