Skip to content

BennyKok/unity-runtime-debug-action

Repository files navigation

Unity Runtime Debug Action

RuntimeDebugAction is a runtime debug menu system for Unity that lets you register and trigger debug actions with no extra setup. With a set of built-in debug actions and a tiny logger that works out of the box, RDA is built to supercharge your mobile and desktop game development.

Input

Cross platform input support

RDA-Preview.mp4

Links

Twitter | Documentation | Discord

Install

Via UPM.

UPM install via git url -> https://github.com/BennyKok/unity-runtime-debug-action.git

You can also choose to add this as a submodule in your package folder.

git submodule add https://github.com/BennyKok/unity-runtime-debug-action.git Packages/unity-runtime-debug-action

Examples

With RDA, you can add action via code, component, reflection

Here's a glimpse of adding via code.

RuntimeDebugSystem.RegisterActions(
    DebugActionBuilder.Button()
        .WithName("Your actions")
        .WithAction(()=>{ });
);

Explore

Feel free to check me out!! :)

Twitter | Website | AssetStore

About

No description, website, or topics provided.

Resources

License

MIT, Unknown licenses found

Licenses found

MIT
LICENSE
Unknown
LICENSE.meta

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 2

  •  
  •  

Languages