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Sentinel Bow

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Sentinel Bow


The Sentinel Bow as it appears in Heroes.

Type

Bow

Wielder(s)

Fogado

First game

Heroes

Sentinel Bow (Japanese: 自警団長の弓 Vigilante leader's bow) is a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of Fogado. When its user initiates combat or the foe's range is 2, Sentinel Bow prevents the foe from triggering area-of-effect specials or specials that trigger before combat; and boosts its user's stats based on their speed, reduces the potency of the foe's damage-reducing effects, neutralizes effects that guarantee the foe's or prevent the user's follow-up attacks, reduces the damage of the foe's first attack, and boosts the damage of the user's next attack based on the damage reduced from the foe's.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Bows 14 2 400 -- Silver Bow -- Grants −1 special cooldown count.
Deals bonus damage to flying units.
If user initiates combat or foe's range = 2, foe cannot trigger specials during combat or area-of-effect specials (excluding Røkkr specials); grants +⁠(5 + [user's speed at start of combat × 15%]) each to attack, speed, defense, and resistance, reduces percentage of foe's non-special "reduce damage by X%" effects by 50%, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks, and foe's first attack deals −70% damage during combat, and user's next attack deals +⁠(total damage reduced from foe's first attack) during combat.

Availability

Heroes

Method Data
Unit (★★★★★) Fogado: Affable Prince

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Accelerates Special trigger (cooldown count-1).
Effective against flying foes.

If unit initiates combat or foe's Range = 2,
foe cannot trigger Specials during combat or
area-of-effect Specials (excluding Røkkr
area-of-effect Specials).

If unit initiates combat or foe's Range = 2,
grants bonus to unit's Atk/Spd/Def/Res =
5 + 15% of unit's Spd at start of combat,
reduces the percentage of foe's non-Special
"reduce damage by X%" skills by 50%
(excluding area-of-effect Specials), neutralizes
effects that guarantee foe's follow-up attacks
and effects that prevent unit's follow-up
attacks, and reduces damage from foe's first
attack by 70% during combat ("first attack"
normally means only the first strike; for
effects that grant "unit attacks twice," it
means the first and second strikes), and
unit's next attack deals damage = total
damage reduced from foe's first attack
(by any source, including other skills).
Resets at end of combat.
飛行特効
奥義が発動しやすい(発動カウント-1)

自分から攻撃した時、または、敵が射程2の時、
敵は範囲奥義と戦闘中の奥義を発動できない
(巨影の範囲奥義を除く)

自分から攻撃した時、または、敵が射程2の時、
戦闘中、攻撃、速さ、守備、魔防が、
戦闘開始時の速さの15%+5だけ増加、
敵の奥義以外のスキルによる
「ダメージを◯◯%軽減」を半分無効
(無効にする数値は端数切捨て)
(範囲奥義を除く)、
敵の絶対追撃を無効、かつ、自分の追撃不可を無効、
最初に受けた攻撃と2回攻撃のダメージを70%軽減、かつ
最初に受けた攻撃で軽減した値を、
自身の次の攻撃のダメージに+
(その戦闘中のみ。
 軽減値はスキルによる軽減効果も含む)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sentinel Bow

--

Japanese

自警団長の弓

Vigilante leader's bow

Spanish

Arco de Centinela

Sentinel's bow

French

Arc de Sentinelle

Sentinel's bow

German

Anführerbogen

Commander bow

Italian

Arco del capitano

Captain's bow

Portuguese

Arco sentinela

Sentinel bow

Traditional Chinese

自衛團團長之弓

Vigilante leader's bow

Gallery