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Working with Godot 🔥
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Working with Godot 🔥

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cgagnier/README.md

Hi 👋

These are some projects I’ve worked on over the last few years.

Games

  • GWJ79 - The Shepherd's Stand (2025) - Itch.io

    • Grow your sheep herd by saving them from islands! Works on Mobile. Weeklong solo jam in Godot.
  • GWJ78 - The Forgetful Party (2025) - Itch.io

    • Darkest dungeon inspired game. Weeklong solo jam in Godot.
  • GGJ25 - Bubble Castle (2025) - Itch.io | Code

    • Weekend jam with a group of friends. Worked pretty much everything except art and sounds. Made in Godot.
  • GWJ77 - The Froggy Apothecary (2025) - Itch.io

    • Chaotic mixing potions game. Weeklong solo jam in Godot. Ran out of time, currently working on a fixed version of the game.
  • GGJ 24 - Bored Ghosts (2024) - Itch.io | Code

    • Weekend Jam at Concordia. Worked on characters rigging and some tech fixes. First contact with Unreal engine.
  • Six Card Golf (2021) - Itch.io | Code

    • Clone of a card game I liked playing in 2021. Made it in Lua (Love 2D) with Playdate-like graphics.
  • Dive Jam 2 - Into the depth (2019) - Itch.io | Code

    • Weeklong jam, made all assets, and code (C#) using Unity

Experiments

  • Screaming Tire (unreleased 2019) - Code
    • The idea was a car game that you would drive with your voice, we faced some issues with the microphone input and didn't finish it. 3D game made in Godot, with assets created in Blender.

Tutorials

  • Godot Introduction (2024) - Code
    • Short presentation (FR) to introduce Godot by making a small game in the hour-long workshop.

Pinned Loading

  1. six-card-golf six-card-golf Public

    First experiment of coding a game using love2d

    Lua 4