| For the faction of the same name, see Smuggler (faction). |
Smugglers are characters in Point Lookout in Fallout 3.
Background[edit]
Publications[edit]
Interactions Overview[edit]
| Interactions | ||
|---|---|---|
| This character drops a finger upon death (Lawbringer). | ||
Effects of Player's Actions[edit]
Smugglers will always be hostile to the player character. They will usually travel in groups of 3-4, so they can prove to be trouble for lower level characters, but more of a nuisance for the Lone Wanderer at a high level.
Other interactions[edit]
Smuggler at Herzog Mine[edit]
Above Herzog Mine is the mutilated corpse of a recently-shot smuggler, which has just fallen from some wooden planks. His corpse contains Leather Armor, Brass Knuckles, and the Smuggler's Confession holotape, explaining his death in better detail. If one walks away from the mine and look up they will see two smugglers; one holding the other prisoner at gun point and then see him shoot the other in the back. The the smuggler with the gun can be killed but the prisoner cannot be saved (as he is scripted to die automatically). Both smugglers appear friendly on the map.
Inventory[edit]
Unarmed/Melee Weapons Smugglers[edit]
| Apparel | Weapon | On death |
|---|---|---|
| Merc outfit or Leather Armor or Combat Armor | Brass Knuckles Super Sledge Power Fist Ripper Plasma Grenade Frag Grenade | empty |
Small Guns/Energy Weapons Smugglers[edit]
| Apparel | Weapon | On death |
|---|---|---|
| Merc outfit or Leather Armor or Combat Armor | 10mm Pistol Missile Launcher Plasma Rifle Sniper Rifle Chinese Assault Rifle | empty |
Named smugglers[edit]
Notes[edit]
- There is a band of smugglers trying to take over the covered bridge.
- There is a smuggler on a small island off the coast of the lighthouse who carries a Sniper Rifle. The same smuggler will attempt to kill the player character upon their exiting of the lighthouse upon completion of the main quest by sniping them the instant that they appear from the secret lab, even if under the cloak of a Stealth Boy.
- After the completion of the main quest A Meeting of the Minds, one will be ambushed by 4-5 smugglers upon entering the boardwalk area, close to the Ferris Wheel. This will often result in Panada's death.
- Smugglers are referred to as "bandits" in the GECK.
Appearances[edit]
Smugglers appear only in the Fallout 3 DLC Point Lookout.
Bugs[edit]
- Sometimes the smuggler above Herzog Mine will appear alive and friendly. If one talks with him, they will find a blank dialogue box and he will say nothing. He does not fight back when attacked and the player character will receive experience by killing him (as much as a normal smuggler) but no karma loss/gain. He can also be pick-pocketed for leather armor, brass knuckles, and the Smuggler's Confession holotape.
- The smugglers may never appear at the lighthouse.
- The smugglers may never appear in the game at all, leaving their camps empty.
