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@Mickeon Mickeon commented Mar 5, 2025

Closes godotengine/godot-proposals#9432

This PR reorders the properties of NoiseTexture2D and NoiseTexture3D to overall make more sense (see godotengine/godot-proposals#9432 for reasoning)

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Not sure what labels this would belong to. It's a bit iffy.

@Mickeon Mickeon added this to the 4.x milestone Mar 5, 2025
@Mickeon Mickeon requested a review from a team as a code owner March 5, 2025 13:54
@Mickeon Mickeon force-pushed the noise_texture_property_order branch from 01d53da to 8922a2f Compare March 5, 2025 13:56
@mk56-spn
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mk56-spn commented Mar 5, 2025

Imo noise ( definitely ) and colour ramp ( potentially) get more use than mipmap toggling . In 2d atleast

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@Calinou Calinou left a comment

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Looks good to me.

@Mickeon Mickeon modified the milestones: 4.x, 4.5 Mar 7, 2025
@Repiteo
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Repiteo commented Jun 18, 2025

Oh cool, it's doing the thing again where it won't recognize that it's been merged

I'll leave it be for a bit to see if it eventually gets the hint

@Repiteo Repiteo merged commit 3c81f4d into godotengine:master Jun 19, 2025
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@Mickeon Mickeon deleted the noise_texture_property_order branch June 19, 2025 17:01
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