Vampires are beings based on folklore that prey on humans for the purpose of obtaining their blood.[1] They are also how The Family members call themselves[2] in Fallout 3.
Fallout 3[edit]
Folklore[edit]
The Family[edit]
They have existed for at least six years, with its members originating from various other settlements, such as Arefu, Rivet City, Megaton and Paradise Falls.[Pub 1]
Vance's "ability to find others of his kind manifested itself", and using his traits as a basis and wanting to establish some sort of society, he molded the residents into "vampires" and taught them their bloodsucking ways[3]
According to Vance, "men of science" would call them cannibals,[4] some, like Ian West, refer to themselves as mutants and freaks,[5] and Vance claims they are "no longer cannibal, only consuming the blood of our prey."[6] Vance says that someone with cannibalistic cravings can convert their cannibalism into hematophagy,[7][8] and become a vampire through meditation[9] and brainwashing,[8] but they cannot make the Lone Wanderer "fully one of them".[10]
Although the Family may truly believe they are like the vampires in traditional works of fiction, they retain no abilities or "powers" that distinguish them from any other cannibal in the Capital Wasteland.[11]
Fallout: New Vegas[edit]
No-bark Noonan believes there's a Chupacabra, also known as "The Livestock Vampire", stalking Novac. He saw it once, describing it as having 2 heads, fangs that dragged on the ground, and invisibility, and using a rotating blunderbuss.[12]
Perks and Traits[edit]
Night Person, first a trait in Fallout and Fallout Tactics, then changed to a perk in Fallout 3, Fallout: New Vegas, Fallout 4, Fallout 76, and Fallout: The Roleplaying Game, depict vampires, and provide bonuses to the player only during the night. The Hematophage perk in Fallout 3 also depicts a vampire, and is given to the player by Vance if they befriend The Family, allowing them to heal from consuming blood packs. The Fallout 76 perk Bloodsucker depicts the act of vampirism, and allows the player to heal from blood packs and satisfy their thirst.
Notes[edit]
- In Fallout 3, With a Medicine check of 90-100, the player can detect that the Wests had bite marks on the neck that "should have caused massive bleeding" and that they "appear to be from a human or humans with sharpened incisors or canines"[13]
Gallery[edit]
References[edit]
|
- ↑ Fallout 3 Official Game Guide/Wasteland Census#Alan:One of the most recent additions to the Family, 22-year-old Alan was ambushed by slavers and taken to market in Paradise Falls. He escaped but sustained a potentially mortal wound. He wandered south and collapsed not far from Meresti Station, where Vance discovered him. Currently he does not participate in the Hematophagy rituals, because he is still learning the ways from Vance.
