This was hilarious. "Don't do it NOOooooo...."
The narrative was definitely the driving force here. I'm a sucker for games that mess with the player and kind of break out of the normal boundaries as Portal does, and this had that same playful energy.
The platforming itself is simple but has a lot of heart. I like that the down key doubles as both a fast fall and a ground point. And trying to time the dash just right definitely led to some tense moments. For a jam timeline, it worked well. If you ever revisit, tightening up a few movement bits could make it shine even more.
All in all, really fun concept and a lot of personality. Also, I really did think there was going to be a goal post there. I felt incomplete that there wasn't lol.