Stuart Roch is a developer who worked at Bethesda Softworks on Fallout 76 as a senior producer.
Employment History[edit]
| From | To | Company | Role |
|---|---|---|---|
| December 1995 | January 1998 | Virgin Interactive | Quality Assurance/Designer |
| February 1998 | January 2005 | Shiny Entertainment | Designer/Executive Producer |
| February 2005 | July 2007 | Treyarch | Executive Producer |
| August 2007 | November 2014 | Activision | Executive Producer/Senior Director |
| July 2015 | December 2016 | Obsidian Entertainment | Director of Publishing |
| October 2017 | Present | Bethesda Game Studios Austin | Senior Producer |
Credits[edit]
Fallout Series[edit]
| Year | Title | Credited |
|---|---|---|
| 2018 | Fallout 76 | Senior Producer |
Other Work[edit]
| Year | Title | Credited |
|---|---|---|
| 1996 | Spot Goes to Hollywood | QA Tester |
| 1996 | Grid Runner | QA Tester |
| 1996 | Black Dawn | QA Supervisor |
| 1997 | NanoTek Warrior | QA Supervisor |
| 1998 | Wild 9 | Producer |
| 2000 | Sacrifice | Executive Producer |
| 2003 | Enter the Matrix | Executive Producer |
| 2005 | Ultimate Spider-Man | Executive Producer |
| 2008 | 007: Quantum of Solace | Executive Producer |
| 2009 | Monsters vs. Aliens | Executive Producer |
| 2010 | DJ Hero 2 | Senior Director, Studio Operations |
| 2010 | Call of Duty: Black Ops | Senior Director, Studio Operations |
| 2010 | James Bond 007: Blood Stone | Senior Director, Studio Operations |
| 2011 | Call of Duty: Modern Warfare 3 | Operations & Studio Planning |
| 2012 | Call of Duty: Black Ops II | Senior Director, Production Operations |
| 2013 | Call of Duty: Ghosts | Studio Operations |
| 2015 | Guitar Hero Live | Additional Producer |
| 2016 | Tyranny | Director of Publishing |
| 2017 | Armored Warfare | Director of Publishing |
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