
I´m a Game Artist with a focus on 2D art and animation, including both digital art and pixel art techniques. Currently expanding my skill set through 3D modeling while also developing a solid foundation in C# programming and game design through my university studies in game development.
Before entering higher education, I graduated from a visual arts program, worked as a tattoo apprentice, participated in artist alleys selling products based on my own illustrations, and explored other creative disciplines such as sewing. These experiences helped shape my artistic versatility and taught me the value of craftsmanship, attention to detail, and adaptability.
I am passionate about exploring new ideas and different approaches to game art. Whenever I commit to learning a new skill, I strive to understand both the fundamentals and the finer details in order to deliver high-quality work that is flexible, accessible, and collaborative. My motivation is to create experiences that can have a positive impact on people while continuously learning, improving, and working alongside others.
I think that the obstacles we face today become the foundations of tomorrow’s memorable creations. I believe that great games are not defined solely by talent, but by dedication, problem-solving, and the creative challenges overcome throughout the development process.