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x/image/font: rendering texts in Arabic  #27281

@hajimehoshi

Description

@hajimehoshi

What version of Go are you using (go version)?

go version go1.11 darwin/amd64

Does this issue reproduce with the latest release?

Yes

What operating system and processor architecture are you using (go env)?

GOARCH="amd64"
GOBIN=""
GOCACHE="/Users/hajimehoshi/Library/Caches/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="darwin"
GOOS="darwin"
GOPATH="/Users/hajimehoshi/go"
GOPROXY=""
GORACE=""
GOROOT="/usr/local/go"
GOTMPDIR=""
GOTOOLDIR="/usr/local/go/pkg/tool/darwin_amd64"
GCCGO="gccgo"
CC="clang"
CXX="clang++"
CGO_ENABLED="1"
GOMOD="/Users/hajimehoshi/fonttest/go.mod"
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fno-caret-diagnostics -Qunused-arguments -fmessage-length=0 -fdebug-prefix-map=/var/folders/b7/w11sqqrx7kx6fqfbn24wdsmh0000gn/T/go-build758210799=/tmp/go-build -gno-record-gcc-switches -fno-common"       

What did you do?

I tested to render a text in Arabic language:

package main

import (
        "flag"
        "image"
        "image/color"
        "image/draw"
        "image/png"
        "io/ioutil"
        "os"
        "strings"

        "github.com/golang/freetype/truetype"
        "github.com/pkg/browser"
        "golang.org/x/image/font"
        "golang.org/x/image/math/fixed"
)

const (
        // https://www.unicode.org/udhr/                                                                                                                                                                                                      
        text = "قوقحلاو ةماركلا يف نيواستم ارًارحأ سانلا عيمج دلوي."
)

func run() error {
        const (
                ox = 16
                oy = 16
        )

        width := 640
        height := 16*len(strings.Split(strings.TrimSpace(text), "\n")) + 8

        dst := image.NewRGBA(image.Rect(0, 0, width, height))
        draw.Draw(dst, dst.Bounds(), image.NewUniform(color.White), image.ZP, draw.Src)

        // I tested an arg "/Library/Fonts/Al Nile.ttc" on macOS.                                                                                                                                                                             
        f, err := ioutil.ReadFile(os.Args[1])
        if err != nil {
                return err
        }

        tt, err := truetype.Parse(f)
        if err != nil {
                return err
        }

        face := truetype.NewFace(tt, &truetype.Options{
                Size:    16,
                DPI:     72,
                Hinting: font.HintingFull,
        })

        d := font.Drawer{
                Dst:  dst,
                Src:  image.NewUniform(color.Black),
                Face: face,
                Dot:  fixed.P(ox, oy),
        }

        for _, l := range strings.Split(text, "\n") {
                d.DrawString(l)
                d.Dot.X = fixed.I(ox)
                d.Dot.Y += face.Metrics().Height
        }

        path := "example.png"
        fout, err := os.Create(path)
        if err != nil {
                return err
        }
        defer fout.Close()

        if err := png.Encode(fout, d.Dst); err != nil {
                return err
        }

        if err := browser.OpenFile(path); err != nil {
                return err
        }
        return nil
}

func main() {
        flag.Parse()
        if err := run(); err != nil {
                panic(err)
        }
}

What did you expect to see?

The text is rendered correctly in an image.

What did you see instead?

The text is rendered wrongly:

example

I was also wondering how to render texts in complex languages like Thai or Hindi.

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