yeeeehaw
Still going
So, it's been a while since we've updated here, but that's only because there hasn't been much to say. Obviously, we're still not done yet. I think Ryan and I both got a little burned out on High Adventure! for a little while and got distracted with other projects and whatnot, but are now in the second-wind stage and ready to head into the home stretch. That said, there's still a lot left to do and I don't feel like making the mistake of trying to guess when we'll be done yet again.
What's left, off the top of my head:
* roughly a quarter of ADR work
* sound effects
* the score
* tightening the edit
* a very, very few simple pick-up shots (Henchmania)
* open credits sequence
So, yeah, kind of a lot. But we're back at it.
Also, here's another Tales of High Adventure pulp cover:

Man, next month it'll be two years since I started the script.
What's left, off the top of my head:
* roughly a quarter of ADR work
* sound effects
* the score
* tightening the edit
* a very, very few simple pick-up shots (Henchmania)
* open credits sequence
So, yeah, kind of a lot. But we're back at it.
Also, here's another Tales of High Adventure pulp cover:
Man, next month it'll be two years since I started the script.
(no subject)
Is the film's release date still expected to be sometime this Fall?
Not to be confused with DDR
Started ADR work last night. That's audio dialogue replacement, right? I thought that was it, but now that I'm thinking about it, it's kind of an odd terminology. Dialogue replacement would probably cover it. Anyway, it's weird. I don't know how normal people do it, but I'm finding it easiest to just loop a short clip over and over and speak along with it until we synch. It's kind of fun, but we'll see if I still feel that way after several more sessions.
Anyway, there's your latest thrilling update of adventure: ADR work. Please keep your excitement to a minimum.
Anyway, there's your latest thrilling update of adventure: ADR work. Please keep your excitement to a minimum.
Whew!
Well, it's official. We have a rough edit of the entire movie finally done. Don't get me wrong, this was probably the easy part, as we still have audio mixing, audio dialog replacement, foley/ambient sound effects, scoring, special effects. However, all that aside, this is a huge step. At this time, the running time is 1 hour 58 minutes and 54 seconds. Not after trimming and credits, it will run about 2 hours, as we had anticipated.
Thank goodness, we've made it this far
Thank goodness, we've made it this far
(no subject)
howdy high adventure fans!
i'm a bit of an artist... and i drew these little cartoons for
clockworkmonkey and
uterdic using my character gronk in the lead roles in the movie!
enjoy!
( high adventure! gronk setCollapse )
i'm a bit of an artist... and i drew these little cartoons for
enjoy!
( high adventure! gronk setCollapse )
