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Pull requests: bevyengine/bevy
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Fixing sprite pixel space point computation for zero scale sprites
#19907
opened Jul 1, 2025 by
AtheMathmo
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bevy_reflect: streamline generated
FromReflect::from_reflect
#19906
opened Jul 1, 2025 by
nnethercote
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Make render and compute pipeline descriptors defaultable.
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19903
opened Jul 1, 2025 by
tychedelia
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bevy_reflect: remove unnecessary Runtime information about types
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Macros
Code that generates Rust code
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
const _
around TypePath
impl
A-Reflection
#19902
opened Jul 1, 2025 by
nnethercote
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Use Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
RenderStartup
in bevy_ui
.
A-Rendering
#19901
opened Jul 1, 2025 by
andriyDev
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Migrate Bloom to spec_v2
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#19899
opened Jul 1, 2025 by
ecoskey
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Use Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
RenderStartup
in bevy_gizmos
.
A-Rendering
#19898
opened Jul 1, 2025 by
andriyDev
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Use Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
RenderStartup
in bevy_anti_aliasing
.
A-Rendering
#19897
opened Jul 1, 2025 by
andriyDev
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Replace Load files from disk to use for things like images, models, and sounds
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
Handle::Weak
with Handle::Uuid
.
A-Assets
#19896
opened Jul 1, 2025 by
andriyDev
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Ecs derive docs
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#19892
opened Jun 30, 2025 by
SpecificProtagonist
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fix skin uniform buffer size
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
O-WebGPU
Specific to the WebGPU render API
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
#19888
opened Jun 30, 2025 by
robtfm
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Newtyped Graphical user interfaces, styles, layouts, and widgets
C-Code-Quality
A section of code that is hard to understand or change
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
ScrollPosition
A-UI
Upgrade to Drawing game state to the screen
C-Dependencies
A change to the crates that Bevy depends on
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
wgpu
version 26.0
A-Rendering
Initial DLSS implementation
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Deliberate-Rendering-Change
An intentional change to how tests and examples are rendered
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Add support for returning all Tools used to debug Bevy applications.
A-Editor
Graphical tools to make Bevy games
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Component
and values to query method in the Bevy Remote Protocol
A-Dev-Tools
#19857
opened Jun 29, 2025 by
jbuehler23
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Change most RenderApp accesses to panics instead of silently doing nothing/half the work.
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19856
opened Jun 29, 2025 by
andriyDev
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World::register_required_components
updates bundles
A-ECS
Create Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
OnDeferred
to allow hooking into every ApplyDeferred
action.
A-ECS
#19818
opened Jun 26, 2025 by
andriyDev
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Add support for Drawing game state to the screen
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
wgpu::PipelineCache
A-Rendering
#19809
opened Jun 25, 2025 by
tychedelia
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Add PipelineCompilationOptions to descriptors
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Add Tools for parallel and async work
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
is_finished
method to wasm tasks
A-Tasks
Move bevy_mikktspace out of tree
A-Math
Fundamental domain-agnostic mathematical operations
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
C-Dependencies
A change to the crates that Bevy depends on
S-Needs-SME
Decision or review from an SME is required
Set checkbox and radio fill color to gray when disabled in core widgets example
A-Art
Art, UX or graphic design
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#19792
opened Jun 24, 2025 by
jordanhalase
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Combine Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Query
and QueryLens
using a type parameter for state, but don't introduce owned iterators
A-ECS
#19787
opened Jun 23, 2025 by
chescock
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