brodie plaid

Still going

So, it's been a while since we've updated here, but that's only because there hasn't been much to say. Obviously, we're still not done yet. I think Ryan and I both got a little burned out on High Adventure! for a little while and got distracted with other projects and whatnot, but are now in the second-wind stage and ready to head into the home stretch. That said, there's still a lot left to do and I don't feel like making the mistake of trying to guess when we'll be done yet again.

What's left, off the top of my head:
* roughly a quarter of ADR work
* sound effects
* the score
* tightening the edit
* a very, very few simple pick-up shots (Henchmania)
* open credits sequence

So, yeah, kind of a lot. But we're back at it.

Also, here's another Tales of High Adventure pulp cover:



Man, next month it'll be two years since I started the script.
brodie plaid

Not to be confused with DDR

Started ADR work last night. That's audio dialogue replacement, right? I thought that was it, but now that I'm thinking about it, it's kind of an odd terminology. Dialogue replacement would probably cover it. Anyway, it's weird. I don't know how normal people do it, but I'm finding it easiest to just loop a short clip over and over and speak along with it until we synch. It's kind of fun, but we'll see if I still feel that way after several more sessions.

Anyway, there's your latest thrilling update of adventure: ADR work. Please keep your excitement to a minimum.
Wombat-real

Whew!

Well, it's official. We have a rough edit of the entire movie finally done. Don't get me wrong, this was probably the easy part, as we still have audio mixing, audio dialog replacement, foley/ambient sound effects, scoring, special effects. However, all that aside, this is a huge step. At this time, the running time is 1 hour 58 minutes and 54 seconds. Not after trimming and credits, it will run about 2 hours, as we had anticipated.

Thank goodness, we've made it this far