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A jam submission

SUPERMASSIVE SPINNING BRAWL HOLEView game page

Super Smash Bros + Wheel Of Fortune + Ragdolls = Supermassive [Spinning] Brawl Hole
Submitted by RobertRigopoulos — 2 hours, 53 minutes before the deadline
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SUPERMASSIVE SPINNING BRAWL HOLE's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#5023.5143.514
Overall#6943.5543.554
Creativity & Theme#7493.7433.743
Seriousness#7533.6293.629
Visuals#8983.5713.571
Enjoyment#9403.3143.314

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Other/Custom

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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted(+1)

Amazing work! congrats
super enjoyable

Submitted(+1)

How the hell did you manage to do this in ONE WEEK!!!!

Submitted(+1)

I liked this very much.

Wish i could have more

Developer

Thank you so much!

Submitted(+1)

WHAAAT?? Crazy entry!! So much content, destructible environments, fire that spreads, water that puts out fire, amazing visuals, everything is so polished... this game is really on another level! Making this in one week is insane, amazing job.

Developer

Thank you!!!

Submitted(+1)

This amount of stuff, functionality, content and depth in ONE WEEK? Made by ONE PERSON? 

ARE YOU CRAZY???

The only issue I had was that my character sometimes fell into the ground, started moving on it's own and then flew back to the surface? Not sure what that was about, but it was pretty funny XD

Developer

Thank you so much!

Submitted (1 edit)

This is very confusing. Unfortunately a lot wasn’t working

  1. In the menu screen, the screen shakes; I also accidentally click the “Singleplayer” button without meaning to, I don’t know if it’s because the buttons shake with the screen or because the target area is ill-defined.

  2. I tried playing on multiplayer and the game was very laggy, it felt like I couldn’t move (I didn’t really know how to move, the screen doesn’t follow my character and seems to move between other players. I never was able to figure out who I was.

I don’t know how I can say anything else. I had so much trouble, and it’s very interesting because the person who played with me is giving it 4 stars and enjoyed it a lot. I didn’t have the same experience at all. Something is going on, for sure, or I’m pretty bad; in any case, I feel that I would at least like to know how to my my character and nothing was working. It is very strange how you can have such drastically different experiences.

Developer

If you played on mobile then that might explain it otherwise really sorry, I'm planning on fixing stuff!

Submitted

I played in browser, but someone else was hosting!

Submitted(+1)

Very polished, surprisingly in-depth (im a sucker for environmental stuff) and multiplayer? How have you managed to get this done my dude! I got lost on some parts and struggled but it doesn't change the fact that this is an achievement! Congrats! 

Submitted(+1)

Really unique concept, I love the ragdoll physics when getting thrown away. The dithering looks really good and the fact the stage was breakable was really cool.

Submitted (1 edit) (+1)

Very cool and creative!! I enjoyed playing it even though I was really bad at this (I find my self saying this in more games than I expected, maybe I'm bad in games at general hahaha) Great job anyways!!!

Submitted(+1)

solid game just runs very bad on my laptop, nice spin on the concept unique visual style overall very cool 

Submitted(+1)

Very cool and polished game. Feels like Stick Fight but with different abilities. Great Job!

Developer

Thank you very much! 

Submitted(+1)

Holy, this game is sick! No feedbacks needed.

Developer

Thank you very much!

Submitted(+1)

Wow this is straight up a fully furnished platform fighter! From destructible environments to multiplayer, this is impressive work

Developer

Thank you very much!

Submitted(+1)

What a fun game!The losing limb system really made me feel like i was a kid swordfighting again when you would hold a limb behind you back to signify it was cut off

Developer

Ah thank you so much!

Submitted(+1)

Cool multiplayer game. I got water and it didnt feel good than what opponents got like fire and lightning

Developer

Thank you very much! Yeah I definitely need to balance some stuff😅

Submitted(+1)

very cool idea,many features and a multiplayer

Developer

Thank you!

Submitted(+1)

Very cool! the fact that you could add so many cool features and multiplayer too is amazing, its a very fun game too!

Submitted(+1)

This is amazing. I had some performance issues, but nothing that made the game unplayable. Also, the name makes me think of Muse, which is a good thing.

Developer(+1)

Thank you very much for your kind words! I know it's the ragdolls that cause the performance issues and I have now fixed it but I couldn't resubmit in time!!! I will update it after the game jam though! Thanks again

Submitted(+1)

the  kick for return the spell is a cool mechanic, and multiplayer for a jam that's an hardy choice, congratulations  for the hard work, btw can u test mine ?

Developer

Of course I'll sit down and test everyone who has tried mine first through the week thanks again!

Submitted(+1)

Favorite part of this game is the elemental interactions! There were some cool strategies to discover, like using the electricity on the ground when it's wet to electrocute anybody standing on that surface. Really cool system that I haven't seen in this style of game before!

I do wish you could use the powers for longer though. I could only really get a couple seconds out of them before the energy depleted, especially because kicking drained the same energy bar. Jumping also felt a little off, but it wasn't anything super detrimental.

Overall, love the concept and I hope the devs do more with the elemental system here.

Developer(+1)

Thank you! Honestly I was surprised how satisfying putting out a fire was with water at first 😅 but yeah I might reuse this for another game that doesn't need the wheel. Thank you!

Viewing comments 27 to 8 of 27 · Next page · Last page