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Five islands, five kingdoms, united under one king. In the cold north, the League of Arbrecht is a fractious lot, always at each others' throats. The Vandermark basks in old honor, and religion that predates everything else. Caught in the midst, Lacharn strives to protect their peaceful culture, where women are allowed equality with men. Caelain, where the royal family of Fontenot comes from, embraces tradition and its own problems. In the farthest south, the desert land of Ahestere hails sophistication unknown anywhere else. To the west lies the island of Forsilvra, home of royal dynasty and the court, where politics dictate the future of five provinces. Between the five provinces alliances are forged and broken, intrigues abound, and blood runs thicker than water. The nobility fight for power and wealth, influence and position. It is each house for his own, as remnants of a devastating plague leave this world with a boy king on the throne, surrounded on all sides by those who wish to manipulate him for their own gains. Join this world as an illustrious lord or lady, a gallant knight or a vicious sellsword. Explore the intricacies of court, the desert heats or the colds of north. Forge your own destiny, and change the face of Forsilvra forever. ♠ An RPG with only original characters ♠ An original world that gives you flexibility to create ♠ Ability to create your own noble house with backstory, or simply join someone else's ♠ Secret plot points known only by you, the staff, and those you choose to tell, revealed to others during RP ♠ Highly active game, with 150+ characters and plenty of opportunity to get involved. ♠ Wanted Characters ♠ Cousins, Aunts and Uncles of Province Lords ♠ Members of existing Banner Houses, including sisters, brothers, and children ♠ Knights or other support characters |
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A Panfandom RPG set in Westeros Premise | Rules | Getting Started | Starting Locations Taken Characters | Holds | Application Everyone wants out of their life at some time or another, whether it be an idle thought or a strong wish that lingers in their minds every day. Most people don't realise how deeply they're tempting fate. You wake up one morning, and you are out - in a manner of speaking. Only, by most accounts out of your mind might have been a kinder fate than being condemned to this strange, foreign world. If you landed in Westeros, there's a Maester standing by with some books for you to read should you be so inclined; and an enchanted hand-held mirror, a few coppers and silvers, a map of the continents and - perhaps most importantly - a dagger for you. If you landed in Essos? Just hope that you woke before someone could steal all of the above and leave you even more clueless than before. And that the hordes do not find you. Or the slave traders. The good news is, if someone stole the mirror, it will come back to you before long. The bad news is, you can't get rid of it, nor can you avoid the others to which it ties you. The Stranger, one of the Gods of the Seven, has been pulling people into the world from all over, without care or mind for their ability to survive, or for with whom they are put. Who you meet at your starting point, or along the way, is more luck and chance than planning, but one thing is for certain: you cannot stay by yourself and expect to live too long. After all, Winter is Coming and when the snows fall and the white winds blow, the lone wolf dies but the pack survives. songsmods | nomoresongs | nomoresongsooc |
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For almost forty years the Sterlyns reigned a peaceful land before falling to treachery among their own nobles. Now eight kings rule a splintered realm, and treachery spreads like wildfire. Can anyone put the kingdom back together again? Will anyone want to? Join the nobles of this war-torn land as they squabble for precedence and scheme for glory. After all, it's only treason if someone else writes the history books... |
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MARVEL: Art of War |
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| The RPG MOD RPG OOC Directory Premise Wanted Characters Rules Holds Apply Character Directory Friending Button |
The year is 1963. It is a time in history like no other. There are those who feel that they are standing on the dawn of a golden age while others feel that the threat of nuclear war will tear the nation apart. The fire of the Civil Rights Movement is beginning to blaze with men and women standing up against oppression at home, as costumed superheroes and criminals begin to make their presence known. Against this backdrop of conflict and change, a man named Charles Xavier is searching for others of his kind. Xavier sees the turmoil ahead. He believes that a war against mutants may soon be coming--he sees it in the reaction of Americans to the threat of the bomb and the fear of mutation. His friend, Erik Lehnsherr, argues that violence should be met with violence, that mutants should strike first and enslave those who would harm them. But Xavier is not a man quick to anger and instead, he is preparing a sanctuary for those who would band together for protection. It is not children that he seeks but men and women--in case the battle is brought to their front door. As movements march on and wars erupt, Xavier’s dream turns from fantasy to necessity. Where will it lead mutantkind? ________________________________________ Marvel: Art of War is an alternate universe game set in New York state during 1963 where the Xavier Institute is an establishment set up on paper as a thinktank. In actuality, its members work covertly to fight for justice, both personal and political. Art of War is looking for canon and original characters no younger than 18 years old. Because of the AU nature of the game, the mods and players look forward to creativity in applications as players re-imagine Marvel characters to fit that setting. |
MOST WANTED: Brotherhood members, Morlocks, Hellfire Club, Avengers villains, Fred Dukes (Blob), Victor Creed (Sabretooth), Sam Guthrie (Cannonball), Bobby Drake (Iceman), Sean Cassidy (Banshee), Roberto daCosta (Sunspot), Tabitha Smith (Boom Boom)... and those not listed on our taken list. Now accepting applications! Join today>>>>> |
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For almost forty years the Sterlyns reigned a peaceful land, but now they are gone and in their place, eight kings rule a splintered realm. Can anyone put the kingdom back together again? |
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