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Template:Weapon mod FO4

Template documentation (for the template shown above, sometimes hidden or invisible)

Weapon mod FO4 is a standardized table to present all weapon modifications by type.


ModDescriptionWeapon prefixDamage per shot changeFire rate changeRange changeAccuracy changeMagazine capacity (shots per reload) changeWeight changeWeapon value change in capsEffect(s)Perk(s) requiredComponentsMinimum spawning levelForm ID
Powerful ReceiverSuperior damage.Powerful+27+0.9+44Gun Nut: 3Adhesive x5
Aluminum x10
Crystal x2
Nuclear Material x3
Screw x4
1000188736

Usage[edit]

{{Weapon mod FO4|start|slot=}}
{{Weapon mod FO4|row
|mod        =[[Powerful Receiver (Fallout 4)|Powerful Receiver]]
|desc       =Superior damage.
|prefix     =Powerful
|damage     = +27
|attack     =
|range      =
|spread     =
|magazine   =
|weight     = +0.9
|value      = +44
|effect     = 
|perk       =[[Gun Nut]]: 3
|components =[[Adhesive (Fallout 4)|Adhesive]] x5<br />[[Aluminum (Fallout 4)|Aluminum]] x10<br />[[Crystal (Fallout 4)|Crystal]] x2<br />[[Nuclear Material (Fallout 4)|Nuclear Material]] x3<br />[[Screw]] x4
|formid     ={{ID|00000000}}
}}
{{Weapon mod FO4|end}}

Parameters[edit]

Yes
<Unamed 1>
Defines the start, end or row of the table.
Neutral
slot
Defines the modification group for the table and sets a subtitle.
Yes
mod
Name of the individual mod. Should link to the relevant article.
Yes
desc
In-game description of the mod, taken from the crafting screen.
Yes
(default: "–")
prefix
Prefix given to the weapon when the mod is applied.
Yes
(default: "–")
damage
Damage modifier
Yes
(default: "–")
attack
Attack modifier
Yes
(default: "–")
range
Range modifier
Yes
(default: "–")
spread
Spread modifier
Yes
(default: "–")
weight
Weight modifier
Yes
(default: "–")
weight
Weight modifier
Yes
(default: "–")
value
Value modifier
Yes
(default: "–")
effect
Effects bestowed by mod.
Yes
(default: "–")
perk
Perks required to craft.
Yes
(default: "–")
components
Components required to craft
Yes
(default: "–")
level
Minimum level to start spawning in leveled lists.
Yes
(default: "00000000")
formid
Form id of the mod.

Template[edit]

Full width
{{Weapon mod FO4|start|slot=}}
{{Weapon mod FO4|row
|mod        =
|desc       =
|prefix     =
|damage     =
|attack     =
|range      =
|spread     =
|magazine   =
|weight     =
|value      =
|effect     =
|perk       =
|components =
|level      =
|formid     =
}}
{{Weapon mod FO4|end}}
Melee weapons
{{Weapon mod FO4|start|slot=|format=melee}}
{{Weapon mod FO4|row|format=melee
|mod        =
|desc       =
|prefix     =
|damage     =
|weight     =
|value      =
|effect     =
|perk       =
|components =
|level      =
|formid     =
}}
{{Weapon mod FO4|end}}
Documentation transcluded from Template:Weapon mod FO4/doc.