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Vampivot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity & Theme | #254 | 4.125 | 4.125 |
| Seriousness | #308 | 3.969 | 3.969 |
| Visuals | #327 | 4.125 | 4.125 |
| Overall | #375 | 3.781 | 3.781 |
| Enjoyment | #620 | 3.562 | 3.562 |
| Audio | #1052 | 3.125 | 3.125 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
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Comments
Absolutely stunning and amazing visuals, I am so glad I got to play this game. Unfortunately never got to finish it because I am absolutely terrible at 2d platformers but It was an amazing game.
Well Done!!
Absolutely stunning, beautiful game, with a great idea. Loved the characters, please do a full version like this but better and longer
Thankyou! Sounds like a good plan, will definitely work on it soon :)
YOU SAW ME!!!!! I'm so glad I SAW this game!! So amazing, and too much fun. The controls are SO creative and was awesome to learn how to master!! Thanks for hanging with us in the streams, and cant wait for y'alls next game!
Really great art ! The game have the potentiel to be a speedrun game haha
Really great art ! The game have the potentiel to be a speedrun game haha
I WAS SO CLOSE TO BEATING IT!!! I HAVE TO PLAY IT AGAIN
The art is sooo impressive!! Might need a few more chekpoints for me haha
An excellent idea with a really strong execution. The graphics are stunning, both the pixel art (Blasphemous vibe) and the illustrations! The fact that a lore was built in such a short time is impressive too! Excellent work!
An amazing game in terms of both concept and style—you’ve done a great job, I have to say. The world-rotating mechanic takes a little getting used to, but once you do, it feels awesome.
I ran into a minor bug: I landed on some spikes near a coin while mid-air, and upon respawning, a memory unlocked.
Considering the limited timeframe, this is a truly standout and inspiring creation.
The game is great, concept is amazing, it's a bit hard at the start, needs a bit of time to get used to it, but then becomes really fun like a puzzle solver. Great art btw.. Good job overall. <3
Very cool concept and art, but a little too hard in my opinion. Took a lot of trial and error with some jumps since they were "blind jump", would be nice if you could look ahead a little. Very cool detail that every collectible gives you a little cutscene! Makes you really want to get them all. I managed to beat it in the end, even though I'm sure it took me longer that 16 minutes like the timer in the end said haha. I managed to get 3 collectibles!
Nice! Thanks for the feedback. I agree that the levels are somewhat blind, we tried to implement a Map zoom with TAB, but just like the other controls we could have done a better job letting players know which buttons do what. We will definitely work on the difficulty when we eventually go back in and polish the game :) Thanks for taking your time and giving the game a try!!!
Vampires? Gothic style? Memory loss mystery?? Sign me up! I'll be honest I suck at platformers, so I struggled, but overall the game play felt solid and the storytelling was nice. I liked the art style/animations a lot as well! The music in the bg was appropriate, only wish there was some feedback/sound when dying. I think the spinning of the map to move around was very interesting as well, I think you did a good job and was nice to play!
The style is amazing, i've seen the exact same gameplay already, but really really good style
Really wonderful game, I loved the atmosphere, the storytelling and the creative way of navigating the world :D Although I have to admit, it was a bit too hard for me and I got frustrated when I finally got past a tricky part, only to land in a new set of spikes and have to redo the level all over again, maybe checkpoints would help with that?
i overdosed with garlic while playing this game
I love this take on the theme. Its very inventive and lends to some neat mobility challenges and puzzles. There was a section I found particularly long, and it was a bit of a punish having to restart from the beginning of the level.
I really like the graphical effort in this too. The hand drawn illustrations are nice, and the pixel art environment is very highly detailed – even if it was a bit unclear which bits were solid platforms and which weren’t.
Great job on this game, I can tell a lot of effort went into it!
I really liked the core mechanic, but I think they get a bit confusing in sections where they're used multiple times, maybe a slowdown effect for the player during spins would be helpful. The art is very good, but sometimes it blends in with the background. Otherwise, I'd love to see it as a complete game! :D
The artwork is incredible for this, I'm really impressed by it and all the cutscenes. I think it's a little hard to distinguish where I can jump and what's in the background and I think the coins should be more highlighted, and it would also be nice to have a small indication of where I'm supposed to be headed. Overall really stunning nonetheless!
cool mechanic and interesting story! the hand drawn cut scenes are awesome.
the delay when spinning the world makes it a bit hard to control and maybe freezing player position while the world is spinning would help make it feel more tight.
overall great job!
(Repost form the games page) Very interesting mechanic, a little disorienting but it works. Maybe everything moves a little to fast so its kinda hard to progress at times. Giving the player a little bit of air to adjust after each spin might be a good thing to consider. Also a checkpoint system like in hollowknight that you spawn in the last platform you stood on.
The art and theme I adore and it blends together very well with the hand draw cutscenes wich are really pretty. I think this is a solid foundation for a cool platformer game. It reminded me a little bit of tether geist and Celeste. :) Good job!
Thankyou very much! I like the suggestions too. We will definitely play around with the mechanics a little more. We were just happy to have something playable for launch, as we cut it short with playtesting lol. Thankyou for playing the game! Hearing the art be adored really made Sprite's ( our artist ) day :)