This game was hilarious and way better than I expected! Very creative use of the theme. Great job, I had a lot of fun playing it!
Benrodal
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Cool interpretation of the theme! I saw someone else suggest adding anchor points, and I think that's a great idea. I also think allowing rotation with the keyboard could work well, since the sensitivity feels a bit too high right now. With a bit more polish, this could be an amazing game. Great job!
Really charming art style and very enjoyable gameplay! It gave me strong Punch-Out!! vibes, and I could easily see this being expanded into a full game with a whole roster of unique bosses. The connection to the jam theme wasn't especially strong, but the game itself was a lot of fun. Overall, great job!
The art style is very charming, and the gameplay loop is interesting. However, after a while it starts to feel repetitive, and the game feels too easy. I also encountered a bug where, after upgrading Speed to level 9, the sword stopped moving. Aside from that, this is a great entry that feels very polished. Great job!
Really cool interpretation of the theme! The puzzles were fun and satisfying to solve. One suggestion would be to make the spin terminals more clearly indicated, since I sometimes had trouble spotting them. It could also help to have some visual cue showing which street each terminal is linked to. Overall, this was a really cool game with a clever concept. Great job!
Very polished overall! I really liked your interpretation of the theme, and it was cool to finally play the finished version after testing it earlier during development. I was really curious to see what had changed, and I think the improvements paid off.
My main piece of feedback is that the level order felt a bit strange. Some of the easier, simpler levels appeared pretty late in the game, which made the progression feel a little uneven. I also think the preview button would work better if it showed the entire stage at once instead of just part of it.
This was one of the few jam games I actually played all the way through, and I genuinely enjoyed the whole experience. Great job!
I really liked the art style, though I think the connection to the theme could have been stronger. Some snappier movement, like adding a dash or dodge mechanic, would have made the gameplay feel better. It would also help if interactable NPCs had an indicator above them, and if interacting was assigned to a more convenient key such as the spacebar instead of Enter, since Enter is on the opposite side of the keyboard. Being able to switch between tools using the scroll wheel would also improve the overall experience. Overall, nice job!
The voice acting and audio were great, and I really liked your interpretation of the theme, "Spin." The way the scenes were framed worked really well. I think I ran into an issue with the yellow circle at the end, since nothing happened and I got stuck in a loop. Overall, this was a very refreshing entry and a beautiful piece of art.




