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The King Awakens
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The King Awakens is the seventh chapter of Fire Emblem Warriors: Three Hopes on the Azure Gleam route. It includes five side missions and a main mission. For plot reasons, Dimitri, Dedue, and Rodrigue are unable to be deployed during this chapter.
Plot
- Main article:
The King Awakens/Script
A Kingdom soldier reports that Sreng never broke through the northern border and that Margrave Gautier is unharmed, leading Felix to realize that Dimitri has almost certainly walked into a trap. Realizing that Faerghus would be doomed if Dimitri were to die, Felix assembles the Blue Lions and marches north to rescue him. As they make for Fhirdiad, Felix learns that Cornelia and the western lords have seized control of the capital and forced Dimitri to surrender. The Kingdom forces arrive at Fhirdiad and learn that Rodrigue and Gustave have rescued Duke Ifan and mounted a resistance against Cornelia, who is holding the capital with a mysterious third faction and strange weaponry. The Blue Lions besiege Fhirdiad, take control of the castle, and rescue Rodrigue, Gustave, Dedue, and Dimitri. Dimitri is initially reluctant to rejoin them, but Dedue convinces him that he is not alone in bearing his burdens. Together, the Lions and Dimitri defeat Cornelia. Dimitri demands to know why Cornelia is acting against him and what happened to his stepmother Patricia, and Cornelia claims that his stepsister Edelgard holds the answers before escaping. Dimitri prepares to set out west to settle the score with Cornelia once and for all, and the Lions vow to remain by his side. Elsewhere, Cornelia meets with Viscount Mateus and convinces him that Dimitri will wipe out his entire family in revenge for his betrayal and that the only path left is a full-blown revolt.
Chapter data
Character data
| Characters | |
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New units
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Available characters
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Undeployable characters
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- Although Dimitri, Dedue, and Rodrigue's inventories can be managed during this chapter, they cannot be deployed due to the plot.
Item data
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Missions
Side missions
| Side Missions | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Mission | Location | Objective | Boss | Enemy Level | Rewards | Description | ||||
| E | N | H | M | Capture | S Rank | |||||
| Eliminate the Scouts | Western Geraint Territory | Prevent the enemy's escape. | Mage | 14 | 21 | 39 | 121 | Training Points recovered (×1) | Imperial scouts have been discovered within Kingdom territory. Give chase and prevent them from reporting what they've learned. | |
| Bandit Raid | Enid Territory | Rescue the Commoner. | Mercenary | 15 | 22 | 41 | 122 | Activity Points recovered (×1) | A unit dispatched to gather intelligence in towns and villages has been attacked by bandits. Protect the citizens and eliminate the bandits. | |
| Omens of Insurrection | Near the Belinus-Ifan Border | Defeat 500 enemies.* | Cavalier | 15 | 23 | 43 | 123 | A contingent of Kingdom troops is showing signs of hostility. Take the fight out of them while keeping enemy casualties to a minimum. | ||
| Safeguard the Intel | Southern Pryderi Territory | Rescue the allied units. | Baron Pryderi | 16 | 24 | 45 | 124 | Training Points recovered (×1) | Scouts have been discovered by a rebel army and are now being pursued. Mobilize quickly to defeat the enemy and ensure the scouts survive. | |
| Secure a Path to Fhirdiad | Western Blaiddyd Territory | Seize the strongholds. | Archer | 16 | 25 | 47 | 125 | Activity Points recovered (×1) | Rebel forces have captured a stronghold and are blocking the way to Fhirdiad. Seize the stronghold and march on to the capital. | |
Main mission
| Main Mission | ||||||||||
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| Mission | Location | Objective | Boss | Enemy Level | Rewards | Description | ||||
| E | N | H | M | Capture | S Rank | |||||
| The Liberation of Fhirdiad | Fhirdiad, the Kingdom Capital | Rescue Dimitri, then defeat Cornelia. | Cornelia | 17 | 26 | 48 | 126 | Dimitri and others are imprisoned within Fhirdiad. The group rides into the capital to save them. | ||
Survey spots
| Survey Spots | ||||
|---|---|---|---|---|
| Mission | Location | Item | Amount | Conditions |
| Eliminate the Scouts | House (South) |
Document: Tome of Comely Saints |
1 | One or more units of the Cavalier class |
| House (North) |
28 | — | ||
| 20 | ||||
| Camp | 3 | Cost: 1,000G | ||
| Cave | Level up a sword combat art for one unit | 1 | — | |
| Bandit Raid | House (Southwest) |
28 | — | |
| 14 | ||||
| 10 | ||||
| House (Southeast) |
1 | Trade for: | ||
| Ruins | Increases one ally's morale | 1 | — | |
| Pond | 1 | — | ||
| 1 | ||||
| Omens of Insurrection | Tent | 1 | One or more units with 19 or more strength | |
| Spring | 1 | Player Choice. Only one of the two can be obtained. | ||
| 1 | ||||
| Safeguard the Intel | Bridge | 1 | Player Choice. Only one of the two can be obtained. | |
| 1 | ||||
| House | 28 | — | ||
| 14 | ||||
| Secure a Path to Fhirdiad | Tent | 1 | — | |
| Cave | 28 | — | ||
| 10 | ||||
| 10 | ||||
| Estate (East) |
4,800 | Complete all side missions. | ||
| Estate (North) |
28 | — | ||
| 17 | ||||
Strategy
| This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This chapter is very linear in terms of pathing. During the main mission, Dedue and Rodrigue's stats do not carry over from their appearances as playable units, so don't worry about their inventories and stats. Dimitri on the other hand becomes playable during the mission and needs to be protected as his death causes an immediate Game Over, so make sure he is prepared to deal with the enemies in the chapter.
Trivia
- During the movie "The King's Fight", Felix is seen wielding the Sword of Moralta. Despite this, the Sword of Moralta is not available to the player until Azure Gleam Chapter 13.
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English |
The King Awakens |
-- |
| German |
Der König erwacht |
The King Awakens |
Gallery
References
| ← Conspiracy in the Air • | The King Awakens | • The Blood-Stained Lance → |
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