×
Fallout Wiki
☢  Independent Fallout Wiki Resources  Vault logo

GetOpenState - ObjectReference

Resource:Creation Kit > GetOpenState - ObjectReference


Member of: ObjectReference Script

Obtains this object's current "open state".

Syntax[edit]

int Function GetOpenState() native

Parameters[edit]

None

Return Value[edit]

The current "open state" of the object. Will be one of the following:

  • 0: None (object can't be opened or closed)
  • 1: Open
  • 2: Opening
  • 3: Closed
  • 4: Closing

Examples[edit]

; Is this door open or opening?
int openState = JailDoor.GetOpenState()
if (openState == 1 || openState == 2) ; Open or opening
  Debug.Trace("Door is open!")
endIf

Notes[edit]

  • Can also be used to check the operational status of a generator(if it's turning on or turning off.).

See Also[edit]