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(+1)

I like the modifiers for the passives and debuffs to let me fight the rng. The items were cool as well. The interaction with them was a little unclear. Seemed like I had to click them for the text box to popup sometimes but that also used them. Good job overall!

(+1)

That'll be godot's default tooltip system being a little shoddy - I'll probably make a custom one after the jam. Thanks for playing <3