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A jam submission

Changing PlacesView game page

Strange places changing around
Submitted by Santa — 25 minutes, 40 seconds before the deadline
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Changing Places's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3863.4713.471
Innovation#3993.1613.161
Overall#6472.9122.912
Gameplay#6592.6672.667
Audio#7122.6322.632
Enjoyment#7162.7362.736
Visuals#7722.8052.805

Ranked from 87 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The game has many strange places with strange mechanics for you and you have to understand and master them while they switch randomly

Good luck as it wll be very hard for you XD

What code and assets did you not make from scratch during the jam (if any)?
Music

How many people worked on the game?
1

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Comments

Viewing comments 40 to 21 of 67 · Next page · Previous page · First page · Last page
Submitted(+1)

Hey, I really like your idea. It feels very original. Maybe you could add more levels after the game jam is over.

Developer

For sureee... Thanks for playing

Submitted(+1)

Cool concept — the teleporting between areas with different controls is really fun. The short mini-levels make the wins feel quick and satisfying, and quickly swapping to a new one after a dying keeps it feel less depressing.

But, It’s just sooo hard! Especially when clear one level and lose again would reset the progress.

Still, Great Work!

Developer(+1)

Thanks for playing

Submitted(+1)

I really liked the idea of the different mini games cycling and the fact that they changed so often helped with not getting frustrated by the difficulty, but I do think more variety would improve the experience even more!

Developer

Thanks for the feedback

Submitted(+1)

Good audio and game idea. It was very frustrating to have inverted controls sometimes, but it was a kind of innovative game idea. 

Developer(+1)

Thanks for Playing

Submitted(+1)

Alright not bad ! To be honest the gameplay is pretty cool it makes me remember natural disaster , the graphics are simplistic but it fit with the rest , wasd mini game is really hard and teleport one is  too unlike meteors that was pretty easy .  I don't have complain to be honest , it's hard but it's part of the game and difficulty is great sometime so great game ! 

Developer(+1)

Thanks for playing

Submitted(+1)

It was hard but I got into it :D It reminded me of cool math games.. games lol

Developer(+1)

Haha, Thanks for playing

Submitted(+2)

I really loved this game the concept was super fun and I especially liked the idea of the  changing controls  it made the experience more challenging and unique in a really cool way. Great job

Developer(+1)

Thanks for Playing

Submitted(+2)

This game was WAY harder to beat than I though it would be but I eventually did it. I know figuring out the level is part of the game but I feel like making the objectives clearer for each level would have helped a lot, The asteroid level especially was very unclear and took me quite awhile to figure out. Still though this was very fun and unique, and very satisfying to beat! Great job!

Developer(+1)

Its really great that you beat the game. Thanks for the playing and for the feedback

Submitted(+2)

It's entertaining and gets the idea across, but it needs a bit of polishing, good game

Developer(+1)

Thanks mate

Submitted(+2)

The levels are pretty hard, and the timer for switching to a different place is very short. Nice idea, but you can work more on the execution. Good job!

Developer(+1)

Thanks for the feedback

Submitted(+2)

I like the idea but I think all levels need some adjustment to make them not so frustrating.

  • astroid: The main thing here is that I don't know what to do. Is this just survival, because in the other level you have to go to a specific point. I it is just survival add a counter to the UI "survive for X" or something. Also the perspective made it really hard to detect which astroid is behind and which infront of me. You could add some glowing circles on the ground to communicate this better. Then I would use a plain field with some holes in it and not this terrain mesh.
  • WASD?: think the idea is fine but remove the lava in the middle of the track, I think controlling the ball with changed controls and keeping it on the S curve is already hard enougth
  • teleport: maby give some indication before the teleport happend. Sometimes I was unlucky and god teleported to a edge while in full speed.

But with a little bit fine tuning and maby more levels this could be quite fun :)

Developer(+1)

Thank you so much for the feedback

Submitted(+2)

The idea is great, but the game was a little to hard. Still very good job!

Developer(+1)

Thanks for playing

Submitted (1 edit) (+2)

Cool game! I like the concept of switching between different mini-games and playstyles. I do agree with some of the reviews about the difficulty though. Personally, it's mostly the asteroid level.

I know difficulty can be subjective from person to person. However, in my case, the asteroid level felt pretty unfair because there isn’t much indication of where the meteors and stars are going to fall, and the stars fall through the terrain most of the times. Due the the time limit, stars seem to appear two to three times at most. I ended up relying more on prediction and luck instead. The other levels are fair game. I did beat the game tho by making sure to beat the asteroid level first before focusing on the other two.

Overall, it’s an interesting idea, good job on your solo game!

Developer(+2)

Heyy it's super cool that you beat the game. Thank you so much for playing and for giving me feedback

Submitted(+2)

Liked the control scheme changing based on the location :) Think the balance between the levels could be tweaked a bit, as I usually just sat idle in Asteroids until I got a warning,, while in WASD? I was still struggling with on my 8th playthrough

Developer(+1)

Thanks for the feedback

Submitted(+2)

This was really fun. I actually tried beating it and I literally couldn't control my nerves at the asteroid level and rage quit lol!

Developer(+1)

Haha, Thanks for playing mate

Submitted(+2)

Good game bro!

Developer(+1)

Thanks mate

Submitted(+2)

Good game man! I love the mechanics. It was too hard for me tho.

Developer(+1)

Thanks for playing

Submitted(+2)

Strange Places/10 Mann!! Felt like im in a weird dream

Developer(+1)

Thanks for playing mate

Submitted(+2)

Very fun game! Loved it! It lowkey felt like playing Mario Party, and I liked how each place had a unique game mechanic. Sure, the game is a bit rough around the edges; the winning asteroid in the asteroid level glitches through the ground at times, and the WASD? level was significantly harder than all the other levels, but otherwise the game was short and sweet and overall very fun! 

Developer(+1)

Thanks for playing

Submitted(+2)

Well, it definitely has a chance to exist, but there's still room for improvement. I'd make the timer between levels longer, because, for example, the WASD level is very difficult to complete within the timer. Good luck!

Developer(+1)

Thanks for the feedback. It was intentionally made that way making the player to understand the controls fully, so that the level can be completed quickly in few attempts

Viewing comments 40 to 21 of 67 · Next page · Previous page · First page · Last page