Skip to content

access(), netSocketInfo and unlink().#63

Open
Spork-Schivago wants to merge 10 commits into
ps3dev:masterfrom
Spork-Schivago:master
Open

access(), netSocketInfo and unlink().#63
Spork-Schivago wants to merge 10 commits into
ps3dev:masterfrom
Spork-Schivago:master

Conversation

@Spork-Schivago
Copy link
Copy Markdown

I've aded the access() function, netSocketInfo and the unlink() function to PSL1GHT. In order to use the access() function, ${PS3DEV}/ppu/powerpc64-ps3-elf/include/sys/syscalls.h needs to be modified.

Under:
int (_unlink_r)(struct _reent *r,const char *name);
I added:
int (_access_r)(struct _reent *r,const char *name,int amode);

@Spork-Schivago
Copy link
Copy Markdown
Author

Please ignore the access stuff. I guess I didn't really understand what I was doing. I've tried fixing it, but no matter what I do, it always hard locks the PS3. The other two patches are good though.

@zeldin zeldin mentioned this pull request Jun 22, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

1 participant