Paper reading for rigid/non-rigid/fluid
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Rigid
- [YZB] Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets (3DV'19) (code) (note)
- [YZB] RigNet: Neural Rigging for Articulated Characters (SIGGRAPH'20) (code)
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Flow
- Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarsening (SIGGRAPH'20) (code)
- Fast and Scalable Turbulent Flow Simulation with Two-Way Coupling (SIGGRAPH'20) (project)
- Lagrangian Neural Style Transfer for Fluids (SIGGRAPH'20) (image to 3D fluid transfer)
- Wave Curves: Simulating Lagrangian water waves on dynamically deforming surfaces (SIGGRAPH'20) (enhance detail of a water surface simulation)
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Non-rigid
- Homogenized Yarn-Level Cloth (SIGGRAPH'20) (project) (platform for clothing + skeleton)
- Incremental Potential Contact: Intersection- and Inversion-free, Large-Deformation Dynamics (SIGGRAPH'20) (project) (code) (worth doing this + make person or object soft)
- Interface Quadrature Material Point Method for Non-sticky Strongly Two-Way Coupled Nonlinear Solids and Fluids (SIGGRAPH'20) (project) (traditional)
- Phong Deformation: A Better CO Interpolant for Embedded Deformation (SIGGRAPH'20) (make mesh soft + math)
- Projective Dynamics with Dry Frictional Contact (project) (hair + cloth based on one author)
- Robust Eulerian-On-Lagrangian Rods (project) (cloth)