Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Collider

264
Posts
8
Followers
11
Following
A member registered May 22, 2017 · View creator page →

Creator of

Recent community posts

Very in depth crafting and questing for 7 days! Great job.

Great work! So much effort put into this. As others have said, wish there was a compass since you're giving cardinal directions but no reference. Luckily the map isn't super huge so I didn't get too lost (and I also played a couple of your betas :D ) Really nice job.

Wow, this came a long way! I would lower the music volume a bunch. the music is fine, it's just overpowering as it is now. I still feel like the hidden object should be something a bit out of place. Love the 2 person mode. Great work!

Fantastic! I can't believe the amount of work that went into this! Looks, sounds and feels great! Took me a minute to figure out the controls, but once I did it was awesome. The fact that it's procedural is even more impressive. Great job!

oh yeah, and you got to use that wolf! I always wanted an excuse to play with that guy :D

This looks great and is fun to run around. Would love it if it was auto pickup, seemed unnecessary to have E key to pickup. Also a UI key hint for santa... I tried to escape that room for 5 minutes lol.

Anyway was fun, great job.

Nice job, looks, sounds and plays great. Love the FX glows and fog. Great work!

Great game! Bye little guy!

Took me probably twice as long, as I didn't notice the key on the computer... duh. And I thought the blinking white was bad. So I placed everything correct letters, wrong colors. I got down to the last 2 or 3, remembered there were a couple in the office... and looked at the computer :D  At that point I HAD to finish it... I also didn't see letters on the colors on the terminal - just saw the colors. I see in the screenshot there is a "C" on the teal.

I don't know if others played this way, but once I figured it out I sorted everything by color in front of each machine. The upgrades for carrying came way too late to help with much. Just a slight nitpick, you did a great job.

Oh, and that font definitely looks like the title is "Warm boob". :D You eye finishes the circle on the lower case t where the itch text covers it, lol.

Anyway, this looks like a huge amount of work, congrats, great job!

Heh, love that the cops don't move their feet :D

Nice job. I only hid a couple times and made a beeline for the exit :D Nice map.

Nice Game! Love the planet rotation mechanic. 

Really great atmosphere, looks and sounds great. Controller feels good as well. Nice work!

Yeah, I had to look in the toilet... :D

Great job! Very well put together, and looks and sounds great. Couldn't make it past the electro orbs, but will try again later.

And sharks with frickin laser beams! Love the octopus as well.

Thanks for trying it!

Yeah, was working on respawn at the last minute, just ran out of time. I was so close too :D

I thought it was funny to have "undercover" cops in there, so I left the lights/sirens on everyone. As much chaos as possible. Also didn't get to destructible objects, I'll add all that stuff in after the jam. Thanks for playing!

Awesome, glad you liked it! Thanks for trying it out.

Nice, looks great. Movement is a bit floaty, would love to feel more weight. Love the SFX. Is there any way to get away from the ghosts? Would be nice to have a way to defend against them. Great job!

Good job! Walk was too slow I think, and timer too short. I could barely make it to the arcade before it reset. But looks really good,  video screen was nice touch, I thought it was a robber :D

Nice work! Played on iPad, worked great. Nice camera moves and intro. I blew some folks up, but that's what you get for on the job training.

Awesome!This came a long way from 0.001%! Driving feels great, particularly launching off the dunes. The 2 Giant guys took turns zapping me, so didn't get much farther than that. The sound of the rays didn't seem to be working, just some pops and static. Great job!

Awesome, glad to hear. Posting latest now, have some UI, pickups and health + fx. Will hopefully add a few more things tomorrow. Thanks again for trying it out!

(1 edit)

Thanks! Just implemented Heath/Hitbox/Hurtbox, so we'll be causing some destruction soon!

Can I ask what platform you played on? Someone told me the Windows version wasn't working.

Great artwork, nice animation. The mini games were way too tough for me to beat, but love the concept. Nice job.

Very nice, love the art and audio. Took me a bit to figure out the best scythe movement, but was very fun. Great job!

Really nice! This reminds me of a souped up Canabalt, one of my favorites. I hope you contiune with this and add more levels - maybe next level when collecting all golden yo-yos? (I didn't collect them all yet, but if you're already doing that I apologise :D)

Nice work!

Nice! Took me a couple minutes to get used to the controls (would have loved space jump and LMB drop), but overall everything felt great. Catchy tune works perfectly with this :D

Nice work. Saw the devlog on youtube and had to try it. You got a lot into this game in 7 days! Hate the inverted controls (but that's just me, I hate them in every game), but I'm sure with enough practice I'd get used to it. Like the dizzy meter, but as someone else mentioned I'd like it to a character HUD so I know when to lay off the spinning. Nice work on the UI + sfx, adds a lot. Congrats!

Overall great entry. As much as I love a good fat font, it is super hard to read on the wheel, particularly with the text in grey against the muted wheel colors. I wasn't quite sure what to do with the upgrades, as it kept telling me there were no empty slots. 

Anyway, love some of the overall design choices, colors and audio. The subtle wheel shake is a nice touch.

Thanks for the video! That is not at all what is happening on my end. The fish swim at the same speed, and if you do manage to get near them the S button does not work. Again, only thing I can guess is it does not work on Mac for some reason.

Nice work, love the bread animation. Controls could use a bit of work, but you packed a lot of complexity into the movement. Definitely needs audio, but I understand running out of time on these things :D

Really great job on everything. Haven't made it past 8 yet, but I'll keep trying :D Love the art, music, the concept is great. A lot of work obviously went into this, nice one.

Hey, wonderful. Great job in such a short time and under duress. I remember seeing screenshots you posted on discord and really wanted to play this, did not disappoint! Great job with graphics and sound. Like others I wish it could have been longer (that's a good thing!)

Nice job! Love the funky art and sound design. Took me a few tries to get the hang of it, but figured it out. Controls are smooth. Congrats!

Gave it another shot, same result. It doesn't help that the fish are the same speed as you, so there is no way to ever catch up with them. I chased one all the way off the map. I can sometimes "trick" them by moving a different direction then swinging back, but never once has the S button worked. The movement of the arrow is too imprecise as well, it's tough to get a perfect angle on the fish. Let me know if you plan on updating after the jam, I'll give it another go.

Great job, 5/5. Good luck granny, you'll need it!

Thanks for playing!

Unfortunately was not able to make it out of the tutorial. Played for 10 minutes was not able to absorb a fish to gain weight. Read all the comments here to see if I was missing something. I wonder if this is a browser issue? There were definitely no colliders on walls, so I wonder if that also breaks the mechanic. Gave it a good try, sorry it didn't work out. Seemed like an interesting take.

I love this idea with the clothes.  I went with the throwing knives  but confetti instead of blood. The visuals and music are excellent. The hit boxes are a bit tough, I made it to the top hat. Music reminds me a bit of broken social scene for some reason.

I hadn't thought about this video in years, but the Daniels (Everything Everywhere All at Once) did a music video where hunters shot clothes onto nudists. If you haven't seen it look on their Vimeo page for  JoyWave - Tongues ft. KOPPS. It's a bit NSFW so I won't post the link.

Anyway, fantastic submission!

Fellow Clown game here :D Love the artwork. The movement needs a bit of work, it's way too fast to have complete control eg. try getting to the edge of a horse. You could also use coyote time for the jumps, the speed mixed with the unforgiveness led to many Spinzo deaths. But he's ok, he comes back. Anyway, great job, had fun with it!

Nice job JerBob, saw this on your vid and almost forgot to pay. Lived up to expectations. You killed it for such a short timeframe! Made me smile from the first second :D

Love the art! Would love to see this with more polish, I hope you continue upgrading it!