This was already great in part one, but its even better now! And you made even more cute assets!
My only complaint is that the controls are a little bit awkward, but I appreciate having more camera and asset control!
Camera doesn't seem centered, so rotation feels a bit lopsided when going clockwise or counter clockwise with right mouse button. Maybe an option for a non-inverse camera too?
Q and E for rotation make sense (a few games use them for rotation) but they still feel off? This one might just be me.
R and F just feel really off, but I don't know a good way to deal with them. It makes sense - r (increase) is above f (decrease), but actually using them doesn't feel good.