×
Fallout Wiki
☢  Independent Fallout Wiki Resources  Vault logo

GetActorRefOwner - ObjectReference

Resource:Creation Kit > GetActorRefOwner - ObjectReference


Member of: ObjectReference Script

Gets the Actor reference that owns this object. Will return None if the object isn't owned by a specific actor reference, OR if the owning actor is not currently loaded/persisting.

Syntax[edit]

Actor Function GetActorRefOwner() native

Parameters[edit]

None.

Return Value[edit]

The Actor reference that owns this object (if owned by a specific Actor ref; otherwise, None).

Examples[edit]

; Is this actor the owner of the sword?
Actor actorSelf = (Self As Actor)
bool selfOwnsSword = (SwordProperty.GetActorOwner() == actorSelf)

See Also[edit]