Site News
Warning: This wiki contains spoilers. Read at your own risk!

Grandmaster 141: Legend: The Blazing Blade

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Every turn, Dance and, first and foremost, move Eliwood. On turn two, use Rally and have Ninian defeat an enemy swordsman.

Legend: The Blazing Blade (Japanese: 伝承・烈火の剣 Legend: The Sword of Raging Fire) is the one hundred and forty-first of the Grandmaster Tactics Drills in Fire Emblem Heroes. Completing the map awards the player with three hundred Hero Feathers. It was added to Heroes on July 24, 2025.

Map data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy within 7 phases. Player Partner Other Enemy
Defeat: Any player unit is defeated. 4 {{{partner}}} {{{other}}} 11+10
File:Cm feh td g-141.png
Map dimensions:
6 columns by 6 rows

Player data

Player Units
Name Type Lv HP Atk Spd Def Res Skills
Eliwood: Blazing Knight cavalry 5★ 40 37+3 36+19 34 33 16 Ardent Durandal (Effect) Rally Spd/Res+
A Death Blow 4B Flow Refresh 3C Vision of Arcadia II
--
Lyn: Lady of the Wind infantry 5★ 40 36 31+14 36 21 27+3 Swift Mulagir (Effect)
A Laws of Sacae IIB Desperation 3C Joint Drive Spd
--
Hector: Marquess of Ostia armor 5★ 40 47+3 40+16 23 38+3 26 Thunder Armads (Effect) Draconic Aura
A Distant CounterB Crafty Fighter 3C Ostia's Pulse II
Ninian: Ice-Dragon Oracle cavalry 5★ 40 44 37+19 41 22 24 Faithful Breath Dragon's Dance
A Atk/Spd Catch 4B S/R Near Trace 3C Blue Feud 3
--

Enemy data

Enemy Units
Name Type Lv HP Atk Spd Def Res Skills
Sword Fighter infantry 5★ 40 65 48+14 46 38 33 Null Blade+ Glimmer
A Atk/Spd Finish 4B Close Call 4C Joint Drive SpdS Drive Atk 2
Begins moving after any enemy is provoked.
Axe Fighter infantry 5★ 40 65 47+8 39−5 37 29 Brave Axe+ Moonbow
A Atk/Def Clash 4B Spurn 4C Joint Drive AtkS Drive Spd 2
Begins moving after any enemy is provoked.
Bow Cavalier cavalry 5★ 40 48 35+10 35−2 27+3 26+3 Brave Bow+
A Fury 3C Incite Atk/Spd
Begins moving after any enemy is provoked.
Axe Fighter infantry 5★ 40 70 47+14 31 38 22 Allied Axe+ Moonbow
A Sturdy ImpactB Mystic Boost 3C Infantry Pulse 4S Brazen Atk/Def 3
Begins moving after any enemy is provoked.
Axe Flier flying 5★ 40 47 35+14 39 25 40 Poleaxe+ Reprisal
A Atk/Def Solo 3B Brash Assault 4C Atk/Def Rein 3S Obstruct 3
Begins moving after any enemy is provoked.
Axe Knight armor 5★ 40 65 49+14 19 53 27 Stout Axe+ Moonbow
A Bracing Stance 3B Special Fighter 3C A/D Far Save 3S Bold Fighter 3
Begins moving after any enemy is provoked.
Thief infantry 5★ 40 46 35+12 45 24 32 Quick Dagger+ Lethality
A Atk/Def Solo 3B Assassin's StrikeC Pulse Up: BladesS Atk/Def Ideal 3
Begins moving after any enemy is provoked.
Sword Flier flying 5★ 40 52 36+14 40 25 40 Reversal Blade+
A Atk/Def Clash 3B Flow Feather 3C Spd/Def CruxS Atk/Def Solo 3
Begins moving after any enemy is provoked.
Lance Fighter infantry 5★ 40 52 38+14 31 43 22 Pursual Lance+ Moonbow
A Atk/Def Solo 3B Desperation 4C Atk/Def Oath 4S Even Tempest 3
Begins moving after any enemy is provoked.
Sword Cavalier cavalry 5★ 40 53 38+14 24 28 33 Null Blade+ Moonbow
A Spd/Def Solo 3B Pass 3C Even Atk Wave N
Begins moving after any enemy is provoked.
Sonia: Inhuman Beauty infantry 5★ 40 40 35+11 24 32+4 35+4 Fimbulvetr Morn Glacies
A Fort. Def/Res 2C Threat. Atk/Res 2
Begins moving after any enemy is provoked.
Reinforcements
Name Type Lv HP Atk Spd Def Res Skills
Blue Cavalier cavalry 5★ 40 50 42+12 35 32 37 Keen Blárwolf+ Iceberg
A Swift Sparrow 3B Lull Atk/Res 3C Odd Spd Wave 4S Spd/Def Solo 3
Begins moving after any enemy is provoked.
Bow Cavalier cavalry 5★ 40 55 42+7 46−5 28 27 Brave Bow+ Luna
A Atk/Def Solo 3B Seal Spd 4C Fatal Smoke 3S Atk/Def Form 3
Begins moving after any enemy is provoked.
Axe Flier flying 5★ 40 45 37+14 39 25 40 Poleaxe+
A Sturdy ImpactB Brash Assault 4C Drive Def 2S Atk/Def Bond 3
Begins moving after any enemy is provoked.
Bow Cavalier cavalry 5★ 40 55 41+12 41 24 23 Rein Bow+
A Death Blow 3B Seal Spd 4C Joint Drive SpdS Threaten Def 3
Begins moving after any enemy is provoked.
Nergal: Traitor to Nabata infantry 5★ 40 40 45+14 16 39 43 Ereshkigal Glacies
A C Bonus DoublerB Special Spiral 4C Def/Res Oath 4
Begins moving after any enemy is provoked.
Red Manakete infantry 5★ 40 80 47+15 30 44 47 Flametongue+ Dragon Fang
A D Bonus DoublerB Mystic Boost 3C Joint Drive DefS Distant Def 3
Begins moving after any enemy is provoked.
Lance Fighter infantry 5★ 40 52 40+8 31−5 43 22 Brave Lance+
A Atk/Def ExcelB Swordbreaker 3C Canto Control 3S Steady Stance 3
Begins moving after any enemy is provoked.
Red Thief infantry 5★ 40 55 36+12 43 19 32 Gainful Dagger+ Lethality
A Flash SparrowB Spd/Def Tempo 3C Time's Pulse 3S Shield Session 3
Begins moving after any enemy is provoked.
Axe Dragon flying 5★ 40 55+5 43+14 30 45 19 Unbound Axe+
A Earthfire Boost 3B Wyvern Flight 3C Close Guard 3S Blade Session 3
Begins moving after any enemy is provoked.
Limstella: Living Construct infantry 5★ 40 41 39+17 23 32 36 Morph Fimbulvetr Glacies
A Def/Res Form 3B Sabotage Atk 3
Begins moving after any enemy is provoked.

Etymology and other names

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Legend: The Blazing Blade

--

Japanese

伝承・烈火の剣

Legend: The Sword of Raging Fire

Spanish

Leyenda: The Blazing Blade

Legend: The Blazing Blade

French

Légende : The Blazing Blade

Legend: The Blazing Blade

German

Legende: The Blazing Blade

Legend: The Blazing Blade

Italian

Legg.: The Blazing Blade

Legend: The Blazing Blade

Portuguese

Lenda: The Blazing Blade

Legend: The Blazing Blade

Traditional Chinese

傳承・烈火之劍

Legend: The Sword of Raging Fire