“Don't know you, don't care. Keep it short.”
Shrapnel runs the Flak 'N Shrapnel's weapons store in the Rivet City Market in Fallout 3.
Background[edit]
Shrapnel was born outside of Rivet City and prefers to not talk about his past.[1] He used to have an issue with getting drunk while being armed, but has since learned his lesson.[2] Shrapnel has spent a night together with Trinnie.[3]
Publications[edit]
“Shrapnel, 50, is grizzled and rough around the edges, but he has long since left his Raider days behind. He spends his days in the store with Flak, selling merchandise. He gets along with Flak because they share a fascination with guns. However, he's usually rude and insulting to everyone else. At Flak's request, he tries hard to not be rude when he's behind the counter of the shop, but he's finding it difficult.”— Fallout 3 Official Game Guide/Wasteland Census
Interactions Overview[edit]
| Interactions | ||
|---|---|---|
| This character is essential. Essential characters cannot be killed. | ||
| This character is involved in quests. |
| |
| This character is a merchant. |
| |
| This character can repair items. | Repair cap: 49 | |
| This character drops an ear upon death (Contract Killer). | ||
Inventory[edit]
| Apparel | Weapon | Other items | On death |
|---|---|---|---|
| Merc Adventurer Outfit | Sawed-Off Shotgun | Butter knife Flak and Shrapnel's room key Pack of Cigarettes | Flak and Shrapnel's key1 |
1 The inventory key is unobtainable, as it requires Shrapnel to be dead, which is impossible due to his essential status.
Notes[edit]
He rarely opens the door to his quarters, and then only briefly, after which the door is locked again.
Quotes[edit]
- "Don't know you, don't care. Keep it short."

- "You mean genius boy? Yeah, I've heard of him. Supposedly built Rivet City. They probably think he invented bread too. Idiots."

- "Said like a soon-to-be-dead Wastelander."

Appearances[edit]
Shrapnel appears in Fallout 3.
Bugs[edit]
- After Flak is enslaved, Shrapnel will wander out of Rivet City and may be encountered in various locations. Shrapnel travels to Paradise Falls from Rivet City to the slave pens, and then back. If Flak is freed from the collar or killed, he will return to Rivet City. When found, he will speak as if he is still in Rivet City, and he will still sell items from his shop.
- A message may appear that Shrapnel is unconscious, even when the player is not in Rivet City.
Gallery[edit]
Shrapnel in an endings slide
References[edit]
- ↑ Sister: "Let me buy you a drink. You and Flak have a nice shop. Have you known him long? Was he born in Rivet City?"
Shrapnel: "Sure, I'll take a drink. Flak and I don't talk about our past. Everyone knows we weren't born on Rivet City though."
(Sister and Shrapnel's dialogue) - ↑ Commander Danvers: "Guns and liquor don't mix, Shrapnel. Leave the ordnance at home when you're in the Muddy Rudder."
Shrapnel: "I learned my lesson, Danvers. Just keep those damn Raiders away from me."
(Commander Danvers and Shrapnel's dialogue) - ↑ Trinnie: "Shrapnel! You're my favorite man. Buy me a drink lover?"
Shrapnel: "We only had one night together, Trinnie. Go get your own drinks."
(Trinnie and Shrapnel's dialogue)
- ↑ Fallout 3 Official Game Guide Game of the Year Edition p. 96: Shrapnel
"Shrapnel, 50, is grizzled and rough around the edges, but he has long since left his Raider days behind. He spends his days in the store with Flak, selling merchandise. He gets along with Flak because they share a fascination with guns. However, he's usually rude and insulting to everyone else. At Flak's request, he tries hard to not be rude when he's behind the counter of the shop, but he's finding it difficult."
(Fallout 3 Official Game Guide/Wasteland Census)
